Player Matchup

Da Ji
Da Ji
Hermoso_Diablo47
Da Ji
Level 104
God Stats
26W - 29L
1,442 SR
Queue Stats
294W - 310L
1,464 Elo+
Party 1
Aphrodite
Aphrodite
Khaphre
Aphrodite
Level 55
God Stats
4W - 3L
1,343 SR
Queue Stats
183W - 205L
1,443 Elo+
Party 1
Cerberus
Cerberus
NitroPhobia
Cerberus
Level 53
God Stats
21W - 11L
1,595 SR
Queue Stats
88W - 86L
1,422 Elo+
Party 1
Team Averages
Level 71
1,460 SR
1,443 Elo+

VS

Team Averages
Level 64
1,480 SR
1,475 Elo+
Da Ji
Da Ji
Landyn07
Da Ji
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,500 Elo+
Solo
Scylla
Scylla
Mikanichan
Scylla
Level 88
God Stats
10W - 17L
1,580 SR
Queue Stats
372W - 390L
1,532 Elo+
Party 2
Cerberus
Cerberus
Xx_dami-_-figue_
Cerberus
Level 101
God Stats
1W - 9L
1,361 SR
Queue Stats
213W - 271L
1,392 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
18 / 1 / 10
13,374
787
17,744
17,681
7,514
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Aphrodite
Khaphre
Aphrodite
14
5 / 3 / 17
11,638
685
11,034
11,725
4,380
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cerberus
NitroPhobia
Cerberus
15
5 / 1 / 20
11,826
696
8,701
15,469
13,758
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
Landyn07
Da Ji
8
0 / 16 / 1
8,407
495
670
13,631
3,683
Scylla
Mikanichan
Scylla
14
5 / 8 / 0
11,420
672
20,132
12,459
3,562
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

14
0 / 6 / 5
10,022
590
11,072
21,458
18,365
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
11
28
Kills
5
5
Deaths
30
47
Assists
6
Player
Kills
Deaths
Assists
KDA
W
18
1
10
23
W
Aphrodite
Khaphre
Aphrodite
5
3
17
4.5
L
Da Ji
Landyn07
Da Ji
0
16
1
0.03
L
Scylla
Mikanichan
Scylla
5
8
0
0.63
W
Cerberus
NitroPhobia
Cerberus
5
1
20
15
L
0
6
5
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,479
Damage
31,874
44,875
Taken
47,548
25,652
Mitigated
25,610
24,904
Healing
9,357
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
17,744
7,468
702
2,562
17,681
7,514
2,321
8,766
8,627
0
58,467
W
Aphrodite
Khaphre
Aphrodite
11,034
1,778
10,288
6,520
11,725
4,380
608
9,896
1,619
45,192
0
L
Da Ji
Landyn07
Da Ji
670
223
0
0
13,631
3,683
0
3,841
9,592
0
3,116
L
Scylla
Mikanichan
Scylla
20,132
768
0
1,227
12,459
3,562
0
5,185
7,122
68,004
0
W
Cerberus
NitroPhobia
Cerberus
8,701
84
1,429
3,403
15,469
13,758
357
11,986
3,153
30,837
0
L
11,072
649
0
8,130
21,458
18,365
0
9,939
11,043
40,772
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,838
Gold Earned
29,849
158
Minions Killed
171
0
Camps Cleared
0
939,710
Distance Traveled
683,257
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
13,374
787
48
3
0
325,091
1
W
Aphrodite
11,638
685
78
5
0
302,573
0
L
Da Ji
8,407
495
11
1
0
178,721
0
L
Scylla
11,420
672
70
4
0
234,140
5
W
Cerberus
11,826
696
32
2
0
312,046
0
L
Cerberus
10,022
590
90
5
0
270,396
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role