Player Matchup

Bastet
Bastet
CyberseBoy
Bastet
Level 17
God Stats
3W - 9L
1,348 SR
Queue Stats
212W - 281L
1,370 Elo+
Solo
Tiamat
Tiamat
FrootyRoots
Tiamat
Level 18
God Stats
11W - 20L
1,447 SR
Queue Stats
99W - 91L
1,416 Elo+
Solo
Discordia
Discordia
TRIPPYY VIBESS
Discordia
Level 27
God Stats
49W - 43L
1,535 SR
Queue Stats
167W - 158L
1,493 Elo+
Party 1
Neith
Neith
TheDirtyBubs
Neith
Level 11
God Stats
20W - 19L
1,464 SR
Queue Stats
21W - 22L
1,453 Elo+
Party 1
Anhur
Anhur
steor20
Anhur
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 7L
1,094 Elo+
Solo
Team Averages
Level 16
1,459 SR
1,365 Elo+

VS

Team Averages
Level 23
1,498 SR
1,416 Elo+
Cthulhu
Cthulhu
Erik0oZ
Cthulhu
Level 25
God Stats
64W - 40L
1,613 SR
Queue Stats
104W - 95L
1,537 Elo+
Solo
Izanami
Izanami
JydneySudd
Izanami
Level 6
God Stats
4W - 5L
1,114 SR
Queue Stats
5W - 6L
1,114 Elo+
Solo
Artemis
Artemis
Kilaswanson
Artemis
Level 29
God Stats
48W - 21L
1,699 SR
Queue Stats
168W - 150L
1,565 Elo+
Party 2
Ra
Ra
SuperP00T
Ra
Level 27
God Stats
2W - 2L
1,500 SR
Queue Stats
79W - 77L
1,372 Elo+
Solo
Neith
Neith
Uninverted666
Neith
Level 28
God Stats
147W - 143L
1,565 SR
Queue Stats
156W - 150L
1,492 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
CyberseBoy
Bastet
17
2 / 14 / 1
11,755
904
11,760
26,046
12,813
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Tiamat
19
2 / 4 / 6
12,487
961
13,401
18,335
10,093
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Discordia
TRIPPYY VIBESS
Discordia
19
5 / 2 / 9
13,464
1,036
32,400
13,762
6,040
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

19
4 / 8 / 8
12,585
968
22,267
22,679
11,273
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Anhur
steor20
Anhur
19
6 / 12 / 7
13,289
1,022
15,372
27,067
13,037
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Team 1 Tickets

0

VS

Team 2 Tickets

122

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Erik0oZ
Cthulhu
20
8 / 1 / 21
15,533
1,195
22,263
24,815
32,400
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Izanami
JydneySudd
Izanami
20
9 / 1 / 13
13,197
1,015
16,392
12,520
4,732
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Artemis
Kilaswanson
Artemis
20
22 / 7 / 7
16,533
1,272
42,903
29,270
12,496
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

19
0 / 7 / 20
12,277
944
9,750
14,265
5,254
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

20
1 / 3 / 22
12,855
989
10,812
20,001
18,004
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
123
19
Kills
40
40
Deaths
19
31
Assists
83
Player
Kills
Deaths
Assists
KDA
L
Bastet
CyberseBoy
Bastet
2
14
1
0.18
W
Cthulhu
Erik0oZ
Cthulhu
8
1
21
18.5
L
Tiamat
2
4
6
1.25
W
Izanami
JydneySudd
Izanami
9
1
13
15.5
W
Artemis
Kilaswanson
Artemis
22
7
7
3.64
W
0
7
20
1.43
L
Discordia
TRIPPYY VIBESS
Discordia
5
2
9
4.75
L
4
8
8
1
W
1
3
22
4
L
Anhur
steor20
Anhur
6
12
7
0.79

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

95,200
Damage
102,120
107,889
Taken
100,871
53,256
Mitigated
72,886
5,752
Healing
26,508
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bastet
CyberseBoy
Bastet
11,760
6,546
0
0
26,046
12,813
0
8,473
17,573
0
31,921
W
Cthulhu
Erik0oZ
Cthulhu
22,263
907
2,465
3,059
24,815
32,400
0
9,316
15,181
49,343
0
L
Tiamat
13,401
1,604
0
3,085
18,335
10,093
0
5,927
12,408
44,424
0
W
Izanami
JydneySudd
Izanami
16,392
13,480
219
765
12,520
4,732
0
6,509
5,883
0
40,780
W
Artemis
Kilaswanson
Artemis
42,903
31,689
0
12,332
29,270
12,496
0
12,318
16,814
0
65,284
W
9,750
1,909
1,203
280
14,265
5,254
0
6,150
8,055
26,830
0
L
Discordia
TRIPPYY VIBESS
Discordia
32,400
1,243
0
1,459
13,762
6,040
0
2,750
11,012
48,543
0
L
22,267
10,232
0
1,208
22,679
11,273
0
5,704
16,975
0
40,300
W
10,812
5,476
1,437
4,748
20,001
18,004
0
10,544
9,137
0
22,061
L
Anhur
steor20
Anhur
15,372
8,825
0
0
27,067
13,037
0
9,159
17,908
0
33,052

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,580
Gold Earned
70,395
259
Minions Killed
252
8
Camps Cleared
9
1,215,989
Distance Traveled
1,182,454
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bastet
11,755
904
50
4
3
258,228
0
W
Cthulhu
15,533
1,195
66
5
0
325,040
2
L
Tiamat
12,487
961
84
6
1
231,668
0
W
Izanami
13,197
1,015
78
6
1
229,398
0
W
Artemis
16,533
1,272
43
3
4
228,764
0
W
Ra
12,277
944
42
3
4
205,968
0
L
Discordia
13,464
1,036
36
3
3
265,411
0
L
Neith
12,585
968
43
3
0
226,951
0
W
Neith
12,855
989
23
2
0
193,284
4
L
Anhur
13,289
1,022
46
4
1
233,731
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role