Player Matchup

Thanatos
Thanatos
Cx-v5i-2
Thanatos
Level 15
God Stats
3W - 0L
1,500 SR
Queue Stats
61W - 63L
1,384 Elo+
Solo
Ares
Ares
TMG chubbs
Ares
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
32W - 37L
1,397 Elo+
Party 1
Zeus
Zeus
ToastedManiac18
Zeus
Level 21
God Stats
1W - 0L
1,500 SR
Queue Stats
29W - 30L
1,414 Elo+
Party 1
Izanami
Izanami
andAkuno
Izanami
Level 18
God Stats
14W - 8L
1,639 SR
Queue Stats
61W - 60L
1,500 Elo+
Party 2
Sun Wukong
Sun Wukong
andDemise
Sun Wukong
Level 7
God Stats
3W - 4L
1,534 SR
Queue Stats
40W - 42L
1,277 Elo+
Party 2
Team Averages
Level 17
1,535 SR
1,394 Elo+

VS

Team Averages
Level 16
1,493 SR
1,396 Elo+
Anhur
Anhur
Dublejoker15
Anhur
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,198 Elo+
Solo
Khepri
Khepri
HarrisonFord77
Khepri
Level 28
God Stats
20W - 17L
1,481 SR
Queue Stats
106W - 120L
1,399 Elo+
Solo
Thor
Thor
SplashDamages
Thor
Level 19
God Stats
33W - 36L
1,403 SR
Queue Stats
75W - 76L
1,354 Elo+
Solo
Odin
Odin
SwiggitySwaggyP
Odin
Level 29
God Stats
0W - 1L
1,584 SR
Queue Stats
4W - 4L
1,649 Elo+
Solo
Olorun
Olorun
bastion_bestial
Olorun
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 10L
1,379 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Cx-v5i-2
Thanatos
15
11 / 1 / 2
10,645
591
5,743
8,009
2,863
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

12
2 / 2 / 5
8,256
459
4,743
9,161
5,532
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
6 / 3 / 2
9,960
553
9,126
9,899
2,976
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Izanami
andAkuno
Izanami
17
9 / 2 / 4
11,187
622
8,486
10,519
4,844
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Sun Wukong
andDemise
Sun Wukong
16
2 / 5 / 2
9,973
554
8,142
14,170
10,915
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
4
0 / 8 / 0
5,283
294
121
6,917
1,344
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

14
4 / 5 / 1
9,128
507
10,025
13,463
9,810
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

11
3 / 7 / 1
8,090
449
3,572
12,065
3,251
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

16
5 / 4 / 1
9,320
518
7,154
11,241
5,804
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

6
1 / 6 / 0
5,764
320
1,379
5,879
1,395
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
16
30
Kills
13
13
Deaths
30
15
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Thanatos
Cx-v5i-2
Thanatos
11
1
2
12
L
0
8
0
0
L
4
5
1
0.9
L
3
7
1
0.5
L
5
4
1
1.38
W
2
2
5
2.25
W
6
3
2
2.33
W
Izanami
andAkuno
Izanami
9
2
4
5.5
W
Sun Wukong
andDemise
Sun Wukong
2
5
2
0.6
L
1
6
0
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,240
Damage
22,251
51,758
Taken
49,565
27,130
Mitigated
21,604
18,738
Healing
6,270
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
Cx-v5i-2
Thanatos
5,743
1,167
0
9,990
8,009
2,863
60
285
7,724
0
48,138
L
121
121
0
403
6,917
1,344
0
1,192
5,725
0
9,580
L
10,025
817
0
2,668
13,463
9,810
0
10,811
2,652
31,047
0
L
3,572
1,113
0
594
12,065
3,251
0
1,866
10,199
0
24,269
L
7,154
2,464
0
1,875
11,241
5,804
1,024
0
11,241
0
45,505
W
4,743
1,073
0
260
9,161
5,532
124
3,200
5,961
13,643
0
W
9,126
3,052
0
1,845
9,899
2,976
1,430
6,825
3,074
47,151
0
W
Izanami
andAkuno
Izanami
8,486
5,759
0
1,626
10,519
4,844
8,101
0
10,519
0
75,658
W
Sun Wukong
andDemise
Sun Wukong
8,142
2,276
0
5,017
14,170
10,915
349
1,094
13,076
0
53,697
L
1,379
830
79
651
5,879
1,395
0
0
5,879
8,795
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,021
Gold Earned
37,585
433
Minions Killed
184
0
Camps Cleared
0
1,541,415
Distance Traveled
1,224,838
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
10,645
591
88
5
0
315,619
0
L
Anhur
5,283
294
6
0
0
198,722
1
L
Khepri
9,128
507
26
1
0
266,372
1
L
Thor
8,090
449
41
2
0
243,574
0
L
Odin
9,320
518
97
5
0
338,332
0
W
Ares
8,256
459
17
1
0
285,627
0
W
Zeus
9,960
553
93
5
0
282,349
2
W
Izanami
11,187
622
146
8
0
339,117
0
W
Sun Wukong
9,973
554
89
5
0
318,703
5
L
Olorun
5,764
320
14
1
0
177,838
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role