Player Matchup

Cthulhu
Cthulhu
Joaquinkid
Cthulhu
Level 22
God Stats
9W - 3L
1,462 SR
Queue Stats
42W - 29L
1,313 Elo+
Party 1
Pele
Pele
LastKingLane
Pele
Level 8
God Stats
2W - 4L
1,355 SR
Queue Stats
27W - 19L
1,313 Elo+
Party 1
Nemesis
Nemesis
TyDigidy
Nemesis
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Izanami
Izanami
belvedorium
Izanami
Level 4
God Stats
2W - 5L
1,234 SR
Queue Stats
5W - 14L
1,169 Elo+
Solo
Geb
Geb
iksse_3
Geb
Level 26
God Stats
1W - 5L
1,500 SR
Queue Stats
216W - 221L
1,470 Elo+
Solo
Team Averages
Level 13
1,410 SR
1,353 Elo+

VS

Team Averages
Level 24
1,469 SR
1,360 Elo+
Nox
Nox
GlaringCoast360
Nox
Level 29
God Stats
23W - 23L
1,407 SR
Queue Stats
176W - 183L
1,315 Elo+
Solo
Chaac
Chaac
JerryWang666
Chaac
Level 27
God Stats
5W - 7L
1,500 SR
Queue Stats
294W - 347L
1,444 Elo+
Party 2
Skadi
Skadi
QShadowPhoenix
Skadi
Level 29
God Stats
27W - 18L
1,528 SR
Queue Stats
153W - 145L
1,364 Elo+
Solo
Medusa
Medusa
Valen_FgR
Medusa
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
43W - 52L
1,241 Elo+
Solo
Izanami
Izanami
twitchDEELODEELO
Izanami
Level 27
God Stats
15W - 20L
1,410 SR
Queue Stats
272W - 330L
1,438 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Joaquinkid
Cthulhu
19
5 / 9 / 4
13,721
980
18,558
27,879
28,647
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

19
7 / 14 / 4
14,663
1,047
26,967
27,269
10,877
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Nemesis
TyDigidy
Nemesis
18
1 / 10 / 7
12,056
861
17,101
20,952
10,428
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Izanami
belvedorium
Izanami
17
1 / 8 / 3
11,245
803
9,612
14,618
5,356
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Geb
19
0 / 4 / 6
11,931
852
8,923
35,253
53,351
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Team 1 Tickets

0

VS

Team 2 Tickets

189

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
7 / 3 / 18
13,487
963
18,090
17,448
8,483
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

20
18 / 1 / 21
17,166
1,226
32,163
25,318
30,649
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

20
5 / 3 / 29
13,592
971
17,976
21,576
8,317
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Medusa
Valen_FgR
Medusa
19
2 / 5 / 15
12,317
880
9,437
12,237
4,613
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

20
13 / 2 / 19
15,395
1,100
37,059
10,759
4,427
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
147
14
Kills
45
45
Deaths
14
24
Assists
102
Player
Kills
Deaths
Assists
KDA
W
7
3
18
5.33
W
18
1
21
28.5
L
Cthulhu
Joaquinkid
Cthulhu
5
9
4
0.78
L
7
14
4
0.64
W
5
3
29
6.5
L
Nemesis
TyDigidy
Nemesis
1
10
7
0.45
W
Medusa
Valen_FgR
Medusa
2
5
15
1.9
L
Izanami
belvedorium
Izanami
1
8
3
0.31
L
Geb
0
4
6
0.75
W
13
2
19
11.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,161
Damage
114,725
125,971
Taken
87,338
108,659
Mitigated
56,489
7,747
Healing
15,757
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
18,090
1,407
414
1,122
17,448
8,483
0
4,656
12,792
26,519
0
W
32,163
7,916
0
10,039
25,318
30,649
0
7,384
17,934
1,228
62,919
L
Cthulhu
Joaquinkid
Cthulhu
18,558
1,644
603
533
27,879
28,647
0
2,429
25,450
39,967
0
L
26,967
5,862
243
2,393
27,269
10,877
0
3,548
23,572
0
61,294
W
17,976
9,733
0
1,148
21,576
8,317
0
7,878
13,698
0
30,830
L
Nemesis
TyDigidy
Nemesis
17,101
7,587
0
3,140
20,952
10,428
0
4,925
15,952
0
24,327
W
Medusa
Valen_FgR
Medusa
9,437
5,104
0
870
12,237
4,613
0
3,298
8,939
0
19,852
L
Izanami
belvedorium
Izanami
9,612
8,318
0
329
14,618
5,356
0
3,708
10,910
0
26,109
L
Geb
8,923
1,133
264
242
35,253
53,351
0
4,625
30,355
24,011
0
W
37,059
32,234
0
2,164
10,759
4,427
0
4,265
6,494
0
55,042

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,616
Gold Earned
71,957
203
Minions Killed
197
3
Camps Cleared
2
1,219,995
Distance Traveled
1,169,906
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nox
13,487
963
23
2
0
268,070
0
W
Chaac
17,166
1,226
89
6
0
281,159
0
L
Cthulhu
13,721
980
64
5
0
228,560
1
L
Pele
14,663
1,047
73
5
1
260,294
2
W
Skadi
13,592
971
20
1
0
247,567
0
L
Nemesis
12,056
861
18
1
1
244,868
0
W
Medusa
12,317
880
21
2
1
204,863
3
L
Izanami
11,245
803
33
2
0
229,894
0
L
Geb
11,931
852
15
1
1
256,379
0
W
Izanami
15,395
1,100
44
3
1
168,247
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role