Player Matchup

Danzaburou
Danzaburou
Bonsai-gamer13
Danzaburou
Level 71
God Stats
7W - 6L
1,598 SR
Queue Stats
35W - 23L
1,541 Elo+
Solo
Zhong Kui
Zhong Kui
ForRealDoms
Zhong Kui
Level 69
God Stats
16W - 11L
1,524 SR
Queue Stats
74W - 83L
1,386 Elo+
Party 1
Vulcan
Vulcan
LNeto15
Vulcan
Level 108
God Stats
10W - 10L
1,277 SR
Queue Stats
134W - 167L
1,378 Elo+
Solo
Chaac
Chaac
Spooby Powner
Chaac
Level 64
God Stats
5W - 5L
1,600 SR
Queue Stats
60W - 68L
1,323 Elo+
Party 1
Hun Batz
Hun Batz
VicoRompeNalgas
Hun Batz
Level 69
God Stats
18W - 21L
1,518 SR
Queue Stats
176W - 169L
1,418 Elo+
Solo
Team Averages
Level 76
1,503 SR
1,409 Elo+

VS

Team Averages
Level 93
1,502 SR
1,358 Elo+
Chronos
Chronos
Dodo0010
Chronos
Level 69
God Stats
37W - 34L
1,404 SR
Queue Stats
71W - 76L
1,420 Elo+
Solo
Bakasura
Bakasura
Goreala_03
Bakasura
Level 116
God Stats
1W - 2L
1,568 SR
Queue Stats
168W - 173L
1,366 Elo+
Solo
Chang'e
Chang'e
Ramoth-Alpha
Chang'e
Level 95
God Stats
34W - 35L
1,490 SR
Queue Stats
363W - 416L
1,398 Elo+
Solo
Anhur
Anhur
batmanlock
Anhur
Level 120
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 13L
1,216 Elo+
Solo
Thanatos
Thanatos
ferguz_2901
Thanatos
Level 67
God Stats
11W - 17L
1,546 SR
Queue Stats
527W - 532L
1,387 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Bonsai-gamer13
Danzaburou
16
2 / 2 / 2
9,821
546
6,344
10,922
3,729
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Zhong Kui
ForRealDoms
Zhong Kui
15
7 / 2 / 8
10,089
561
14,177
13,411
9,055
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Vulcan
LNeto15
Vulcan
14
4 / 2 / 1
9,060
503
4,048
8,609
3,140
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

15
4 / 3 / 8
9,443
525
8,845
10,923
6,316
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Hun Batz
15
4 / 2 / 8
9,491
527
8,061
13,863
4,903
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
Dodo0010
Chronos
16
3 / 4 / 2
9,491
527
10,309
14,494
5,221
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Bakasura
Goreala_03
Bakasura
14
1 / 6 / 4
8,795
489
8,436
14,153
6,833
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Chang'e
Ramoth-Alpha
Chang'e
13
3 / 3 / 0
8,327
463
5,581
11,436
3,313
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Anhur
5
0 / 1 / 1
5,765
320
1,621
3,117
658
Boots

Boots

+6%
Movement Speed

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Thanatos
ferguz_2901
Thanatos
13
4 / 7 / 1
8,630
479
10,143
14,802
9,283
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
19
21
Kills
11
11
Deaths
21
27
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
Bonsai-gamer13
Danzaburou
2
2
2
1.5
L
Chronos
Dodo0010
Chronos
3
4
2
1
W
Zhong Kui
ForRealDoms
Zhong Kui
7
2
8
5.5
L
Bakasura
Goreala_03
Bakasura
1
6
4
0.5
W
Vulcan
LNeto15
Vulcan
4
2
1
2.25
L
Chang'e
Ramoth-Alpha
Chang'e
3
3
0
1
W
4
3
8
2.67
W
Hun Batz
4
2
8
4
L
Anhur
0
1
1
0.5
L
Thanatos
ferguz_2901
Thanatos
4
7
1
0.64

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,475
Damage
36,090
57,728
Taken
58,002
27,143
Mitigated
25,308
24,147
Healing
21,800
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
Bonsai-gamer13
Danzaburou
6,344
2,847
0
4,138
10,922
3,729
1,483
2,686
8,046
0
65,906
L
Chronos
Dodo0010
Chronos
10,309
4,788
0
5,260
14,494
5,221
373
6,273
8,045
68,993
0
W
Zhong Kui
ForRealDoms
Zhong Kui
14,177
1,718
294
6,108
13,411
9,055
2,617
3,446
9,059
44,579
0
L
Bakasura
Goreala_03
Bakasura
8,436
6,178
0
3,142
14,153
6,833
553
3,761
10,272
0
40,556
W
Vulcan
LNeto15
Vulcan
4,048
2,180
0
2,295
8,609
3,140
1,088
4,142
4,267
47,253
0
L
Chang'e
Ramoth-Alpha
Chang'e
5,581
329
559
5,230
11,436
3,313
770
3,000
8,376
37,811
0
W
8,845
1,573
231
4,167
10,923
6,316
2,235
1,536
9,242
0
37,211
W
Hun Batz
8,061
2,549
0
6,914
13,863
4,903
0
3,532
10,077
0
56,854
L
Anhur
1,621
777
0
1,140
3,117
658
0
1,130
1,987
0
9,264
L
Thanatos
ferguz_2901
Thanatos
10,143
1,545
0
6,469
14,802
9,283
287
3,875
10,463
0
37,522

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,904
Gold Earned
41,008
438
Minions Killed
365
0
Camps Cleared
0
1,741,772
Distance Traveled
1,387,937
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
9,821
546
117
7
0
329,604
2
L
Chronos
9,491
527
114
6
0
346,606
0
W
Zhong Kui
10,089
561
75
4
0
347,217
0
L
Bakasura
8,795
489
82
5
0
349,702
0
W
Vulcan
9,060
503
74
4
0
310,311
2
L
Chang'e
8,327
463
76
4
0
286,285
3
W
Chaac
9,443
525
70
4
0
363,247
0
W
Hun Batz
9,491
527
102
6
0
391,393
4
L
Anhur
5,765
320
21
1
0
94,392
0
L
Thanatos
8,630
479
72
4
0
310,952
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role