Player Matchup

Chernobog
Chernobog
My Narrative
Chernobog
Level 51
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 26L
1,488 Elo+
Party 1
Ganesha
Ganesha
Port Authorityz
Ganesha
Level 109
God Stats
3W - 5L
1,710 SR
Queue Stats
82W - 88L
1,468 Elo+
Party 1
Mercury
Mercury
TK0778
Mercury
Level 148
God Stats
1W - 1L
1,500 SR
Queue Stats
289W - 277L
1,507 Elo+
Party 1
Xing Tian
Xing Tian
XgregGaming
Xing Tian
Level 123
God Stats
19W - 15L
1,818 SR
Queue Stats
233W - 228L
1,479 Elo+
Party 1
Ah Puch
Ah Puch
young shadow543
Ah Puch
Level 82
God Stats
2W - 1L
1,500 SR
Queue Stats
6W - 8L
1,464 Elo+
Party 1
Team Averages
Level 103
1,606 SR
1,481 Elo+

VS

Team Averages
Level 102
1,431 SR
1,492 Elo+
Gilgamesh
Gilgamesh
Dragonborn907
Gilgamesh
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
49W - 62L
1,500 Elo+
Party 3
Cerberus
Cerberus
Martian Vertex
Cerberus
Level 66
God Stats
2W - 4L
1,461 SR
Queue Stats
695W - 718L
1,491 Elo+
Party 2
Rama
Rama
Snakefang69
Rama
Level 125
God Stats
8W - 14L
1,334 SR
Queue Stats
538W - 541L
1,506 Elo+
Party 2
Vulcan
Vulcan
cLuBy PaNdA
Vulcan
Level 125
God Stats
1W - 1L
1,507 SR
Queue Stats
78W - 89L
1,501 Elo+
Party 3
Pele
Pele
cogcrusher
Pele
Level 87
God Stats
9W - 12L
1,355 SR
Queue Stats
52W - 74L
1,461 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
My Narrative
Chernobog
11
1 / 1 / 4
6,903
531
2,695
5,686
1,719
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
0 / 1 / 7
6,474
498
4,584
7,718
3,941
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Mercury
TK0778
Mercury
12
4 / 1 / 4
7,406
570
4,803
8,780
2,797
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Xing Tian
XgregGaming
Xing Tian
12
4 / 0 / 1
7,158
551
4,533
7,370
5,947
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

13
4 / 2 / 0
7,501
577
5,581
4,889
1,179
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Dragonborn907
Gilgamesh
9
0 / 4 / 0
5,556
427
3,213
8,675
4,629
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cerberus
9
0 / 2 / 2
5,690
438
2,203
7,198
4,401
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

12
2 / 1 / 0
7,200
554
2,761
4,954
1,552
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Bow

Short Bow

+15%
Attack Speed

Vulcan
11
3 / 4 / 0
7,116
547
6,363
7,074
2,645
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

10
0 / 2 / 2
6,249
481
2,606
7,974
2,344
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
9
13
Kills
5
5
Deaths
13
16
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
Dragonborn907
Gilgamesh
0
4
0
0
L
Cerberus
0
2
2
0.5
W
Chernobog
My Narrative
Chernobog
1
1
4
3
W
0
1
7
3.5
L
2
1
0
2
W
Mercury
TK0778
Mercury
4
1
4
6
W
Xing Tian
XgregGaming
Xing Tian
4
0
1
4.5
L
Vulcan
3
4
0
0.75
L
0
2
2
0.5
W
4
2
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,196
Damage
17,146
34,443
Taken
35,875
15,583
Mitigated
15,571
12,123
Healing
6,978
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
Dragonborn907
Gilgamesh
3,213
821
0
779
8,675
4,629
190
4,680
3,455
0
20,789
L
Cerberus
2,203
195
0
1,637
7,198
4,401
0
2,749
4,449
11,516
0
W
Chernobog
My Narrative
Chernobog
2,695
1,056
0
1,799
5,686
1,719
400
996
4,671
0
34,425
W
4,584
431
0
2,486
7,718
3,941
0
1,318
6,376
27,929
0
L
2,761
2,294
0
2,521
4,954
1,552
232
519
4,435
0
49,108
W
Mercury
TK0778
Mercury
4,803
1,948
0
3,515
8,780
2,797
0
1,478
7,236
0
41,282
W
Xing Tian
XgregGaming
Xing Tian
4,533
505
0
2,720
7,370
5,947
31
1,218
6,108
27,758
0
L
Vulcan
6,363
1,845
0
1,237
7,074
2,645
0
4,235
2,839
39,811
0
L
2,606
585
0
804
7,974
2,344
0
1,915
5,999
0
40,264
W
5,581
154
0
1,603
4,889
1,179
0
3,167
1,486
40,929
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,442
Gold Earned
31,811
345
Minions Killed
364
0
Camps Cleared
0
1,252,167
Distance Traveled
1,269,354
8
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
5,556
427
48
4
0
259,458
5
L
Cerberus
5,690
438
35
3
0
256,045
2
W
Chernobog
6,903
531
102
8
0
247,400
3
W
Ganesha
6,474
498
17
1
0
252,955
2
L
Rama
7,200
554
110
8
0
224,707
8
W
Mercury
7,406
570
73
6
0
297,605
2
W
Xing Tian
7,158
551
49
4
0
215,563
0
L
Vulcan
7,116
547
89
7
0
231,421
5
L
Pele
6,249
481
82
6
0
297,723
2
W
Ah Puch
7,501
577
104
8
0
238,644
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role