Player Matchup

Zeus
Zeus
Bucketles
Zeus
Level 9
God Stats
0W - 2L
1,500 SR
Queue Stats
71W - 78L
1,438 Elo+
Party 1
Set
Set
BurakVRF
Set
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
114W - 119L
1,367 Elo+
Party 1
Erlang Shen
Erlang Shen
GuanNew7
Erlang Shen
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
101W - 71L
1,611 Elo+
Solo
Yemoja
Yemoja
ToygunT
Yemoja
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
123W - 122L
1,401 Elo+
Party 1
Anhur
Anhur
UlasDemir
Anhur
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 15L
1,594 Elo+
Party 1
Team Averages
Level 14
1,500 SR
1,482 Elo+

VS

Team Averages
Level 16
1,564 SR
1,587 Elo+
Ao Kuang
Ao Kuang
CloudZ222TTV
Ao Kuang
Level 16
God Stats
5W - 1L
1,622 SR
Queue Stats
90W - 87L
1,542 Elo+
Solo
Anhur
Anhur
EmbracingDeath
Anhur
Level 29
God Stats
6W - 0L
1,701 SR
Queue Stats
32W - 11L
1,765 Elo+
Solo
Olorun
Olorun
MiiniJou18
Olorun
Level 7
God Stats
2W - 2L
1,497 SR
Queue Stats
18W - 19L
1,213 Elo+
Solo
Yemoja
Yemoja
MissNekoChan
Yemoja
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 5L
1,500 Elo+
Solo
Loki
Loki
SigurdTheGreat
Loki
Level 8
God Stats
8W - 2L
1,500 SR
Queue Stats
32W - 18L
1,918 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
9
0 / 4 / 1
4,999
500
3,212
4,557
987
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

7
2 / 3 / 1
5,097
510
2,277
6,401
1,838
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Erlang Shen
GuanNew7
Erlang Shen
12
2 / 2 / 1
6,583
658
3,738
7,578
3,278
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Yemoja
ToygunT
Yemoja
7
0 / 1 / 1
4,560
456
1,242
4,215
1,433
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Anhur
UlasDemir
Anhur
6
0 / 5 / 0
4,313
431
1,572
5,433
680
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
CloudZ222TTV
Ao Kuang
9
0 / 2 / 4
5,293
529
3,324
5,468
2,028
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

10
2 / 1 / 3
5,969
597
5,358
6,153
1,503
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Olorun
MiiniJou18
Olorun
9
1 / 1 / 3
5,627
563
2,866
4,977
1,629
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Yemoja
8
1 / 0 / 2
5,228
523
587
2,426
1,191
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

13
11 / 0 / 1
7,364
736
6,303
5,091
1,460
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
28
4
Kills
15
15
Deaths
4
4
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Zeus
0
4
1
0.13
L
2
3
1
0.83
W
Ao Kuang
CloudZ222TTV
Ao Kuang
0
2
4
1
W
2
1
3
3.5
L
Erlang Shen
GuanNew7
Erlang Shen
2
2
1
1.25
W
Olorun
MiiniJou18
Olorun
1
1
3
2.5
W
Yemoja
1
0
2
2
W
11
0
1
11.5
L
Yemoja
ToygunT
Yemoja
0
1
1
0.5
L
Anhur
UlasDemir
Anhur
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,041
Damage
18,438
28,184
Taken
24,115
8,216
Mitigated
7,811
6,411
Healing
10,535
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zeus
3,212
106
0
230
4,557
987
0
1,405
3,152
18,190
0
L
2,277
839
0
1,053
6,401
1,838
0
1,597
4,804
0
20,573
W
Ao Kuang
CloudZ222TTV
Ao Kuang
3,324
900
0
1,797
5,468
2,028
0
340
5,082
16,904
2,472
W
5,358
2,875
0
2,592
6,153
1,503
0
1,239
4,874
0
36,406
L
Erlang Shen
GuanNew7
Erlang Shen
3,738
1,764
0
4,069
7,578
3,278
0
3,093
4,485
0
34,913
W
Olorun
MiiniJou18
Olorun
2,866
933
248
1,953
4,977
1,629
304
1,503
3,191
23,696
0
W
Yemoja
587
106
663
557
2,426
1,191
226
782
1,558
5,549
0
W
6,303
2,506
0
2,725
5,091
1,460
0
93
4,956
0
44,244
L
Yemoja
ToygunT
Yemoja
1,242
385
259
316
4,215
1,433
0
159
4,056
13,158
0
L
Anhur
UlasDemir
Anhur
1,572
834
0
484
5,433
680
96
259
5,174
0
12,904

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,552
Gold Earned
29,481
216
Minions Killed
257
0
Camps Cleared
0
956,923
Distance Traveled
997,954
3
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
4,999
500
45
5
0
178,575
1
L
Set
5,097
510
46
5
0
198,801
1
W
Ao Kuang
5,293
529
40
4
0
176,045
6
W
Anhur
5,969
597
64
6
0
164,489
4
L
Erlang Shen
6,583
658
73
7
0
187,990
0
W
Olorun
5,627
563
53
5
0
182,322
4
W
Yemoja
5,228
523
14
1
0
227,405
1
W
Loki
7,364
736
86
9
0
247,693
3
L
Yemoja
4,560
456
21
2
0
215,615
0
L
Anhur
4,313
431
31
3
0
175,942
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role