Player Matchup

Discordia
Discordia
AriG1211
Discordia
Level 11
God Stats
1W - 2L
1,500 SR
Queue Stats
3W - 10L
1,250 Elo+
Party 1
Hachiman
Hachiman
CoopDeVille83
Hachiman
Level 64
God Stats
10W - 17L
1,348 SR
Queue Stats
179W - 265L
1,331 Elo+
Solo
Cu Chulainn
Cu Chulainn
Jpkillers
Cu Chulainn
Level 147
God Stats
4W - 3L
1,716 SR
Queue Stats
171W - 146L
1,637 Elo+
Party 1
Team Averages
Level 74
1,521 SR
1,406 Elo+

VS

Team Averages
Level 46
1,538 SR
1,345 Elo+
Chaac
Chaac
MenyaMenya
Chaac
Level 28
God Stats
63W - 49L
1,530 SR
Queue Stats
141W - 136L
1,360 Elo+
Party 2
Ra
Ra
STONED SLOTH 96
Ra
Level 27
God Stats
2W - 1L
1,516 SR
Queue Stats
23W - 23L
1,326 Elo+
Solo
Gilgamesh
Gilgamesh
xbeastclownx16
Gilgamesh
Level 83
God Stats
48W - 30L
1,568 SR
Queue Stats
309W - 345L
1,350 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
AriG1211
Discordia
20
3 / 9 / 12
22,644
566
23,027
24,762
9,691
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Hachiman
CoopDeVille83
Hachiman
20
4 / 15 / 16
23,628
591
31,668
40,239
20,790
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Cu Chulainn
Jpkillers
Cu Chulainn
20
23 / 15 / 6
31,045
776
69,117
60,777
75,847
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
20
12 / 4 / 21
28,122
703
24,942
61,328
120,626
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

20
6 / 16 / 18
24,674
617
33,261
40,089
21,213
OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gilgamesh
xbeastclownx16
Gilgamesh
20
21 / 10 / 13
29,324
733
38,864
53,349
35,390
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
91
30
Kills
39
39
Deaths
30
34
Assists
52
Player
Kills
Deaths
Assists
KDA
L
Discordia
AriG1211
Discordia
3
9
12
1
L
Hachiman
CoopDeVille83
Hachiman
4
15
16
0.8
L
Cu Chulainn
Jpkillers
Cu Chulainn
23
15
6
1.73
W
Chaac
12
4
21
5.63
W
6
16
18
0.94
W
Gilgamesh
xbeastclownx16
Gilgamesh
21
10
13
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

123,812
Damage
97,067
125,778
Taken
154,766
106,328
Mitigated
177,229
18,520
Healing
63,925
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
AriG1211
Discordia
23,027
484
0
3,260
24,762
9,691
236
7,708
17,054
95,369
0
L
Hachiman
CoopDeVille83
Hachiman
31,668
21,129
1,141
10,641
40,239
20,790
2,730
11,271
28,968
0
132,796
L
Cu Chulainn
Jpkillers
Cu Chulainn
69,117
14,935
0
3,478
60,777
75,847
1,495
14,976
45,801
27,529
220,509
W
Chaac
24,942
3,534
3,216
26,315
61,328
120,626
1,180
15,398
45,930
0
120,497
W
33,261
3,248
9,083
9,846
40,089
21,213
1,886
6,136
33,953
126,053
0
W
Gilgamesh
xbeastclownx16
Gilgamesh
38,864
11,923
3,259
12,206
53,349
35,390
4,077
9,369
43,980
0
191,309

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

77,317
Gold Earned
82,120
373
Minions Killed
386
0
Camps Cleared
0
1,785,060
Distance Traveled
1,995,132
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
22,644
566
75
2
0
599,055
0
L
Hachiman
23,628
591
125
3
0
552,599
2
L
Cu Chulainn
31,045
776
173
4
0
633,406
2
W
Chaac
28,122
703
107
3
0
818,058
0
W
Ra
24,674
617
130
3
0
544,098
2
W
Gilgamesh
29,324
733
149
4
0
632,976
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role