Player Matchup

Erlang Shen
Erlang Shen
BigFattyTank
Erlang Shen
Level 160
God Stats
2W - 2L
1,330 SR
Queue Stats
379W - 396L
1,644 Elo+
Solo
Zhong Kui
Zhong Kui
DemonCow666
Zhong Kui
Level 123
God Stats
6W - 4L
1,609 SR
Queue Stats
727W - 641L
1,645 Elo+
Party 2
Sylvanus
Sylvanus
TheDNSGarage
Sylvanus
Level 81
God Stats
70W - 44L
1,713 SR
Queue Stats
459W - 373L
1,643 Elo+
Party 2
Team Averages
Level 121
1,551 SR
1,644 Elo+

VS

Team Averages
Level 135
1,521 SR
1,692 Elo+
Sol
Sol
Blk_Nova83
Sol
Level 160
God Stats
3W - 4L
1,475 SR
Queue Stats
156W - 126L
1,667 Elo+
Party 1
Ne Zha
Ne Zha
MusicManAJ1
Ne Zha
Level 156
God Stats
4W - 2L
1,698 SR
Queue Stats
61W - 51L
1,521 Elo+
Party 1
Geb
Geb
Tom Kruzenbo
Geb
Level 88
God Stats
1W - 1L
1,392 SR
Queue Stats
116W - 63L
1,889 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
BigFattyTank
Erlang Shen
13
3 / 5 / 6
9,315
665
6,950
15,348
8,083
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Zhong Kui
DemonCow666
Zhong Kui
13
6 / 4 / 6
9,823
702
12,844
13,775
10,722
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sylvanus
TheDNSGarage
Sylvanus
12
3 / 4 / 6
9,938
710
7,536
14,840
15,372
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 5 / 6
9,675
691
10,782
9,568
2,919
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Magic Focus

Magic Focus

+20
Magical Power

Ne Zha
15
7 / 4 / 5
10,944
782
15,413
10,227
3,655
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
3 / 3 / 9
10,180
727
10,723
13,782
9,313
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
33
12
Kills
13
13
Deaths
12
18
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Erlang Shen
BigFattyTank
Erlang Shen
3
5
6
1.2
W
3
5
6
1.2
L
Zhong Kui
DemonCow666
Zhong Kui
6
4
6
2.25
W
Ne Zha
7
4
5
2.38
L
Sylvanus
TheDNSGarage
Sylvanus
3
4
6
1.5
W
3
3
9
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,330
Damage
36,918
43,963
Taken
33,577
34,177
Mitigated
15,887
15,807
Healing
7,917
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Erlang Shen
BigFattyTank
Erlang Shen
6,950
3,101
0
3,219
15,348
8,083
362
6,620
8,728
0
33,415
W
10,782
3,375
0
1,771
9,568
2,919
0
7,076
2,492
32,934
1,534
L
Zhong Kui
DemonCow666
Zhong Kui
12,844
1,754
0
4,897
13,775
10,722
589
8,360
5,415
47,104
0
W
Ne Zha
15,413
5,929
0
1,886
10,227
3,655
1,927
4,745
5,482
0
48,770
L
Sylvanus
TheDNSGarage
Sylvanus
7,536
896
2,731
4,960
14,840
15,372
207
6,131
8,709
22,744
0
W
10,723
1,189
0
4,260
13,782
9,313
468
8,596
5,186
35,459
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,076
Gold Earned
30,799
151
Minions Killed
153
0
Camps Cleared
0
685,112
Distance Traveled
742,654
10
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Erlang Shen
9,315
665
59
4
0
252,479
1
W
Sol
9,675
691
53
4
0
226,015
0
L
Zhong Kui
9,823
702
67
5
0
207,272
2
W
Ne Zha
10,944
782
60
4
0
268,338
1
L
Sylvanus
9,938
710
25
2
0
225,361
7
W
Geb
10,180
727
40
3
0
248,301
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role