Player Matchup

Nu Wa
Nu Wa
 
Nu Wa
Level 57
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Thor
Thor
CostaV_
Thor
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Arachne
Arachne
Divingecho
Arachne
Level 36
God Stats
4W - 12L
1,227 SR
Queue Stats
52W - 93L
1,253 Elo+
Solo
Chang'e
Chang'e
Kloe_Nagasaki
Chang'e
Level 88
God Stats
5W - 2L
1,641 SR
Queue Stats
90W - 112L
1,374 Elo+
Party 2
Khepri
Khepri
goatfetus00
Khepri
Level 48
God Stats
2W - 1L
1,816 SR
Queue Stats
111W - 101L
1,344 Elo+
Solo
Team Averages
Level 47
1,537 SR
1,394 Elo+

VS

Team Averages
Level 48
1,400 SR
1,275 Elo+
Agni
Agni
 
Agni
Level 98
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Athena
Athena
One-_Winged_-God
Athena
Level 27
God Stats
6W - 11L
1,427 SR
Queue Stats
135W - 170L
1,291 Elo+
Party 1
Neith
Neith
TartarusStyx
Neith
Level 36
God Stats
2W - 2L
1,500 SR
Queue Stats
6W - 7L
1,133 Elo+
Solo
Arachne
Arachne
ZA_WARUDOOO_____
Arachne
Level 61
God Stats
8W - 7L
1,450 SR
Queue Stats
265W - 342L
1,322 Elo+
Party 1
Danzaburou
Danzaburou
slayer25c
Danzaburou
Level 20
God Stats
5W - 19L
1,123 SR
Queue Stats
11W - 41L
1,130 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
8
0 / 4 / 0
4,260
426
0
3,601
875
Thor
CostaV_
Thor
7
2 / 4 / 3
4,883
488
2,436
5,122
1,318
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arachne
Divingecho
Arachne
9
1 / 1 / 1
5,454
545
2,652
5,046
1,761
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Chang'e
8
1 / 2 / 2
4,909
491
2,674
5,384
1,503
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Khepri
8
3 / 4 / 3
5,751
575
3,675
7,094
2,677
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
11
5 / 0 / 2
6,405
641
4,665
3,143
934
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

9
3 / 3 / 6
6,220
622
2,184
10,652
5,003
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

11
1 / 2 / 0
6,136
614
2,599
3,870
1,385
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

10
4 / 2 / 3
6,198
620
2,004
4,349
1,765
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Danzaburou
slayer25c
Danzaburou
9
1 / 2 / 7
5,469
547
4,222
5,098
1,601
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
32
7
Kills
14
15
Deaths
9
9
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
 
Nu Wa
0
4
0
0
W
Agni
 
Agni
5
0
2
6
L
Thor
CostaV_
Thor
2
4
3
0.88
L
Arachne
Divingecho
Arachne
1
1
1
1.5
L
Chang'e
1
2
2
1
W
3
3
6
2
W
1
2
0
0.5
W
4
2
3
2.75
L
Khepri
3
4
3
1.13
W
Danzaburou
slayer25c
Danzaburou
1
2
7
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,437
Damage
15,674
26,247
Taken
27,112
8,134
Mitigated
10,688
4,445
Healing
8,032
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
 
Nu Wa
0
0
0
0
3,601
875
0
2,476
1,125
0
0
W
Agni
 
Agni
4,665
128
0
880
3,143
934
441
174
2,969
29,815
0
L
Thor
CostaV_
Thor
2,436
870
0
18
5,122
1,318
0
1,359
3,763
0
12,384
L
Arachne
Divingecho
Arachne
2,652
1,602
0
1,683
5,046
1,761
0
837
4,209
0
24,983
L
Chang'e
2,674
368
317
1,866
5,384
1,503
35
1,010
4,374
17,888
0
W
2,184
707
0
4,154
10,652
5,003
564
3,129
7,523
9,920
0
W
2,599
169
0
615
3,870
1,385
1,563
930
2,940
0
26,803
W
2,004
1,226
0
1,386
4,349
1,765
1,027
753
3,596
0
27,333
L
Khepri
3,675
464
279
282
7,094
2,677
37
1,167
5,927
15,766
0
W
Danzaburou
slayer25c
Danzaburou
4,222
2,159
0
997
5,098
1,601
1,474
1,363
3,735
0
24,163

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,257
Gold Earned
30,428
130
Minions Killed
230
0
Camps Cleared
0
897,707
Distance Traveled
916,325
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
4,260
426
0
0
0
152,948
0
W
Agni
6,405
641
50
5
0
182,933
5
L
Thor
4,883
488
15
2
0
198,459
2
L
Arachne
5,454
545
52
5
0
203,651
0
L
Chang'e
4,909
491
35
4
0
173,316
0
W
Athena
6,220
622
24
2
0
177,649
0
W
Neith
6,136
614
57
6
0
172,014
0
W
Arachne
6,198
620
65
7
0
203,819
0
L
Khepri
5,751
575
28
3
0
169,333
1
W
Danzaburou
5,469
547
34
3
0
179,910
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role