Player Matchup

Anhur
Anhur
DewSlush
Anhur
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,499 Elo+
Party 2
Achilles
Achilles
SlaughterMelown
Achilles
Level 65
God Stats
2W - 5L
1,534 SR
Queue Stats
31W - 27L
1,499 Elo+
Party 2
Ymir
Ymir
xlEVOLVElx
Ymir
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,347 Elo+
Party 2
Team Averages
Level 32
1,511 SR
1,448 Elo+

VS

Team Averages
Level 95
1,444 SR
1,341 Elo+
Baron Samedi
Baron Samedi
ChazManianDvL88
Baron Samedi
Level 145
God Stats
1W - 1L
1,292 SR
Queue Stats
99W - 112L
1,487 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Guardian0611
Tsukuyomi
Level 12
God Stats
6W - 9L
1,359 SR
Queue Stats
29W - 79L
1,027 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
RawDawg383
Ah Muzen Cab
Level 129
God Stats
19W - 18L
1,680 SR
Queue Stats
127W - 133L
1,509 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
DewSlush
Anhur
20
2 / 8 / 5
18,250
537
12,921
23,937
9,280
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Achilles
20
5 / 3 / 2
18,922
557
20,611
40,530
67,603
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

20
2 / 5 / 6
17,897
526
11,119
35,838
57,176
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
ChazManianDvL88
Baron Samedi
20
6 / 7 / 10
21,080
620
25,344
30,067
16,727
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Tsukuyomi
Guardian0611
Tsukuyomi
4
0 / 0 / 1
14,366
423
0
0
0
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Ah Muzen Cab
RawDawg383
Ah Muzen Cab
20
10 / 3 / 6
23,550
693
53,004
26,353
13,749
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
33
9
Kills
16
16
Deaths
10
13
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
ChazManianDvL88
Baron Samedi
6
7
10
1.57
L
Anhur
DewSlush
Anhur
2
8
5
0.56
W
Tsukuyomi
Guardian0611
Tsukuyomi
0
0
1
0.5
W
Ah Muzen Cab
RawDawg383
Ah Muzen Cab
10
3
6
4.33
L
Achilles
5
3
2
2
L
2
5
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,651
Damage
78,348
100,305
Taken
56,420
134,059
Mitigated
30,476
21,949
Healing
28,883
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
ChazManianDvL88
Baron Samedi
25,344
730
3,144
11,617
30,067
16,727
1,459
7,417
21,007
97,219
0
L
Anhur
DewSlush
Anhur
12,921
8,268
0
6,035
23,937
9,280
759
6,809
17,128
0
96,487
W
Tsukuyomi
Guardian0611
Tsukuyomi
0
0
0
0
0
0
0
0
0
0
0
W
Ah Muzen Cab
RawDawg383
Ah Muzen Cab
53,004
32,009
0
14,122
26,353
13,749
2,338
3,851
21,568
0
271,763
L
Achilles
20,611
2,839
0
14,274
40,530
67,603
1,928
9,878
30,652
469
76,460
L
11,119
378
0
1,640
35,838
57,176
812
9,276
26,562
87,845
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,069
Gold Earned
58,996
313
Minions Killed
392
0
Camps Cleared
0
1,520,326
Distance Traveled
1,166,811
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
21,080
620
98
3
0
546,506
0
L
Anhur
18,250
537
104
3
0
461,860
1
W
Tsukuyomi
14,366
423
0
0
0
0
0
W
Ah Muzen Cab
23,550
693
294
9
0
620,305
3
L
Achilles
18,922
557
117
3
0
605,561
4
L
Ymir
17,897
526
92
3
0
452,905
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role