Player Matchup

Tiamat
Tiamat
Minyard88
Tiamat
Level 6
God Stats
4W - 5L
1,303 SR
Queue Stats
4W - 16L
862 Elo+
Solo
Vamana
Vamana
QUAVO_YRNNN
Vamana
Level 15
God Stats
2W - 3L
1,479 SR
Queue Stats
5W - 7L
1,231 Elo+
Solo
Set
Set
TylerRex06
Set
Level 19
God Stats
12W - 12L
1,476 SR
Queue Stats
21W - 24L
1,306 Elo+
Solo
Jormungandr
Jormungandr
ViperGamerMD
Jormungandr
Level 29
God Stats
1W - 7L
1,174 SR
Queue Stats
68W - 71L
1,334 Elo+
Solo
Neith
Neith
moirasween
Neith
Level 11
God Stats
27W - 31L
1,357 SR
Queue Stats
169W - 181L
1,132 Elo+
Solo
Team Averages
Level 16
1,358 SR
1,173 Elo+

VS

Team Averages
Level 20
1,452 SR
1,224 Elo+
Scylla
Scylla
DCDS850
Scylla
Level 29
God Stats
10W - 12L
1,344 SR
Queue Stats
24W - 36L
1,185 Elo+
Solo
Loki
Loki
LDS Tufty lz
Loki
Level 11
God Stats
27W - 14L
1,393 SR
Queue Stats
37W - 26L
1,341 Elo+
Solo
King Arthur
King Arthur
QsTsSniper
King Arthur
Level 25
God Stats
2W - 0L
1,500 SR
Queue Stats
5W - 8L
1,057 Elo+
Solo
Ullr
Ullr
Zephrym-
Ullr
Level 8
God Stats
2W - 2L
1,525 SR
Queue Stats
25W - 22L
1,263 Elo+
Solo
Athena
Athena
shark_swimzz
Athena
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 11L
1,275 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Minyard88
Tiamat
16
7 / 11 / 3
11,600
400
11,759
26,256
11,535
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Vamana
16
0 / 8 / 3
10,471
361
3,452
20,590
7,876
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

16
4 / 8 / 6
11,055
381
7,197
22,217
11,302
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Jormungandr
ViperGamerMD
Jormungandr
18
5 / 3 / 2
11,764
406
11,153
20,129
19,240
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Neith
4
0 / 0 / 0
7,397
255
0
1,205
192
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
DCDS850
Scylla
18
6 / 12 / 4
13,233
456
19,254
18,231
6,344
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

20
22 / 1 / 3
18,778
648
30,269
14,441
8,930
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

King Arthur
QsTsSniper
King Arthur
14
0 / 1 / 4
10,734
370
4,360
9,577
8,702
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ullr
20
2 / 0 / 5
15,701
541
11,299
14,809
7,234
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Athena
8
0 / 6 / 2
9,424
325
282
10,573
3,246

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
48
16
Kills
30
30
Deaths
20
14
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Scylla
DCDS850
Scylla
6
12
4
0.67
W
22
1
3
23.5
L
Tiamat
Minyard88
Tiamat
7
11
3
0.77
L
Vamana
0
8
3
0.19
W
King Arthur
QsTsSniper
King Arthur
0
1
4
2
L
4
8
6
0.88
L
Jormungandr
ViperGamerMD
Jormungandr
5
3
2
2
W
Ullr
2
0
5
4.5
L
Neith
0
0
0
0
W
Athena
0
6
2
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,561
Damage
65,464
90,397
Taken
67,631
50,145
Mitigated
34,456
9,476
Healing
12,724
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
DCDS850
Scylla
19,254
3,045
0
0
18,231
6,344
2,802
8,327
9,372
63,649
0
W
30,269
9,181
0
6,128
14,441
8,930
2,135
1,648
12,793
0
172,725
L
Tiamat
Minyard88
Tiamat
11,759
1,228
0
2,125
26,256
11,535
50
8,189
17,883
49,905
0
L
Vamana
3,452
1,998
0
2,722
20,590
7,876
224
4,577
15,953
0
46,129
W
King Arthur
QsTsSniper
King Arthur
4,360
567
0
3,575
9,577
8,702
656
4,331
5,234
0
22,402
L
7,197
2,385
0
2,016
22,217
11,302
268
2,780
19,267
0
44,854
L
Jormungandr
ViperGamerMD
Jormungandr
11,153
1,348
485
2,009
20,129
19,240
1,002
3,990
15,879
68,422
0
W
Ullr
11,299
5,614
0
2,388
14,809
7,234
6,872
2,035
12,714
0
134,691
L
Neith
0
0
0
119
1,205
192
0
0
1,205
0
3,770
W
Athena
282
66
109
524
10,573
3,246
0
5,747
4,606
9,828
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,287
Gold Earned
67,870
358
Minions Killed
579
0
Camps Cleared
0
1,731,768
Distance Traveled
2,299,621
7
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
13,233
456
84
3
0
399,417
1
W
Loki
18,778
648
242
8
0
547,896
6
L
Tiamat
11,600
400
69
2
0
397,670
0
L
Vamana
10,471
361
93
3
0
345,932
0
W
King Arthur
10,734
370
26
1
0
324,170
0
L
Set
11,055
381
77
3
0
545,317
7
L
Jormungandr
11,764
406
105
4
0
399,024
0
W
Ullr
15,701
541
208
7
0
511,270
7
L
Neith
7,397
255
14
0
0
43,825
0
W
Athena
9,424
325
19
1
0
516,868
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role