Player Matchup

Serqet
Serqet
Haetaleigh
Serqet
Level 97
God Stats
0W - 1L
1,500 SR
Queue Stats
74W - 68L
1,530 Elo+
Party 1
Olorun
Olorun
Preytorian
Olorun
Level 65
God Stats
0W - 2L
1,218 SR
Queue Stats
50W - 113L
1,319 Elo+
Solo
Rama
Rama
RoseWhite1219
Rama
Level 37
God Stats
0W - 2L
1,252 SR
Queue Stats
29W - 22L
1,521 Elo+
Party 1
Team Averages
Level 66
1,323 SR
1,457 Elo+

VS

Team Averages
Level 55
1,475 SR
1,492 Elo+
He Bo
He Bo
JohnSancti
He Bo
Level 38
God Stats
6W - 9L
1,446 SR
Queue Stats
38W - 56L
1,492 Elo+
Solo
Izanami
Izanami
bbyguhrl
Izanami
Level 80
God Stats
23W - 26L
1,497 SR
Queue Stats
161W - 146L
1,570 Elo+
Solo
Ymir
Ymir
blakerf007
Ymir
Level 46
God Stats
6W - 16L
1,481 SR
Queue Stats
122W - 158L
1,415 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
Haetaleigh
Serqet
12
5 / 11 / 0
10,728
715
9,289
15,599
5,509
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Olorun
Preytorian
Olorun
12
0 / 2 / 1
8,292
553
5,809
10,157
3,757
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

13
0 / 6 / 3
9,078
605
8,022
15,880
5,355
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
15
7 / 1 / 8
11,367
758
14,130
9,702
3,035
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Izanami
bbyguhrl
Izanami
15
11 / 3 / 7
12,075
805
15,845
9,099
3,277
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

15
1 / 1 / 13
11,319
755
4,552
14,905
15,580
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
47
5
Kills
19
19
Deaths
5
4
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Serqet
Haetaleigh
Serqet
5
11
0
0.45
W
He Bo
7
1
8
11
L
Olorun
Preytorian
Olorun
0
2
1
0.25
L
0
6
3
0.25
W
Izanami
bbyguhrl
Izanami
11
3
7
4.83
W
1
1
13
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,120
Damage
34,527
41,636
Taken
33,706
14,621
Mitigated
21,892
6,616
Healing
9,704
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Serqet
Haetaleigh
Serqet
9,289
1,692
0
571
15,599
5,509
0
4,685
10,642
0
21,781
W
He Bo
14,130
560
359
2,706
9,702
3,035
74
821
7,478
53,504
0
L
Olorun
Preytorian
Olorun
5,809
2,577
1,107
1,894
10,157
3,757
0
4,996
5,003
23,069
0
L
8,022
7,222
0
3,044
15,880
5,355
0
8,369
7,285
0
36,034
W
Izanami
bbyguhrl
Izanami
15,845
9,791
0
2,102
9,099
3,277
1,506
961
7,119
0
65,447
W
4,552
892
20
4,517
14,905
15,580
617
4,467
10,438
15,170
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,098
Gold Earned
34,761
135
Minions Killed
189
0
Camps Cleared
0
706,495
Distance Traveled
822,710
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Serqet
10,728
715
30
2
0
243,773
3
W
He Bo
11,367
758
79
5
0
271,000
2
L
Olorun
8,292
553
42
3
0
236,253
3
L
Rama
9,078
605
63
4
0
226,469
2
W
Izanami
12,075
805
89
6
0
274,786
3
W
Ymir
11,319
755
21
1
0
276,924
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role