Player Matchup

Olorun
Olorun
Schoko_Tornado
Olorun
Level 129
God Stats
7W - 10L
1,427 SR
Queue Stats
867W - 872L
1,449 Elo+
Solo
Danzaburou
Danzaburou
eqonomics-
Danzaburou
Level 80
God Stats
1W - 0L
1,663 SR
Queue Stats
106W - 108L
1,460 Elo+
Solo
Achilles
Achilles
jaggehie
Achilles
Level 95
God Stats
1W - 0L
1,500 SR
Queue Stats
79W - 84L
1,434 Elo+
Solo
Hera
Hera
sergigarciapa
Hera
Level 105
God Stats
2W - 3L
1,482 SR
Queue Stats
235W - 222L
1,498 Elo+
Solo
Thor
Thor
shylock247
Thor
Level 103
God Stats
2W - 0L
1,500 SR
Queue Stats
160W - 153L
1,443 Elo+
Solo
Team Averages
Level 102
1,514 SR
1,457 Elo+

VS

Team Averages
Level 137
1,497 SR
1,467 Elo+
Cthulhu
Cthulhu
 
Cthulhu
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hera
Hera
X_RaZe_xX
Hera
Level 128
God Stats
4W - 4L
1,384 SR
Queue Stats
116W - 114L
1,433 Elo+
Party 1
Jing Wei
Jing Wei
firehund
Jing Wei
Level 152
God Stats
0W - 1L
1,500 SR
Queue Stats
70W - 91L
1,412 Elo+
Solo
Ravana
Ravana
johntheslayer98
Ravana
Level 146
God Stats
0W - 1L
1,601 SR
Queue Stats
166W - 167L
1,443 Elo+
Party 1
Cu Chulainn
Cu Chulainn
xHonokaAiri
Cu Chulainn
Level 103
God Stats
0W - 2L
1,500 SR
Queue Stats
148W - 137L
1,545 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 9 / 9
10,444
614
13,163
18,018
8,174
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Danzaburou
eqonomics-
Danzaburou
20
5 / 3 / 11
13,281
781
17,745
16,294
7,760
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Achilles
jaggehie
Achilles
20
6 / 7 / 10
12,759
751
14,658
22,142
24,086
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

20
12 / 4 / 7
14,436
849
23,716
13,914
6,136
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

18
1 / 9 / 12
11,458
674
12,337
14,873
9,621
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
20
10 / 3 / 18
15,109
889
25,691
27,340
43,894
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Hera
19
8 / 5 / 15
11,833
696
11,756
15,180
8,111
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Jing Wei
firehund
Jing Wei
16
0 / 6 / 11
10,489
617
6,737
13,204
6,284
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

19
8 / 5 / 16
12,580
740
12,954
15,904
10,727
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Cu Chulainn
xHonokaAiri
Cu Chulainn
19
6 / 6 / 18
12,024
707
16,394
24,622
27,755
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
110
25
Kills
32
32
Deaths
25
49
Assists
78
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
 
Cthulhu
10
3
18
6.33
W
1
9
9
0.61
L
Hera
8
5
15
3.1
W
Danzaburou
eqonomics-
Danzaburou
5
3
11
3.5
L
Jing Wei
firehund
Jing Wei
0
6
11
0.92
W
Achilles
jaggehie
Achilles
6
7
10
1.57
L
8
5
16
3.2
W
12
4
7
3.88
W
1
9
12
0.78
L
Cu Chulainn
xHonokaAiri
Cu Chulainn
6
6
18
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,619
Damage
73,532
85,241
Taken
96,250
55,777
Mitigated
96,771
26,435
Healing
27,753
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
 
Cthulhu
25,691
1,182
3,583
5,790
27,340
43,894
293
9,234
18,106
62,949
0
W
13,163
5,293
2,900
3,938
18,018
8,174
1,718
9,756
8,098
25,342
0
L
Hera
11,756
1,768
3,268
1,707
15,180
8,111
1,687
8,429
6,751
24,891
0
W
Danzaburou
eqonomics-
Danzaburou
17,745
8,298
3,270
6,793
16,294
7,760
3,020
7,805
8,353
0
53,051
L
Jing Wei
firehund
Jing Wei
6,737
4,180
0
2,258
13,204
6,284
122
6,216
6,988
0
23,897
W
Achilles
jaggehie
Achilles
14,658
5,834
1,291
3,316
22,142
24,086
257
7,959
13,982
360
26,316
L
12,954
3,818
220
1,588
15,904
10,727
164
4,630
11,274
0
18,233
W
23,716
6,207
1,860
2,644
13,914
6,136
520
5,002
8,810
47,488
0
W
12,337
2,099
245
178
14,873
9,621
0
6,446
8,317
0
25,897
L
Cu Chulainn
xHonokaAiri
Cu Chulainn
16,394
3,715
4,451
4,888
24,622
27,755
774
8,730
15,892
486
32,405

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,378
Gold Earned
62,035
180
Minions Killed
175
0
Camps Cleared
0
1,437,014
Distance Traveled
1,428,893
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
15,109
889
67
4
0
324,003
4
W
Olorun
10,444
614
36
2
0
252,120
1
L
Hera
11,833
696
30
2
0
294,850
0
W
Danzaburou
13,281
781
55
3
0
282,675
3
L
Jing Wei
10,489
617
34
2
0
186,915
1
W
Achilles
12,759
751
19
1
0
335,176
1
L
Ravana
12,580
740
13
1
0
293,804
2
W
Hera
14,436
849
52
3
0
303,718
1
W
Thor
11,458
674
18
1
0
263,325
0
L
Cu Chulainn
12,024
707
31
2
0
329,321
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role