Player Matchup

Loki
Loki
ITSPOSEIDONSFURY
Loki
Level 18
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Apollo
Apollo
MR-Diegolaso
Apollo
Level 24
God Stats
1W - 0L
1,353 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Geb
Geb
Poisoned_Dog
Geb
Level 27
God Stats
13W - 7L
1,529 SR
Queue Stats
179W - 230L
1,371 Elo+
Solo
Amaterasu
Amaterasu
YamiBakuraY
Amaterasu
Level 6
God Stats
2W - 3L
1,338 SR
Queue Stats
7W - 7L
1,290 Elo+
Party 1
Kukulkan
Kukulkan
joaomini21
Kukulkan
Level 12
God Stats
3W - 2L
1,500 SR
Queue Stats
9W - 8L
1,363 Elo+
Party 1
Team Averages
Level 17
1,444 SR
1,405 Elo+

VS

Team Averages
Level 20
1,485 SR
1,324 Elo+
Ymir
Ymir
ColoMK4
Ymir
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 15L
1,162 Elo+
Party 2
Anhur
Anhur
FELIPOTTER
Anhur
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 25L
1,491 Elo+
Solo
Zeus
Zeus
SilverSurferBB
Zeus
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 13L
1,219 Elo+
Party 2
Bellona
Bellona
VnCss
Bellona
Level 15
God Stats
7W - 5L
1,423 SR
Queue Stats
38W - 36L
1,408 Elo+
Solo
Thanatos
Thanatos
nickrivers2k13
Thanatos
Level 48
God Stats
2W - 3L
1,500 SR
Queue Stats
12W - 21L
1,339 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
9 / 3 / 4
9,212
658
8,181
10,112
3,502
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Apollo
15
11 / 3 / 3
9,197
657
7,112
9,476
3,096
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

12
1 / 1 / 10
7,750
554
3,080
10,323
6,096
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Amaterasu
YamiBakuraY
Amaterasu
12
0 / 5 / 5
7,213
515
3,107
10,563
5,298
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Kukulkan
joaomini21
Kukulkan
13
5 / 4 / 3
8,243
589
6,540
6,325
1,993
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes

Shoes

+6%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
ColoMK4
Ymir
9
0 / 6 / 0
5,615
401
2,310
7,998
4,996
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Anhur
10
1 / 4 / 2
6,509
465
4,723
7,299
1,938
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
1 / 6 / 3
6,948
496
4,577
6,214
2,722
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Bellona
VnCss
Bellona
12
6 / 5 / 3
7,587
542
8,534
10,497
8,181
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Thanatos
11
8 / 5 / 4
8,520
609
7,766
11,043
3,799
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
28
26
Kills
16
16
Deaths
26
25
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Ymir
ColoMK4
Ymir
0
6
0
0
L
Anhur
1
4
2
0.5
W
9
3
4
3.67
W
Apollo
11
3
3
4.17
W
1
1
10
6
L
1
6
3
0.42
L
Bellona
VnCss
Bellona
6
5
3
1.5
W
Amaterasu
YamiBakuraY
Amaterasu
0
5
5
0.5
W
Kukulkan
joaomini21
Kukulkan
5
4
3
1.63
L
Thanatos
8
5
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,020
Damage
27,910
46,799
Taken
43,051
19,985
Mitigated
21,636
13,551
Healing
9,264
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
ColoMK4
Ymir
2,310
806
0
434
7,998
4,996
105
1,610
6,388
16,086
0
L
Anhur
4,723
2,893
0
1,375
7,299
1,938
29
1,301
5,998
0
24,658
W
8,181
2,544
0
2,645
10,112
3,502
702
1,035
8,933
0
47,310
W
Apollo
7,112
4,247
0
3,822
9,476
3,096
2,981
1,313
8,163
0
56,953
W
3,080
852
0
3,352
10,323
6,096
433
2,071
8,082
19,666
0
L
4,577
1,308
0
0
6,214
2,722
0
2,542
3,672
23,159
0
L
Bellona
VnCss
Bellona
8,534
3,434
0
1,316
10,497
8,181
407
1,051
9,446
0
31,739
W
Amaterasu
YamiBakuraY
Amaterasu
3,107
1,941
0
2,859
10,563
5,298
848
596
9,948
0
23,785
W
Kukulkan
joaomini21
Kukulkan
6,540
1,905
0
873
6,325
1,993
472
1,365
4,786
36,296
0
L
Thanatos
7,766
4,007
0
6,139
11,043
3,799
0
3,116
7,927
0
28,538

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,615
Gold Earned
35,179
349
Minions Killed
231
0
Camps Cleared
0
1,233,650
Distance Traveled
1,176,205
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
5,615
401
28
2
0
248,132
0
L
Anhur
6,509
465
43
3
0
234,774
1
W
Loki
9,212
658
89
6
0
292,809
0
W
Apollo
9,197
657
121
9
0
239,097
0
W
Geb
7,750
554
16
1
0
265,352
1
L
Zeus
6,948
496
47
3
0
209,914
3
L
Bellona
7,587
542
62
4
0
217,499
0
W
Amaterasu
7,213
515
39
3
0
223,466
0
W
Kukulkan
8,243
589
84
6
0
212,926
2
L
Thanatos
8,520
609
51
4
0
265,886
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role