Player Matchup

Fenrir
Fenrir
Gold V
DarkHart453
Fenrir
Gold V
Level 70
God Stats
8W - 3L
1,635 SR
Queue Stats
196W - 189L
1,386 MMR
Solo
Kukulkan
Kukulkan
Gold IV
PettyGuerrero
Kukulkan
Gold IV
Level 58
God Stats
23W - 20L
1,609 SR
Queue Stats
97W - 97L
1,277 MMR
Party 1
Sylvanus
Sylvanus
Gold IV
RicocheTRA
Sylvanus
Gold IV
Level 101
God Stats
2W - 2L
1,784 SR
Queue Stats
151W - 168L
1,306 MMR
Party 1
Osiris
Osiris
Gold V
Rynnoo
Osiris
Gold V
Level 48
God Stats
8W - 7L
1,643 SR
Queue Stats
15W - 20L
1,363 MMR
Solo
Chiron
Chiron
Platinum V
icoltus
Chiron
Platinum V
Level 156
God Stats
5W - 5L
1,775 SR
Queue Stats
98W - 107L
1,411 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 87
1,689 SR
1,349 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 104
1,614 SR
1,350 MMR
Janus
Janus
Silver I
BrandenSD
Janus
Silver I
Level 77
God Stats
3W - 8L
1,411 SR
Queue Stats
74W - 64L
1,408 MMR
Party 2
Mercury
Mercury
Gold V
Brogrez4Life
Mercury
Gold V
Level 107
God Stats
29W - 20L
1,652 SR
Queue Stats
390W - 397L
1,287 MMR
Party 3
Bacchus
Bacchus
Gold V
MrDubbs
Bacchus
Gold V
Level 128
God Stats
3W - 1L
1,848 SR
Queue Stats
62W - 67L
1,431 MMR
Party 3
Heimdallr
Heimdallr
Silver III
TheHighTroll
Heimdallr
Silver III
Level 103
God Stats
3W - 3L
1,542 SR
Queue Stats
30W - 40L
1,363 MMR
Party 2
King Arthur
King Arthur
Silver I
stevewere
King Arthur
Silver I
Level 104
God Stats
1W - 3L
1,617 SR
Queue Stats
95W - 93L
1,260 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
14
5 / 3 / 3
8,767
548
5,951
13,382
5,299
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kukulkan
PettyGuerrero
Kukulkan
16
4 / 2 / 7
9,663
604
7,589
5,861
2,471
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sylvanus
RicocheTRA
Sylvanus
13
6 / 3 / 9
8,561
535
5,984
11,355
8,675
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Osiris
Rynnoo
Osiris
16
2 / 3 / 5
9,342
584
6,344
10,590
6,793
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Chiron
icoltus
Chiron
16
9 / 1 / 7
9,772
611
14,907
13,321
5,115
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bans
SetTiamatGilgameshAthenaTsukuyomi

VS

Bans
ApolloSobekAnhurGuan YuCupid
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
BrandenSD
Janus
15
3 / 5 / 3
9,487
593
9,639
8,312
1,828
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Mercury
Brogrez4Life
Mercury
14
6 / 6 / 1
9,021
564
8,243
10,770
3,640
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bacchus
MrDubbs
Bacchus
10
0 / 5 / 2
6,435
402
5,301
13,084
6,964
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Heimdallr
TheHighTroll
Heimdallr
11
0 / 7 / 4
6,585
412
3,269
10,291
2,842
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mace

Mace

+10
Physical Power

King Arthur
stevewere
King Arthur
13
3 / 3 / 0
7,900
494
9,854
13,545
6,746
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
22
26
Kills
12
12
Deaths
26
31
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Janus
BrandenSD
Janus
3
5
3
0.9
L
Mercury
Brogrez4Life
Mercury
6
6
1
1.08
W
Fenrir
5
3
3
2.17
L
Bacchus
MrDubbs
Bacchus
0
5
2
0.2
W
Kukulkan
PettyGuerrero
Kukulkan
4
2
7
3.75
W
Sylvanus
RicocheTRA
Sylvanus
6
3
9
3.5
W
Osiris
Rynnoo
Osiris
2
3
5
1.5
L
Heimdallr
TheHighTroll
Heimdallr
0
7
4
0.29
W
Chiron
icoltus
Chiron
9
1
7
12.5
L
King Arthur
stevewere
King Arthur
3
3
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,775
Damage
36,306
54,509
Taken
56,002
28,353
Mitigated
22,020
22,242
Healing
7,691
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
BrandenSD
Janus
9,639
476
0
1,856
8,312
1,828
0
4,168
4,012
61,644
0
L
Mercury
Brogrez4Life
Mercury
8,243
4,815
0
270
10,770
3,640
0
1,019
9,661
0
54,001
W
Fenrir
5,951
2,015
0
6,941
13,382
5,299
0
1,524
11,798
0
41,182
L
Bacchus
MrDubbs
Bacchus
5,301
603
0
1,036
13,084
6,964
0
5,183
7,818
20,688
0
W
Kukulkan
PettyGuerrero
Kukulkan
7,589
1,066
0
165
5,861
2,471
144
4,020
1,735
67,805
0
W
Sylvanus
RicocheTRA
Sylvanus
5,984
1,284
1,534
3,508
11,355
8,675
28
5,262
5,863
29,918
6,443
W
Osiris
Rynnoo
Osiris
6,344
2,470
0
5,557
10,590
6,793
0
228
10,352
0
55,051
L
Heimdallr
TheHighTroll
Heimdallr
3,269
1,585
0
250
10,291
2,842
0
1,275
9,016
0
33,800
W
Chiron
icoltus
Chiron
14,907
8,462
367
4,170
13,321
5,115
26
3,360
9,821
0
69,078
L
King Arthur
stevewere
King Arthur
9,854
1,576
0
4,279
13,545
6,746
0
1,302
12,202
0
43,574

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,105
Gold Earned
39,428
506
Minions Killed
400
0
Camps Cleared
0
1,555,437
Distance Traveled
1,444,270
14
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
9,487
593
134
8
0
323,641
3
L
Mercury
9,021
564
91
6
0
302,552
0
W
Fenrir
8,767
548
69
4
0
326,517
2
L
Bacchus
6,435
402
34
2
0
304,783
0
W
Kukulkan
9,663
604
153
10
0
273,915
5
W
Sylvanus
8,561
535
58
4
0
306,634
1
W
Osiris
9,342
584
119
7
0
350,802
3
L
Heimdallr
6,585
412
58
4
0
280,634
1
W
Chiron
9,772
611
107
7
0
297,569
3
L
King Arthur
7,900
494
83
5
0
232,660
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role