Player Matchup

Neith
Neith
MrBushada
Neith
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Party 1
Ah Puch
Ah Puch
Synonage
Ah Puch
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 13L
1,620 Elo+
Solo
Tiamat
Tiamat
WheresMyNic
Tiamat
Level 16
God Stats
1W - 1L
1,500 SR
Queue Stats
15W - 8L
1,700 Elo+
Party 1
Cthulhu
Cthulhu
damnprogram
Cthulhu
Level 1
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Party 1
Guan Yu
Guan Yu
unyielding1
Guan Yu
Level 3
God Stats
1W - 1L
1,500 SR
Queue Stats
5W - 6L
1,172 Elo+
Solo
Team Averages
Level 8
1,500 SR
1,498 Elo+

VS

Team Averages
Level 23
1,480 SR
1,401 Elo+
Sun Wukong
Sun Wukong
Abdiel1995
Sun Wukong
Level 11
God Stats
65W - 50L
1,512 SR
Queue Stats
234W - 232L
1,336 Elo+
Solo
Jormungandr
Jormungandr
FurryLover2216
Jormungandr
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
44W - 58L
1,320 Elo+
Solo
Hun Batz
Hun Batz
ZiggSenpai
Hun Batz
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
41W - 41L
1,429 Elo+
Solo
Bellona
Bellona
bobderpson
Bellona
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 19L
1,455 Elo+
Solo
Anubis
Anubis
highIMking
Anubis
Level 28
God Stats
17W - 18L
1,387 SR
Queue Stats
101W - 107L
1,466 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
MrBushada
Neith
14
6 / 6 / 10
9,516
433
10,172
13,181
4,484
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Ah Puch
Synonage
Ah Puch
8
0 / 3 / 0
6,887
313
1,564
3,407
679
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Tiamat
20
8 / 1 / 3
12,722
578
18,163
16,724
12,169
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
damnprogram
Cthulhu
18
10 / 1 / 12
12,828
583
21,298
18,385
12,980
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Guan Yu
unyielding1
Guan Yu
15
2 / 8 / 8
9,607
437
5,036
20,225
18,586
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Abdiel1995
Sun Wukong
19
9 / 2 / 0
12,548
570
12,415
19,621
12,167
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Talisman

Talisman

+75
Health
+15
Magical Protection

Jormungandr
FurryLover2216
Jormungandr
13
1 / 10 / 2
8,318
378
8,616
18,883
14,017
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hun Batz
ZiggSenpai
Hun Batz
17
1 / 2 / 3
10,540
479
5,796
15,333
6,060
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bellona
bobderpson
Bellona
13
1 / 10 / 4
8,782
399
9,465
19,114
12,691
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Anubis
highIMking
Anubis
19
7 / 3 / 0
12,509
569
14,936
16,476
7,633
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
28
26
Kills
19
19
Deaths
27
33
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
Abdiel1995
Sun Wukong
9
2
0
4.5
L
Jormungandr
FurryLover2216
Jormungandr
1
10
2
0.2
W
Neith
MrBushada
Neith
6
6
10
1.83
W
Ah Puch
Synonage
Ah Puch
0
3
0
0
W
Tiamat
8
1
3
9.5
L
Hun Batz
ZiggSenpai
Hun Batz
1
2
3
1.25
L
Bellona
bobderpson
Bellona
1
10
4
0.3
W
Cthulhu
damnprogram
Cthulhu
10
1
12
16
L
Anubis
highIMking
Anubis
7
3
0
2.33
W
Guan Yu
unyielding1
Guan Yu
2
8
8
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,233
Damage
51,228
71,922
Taken
89,427
48,898
Mitigated
52,568
18,936
Healing
23,264
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
Abdiel1995
Sun Wukong
12,415
2,177
0
9,676
19,621
12,167
985
8,192
10,981
0
90,010
L
Jormungandr
FurryLover2216
Jormungandr
8,616
2,790
422
611
18,883
14,017
620
8,357
10,493
38,749
0
W
Neith
MrBushada
Neith
10,172
4,464
0
1,552
13,181
4,484
328
4,170
9,011
0
35,937
W
Ah Puch
Synonage
Ah Puch
1,564
0
0
623
3,407
679
0
1,425
1,982
14,997
0
W
Tiamat
18,163
1,944
0
8,842
16,724
12,169
777
4,674
12,050
106,269
0
L
Hun Batz
ZiggSenpai
Hun Batz
5,796
1,508
0
2,125
15,333
6,060
322
4,255
10,968
0
81,505
L
Bellona
bobderpson
Bellona
9,465
3,083
393
1,968
19,114
12,691
995
8,200
10,854
0
38,647
W
Cthulhu
damnprogram
Cthulhu
21,298
1,987
1,097
2,207
18,385
12,980
0
6,939
11,446
64,090
0
L
Anubis
highIMking
Anubis
14,936
878
0
8,069
16,476
7,633
2,749
11,757
4,473
79,550
0
W
Guan Yu
unyielding1
Guan Yu
5,036
811
985
3,630
20,225
18,586
34
6,344
13,881
0
40,369

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,560
Gold Earned
52,697
450
Minions Killed
541
0
Camps Cleared
0
1,794,009
Distance Traveled
1,900,688
9
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
12,548
570
180
8
0
393,169
0
L
Jormungandr
8,318
378
43
2
0
323,998
0
W
Neith
9,516
433
71
3
0
358,425
1
W
Ah Puch
6,887
313
33
2
0
126,741
2
W
Tiamat
12,722
578
193
9
0
427,937
1
L
Hun Batz
10,540
479
124
6
0
458,531
6
L
Bellona
8,782
399
48
2
0
371,774
5
W
Cthulhu
12,828
583
89
4
0
450,736
3
L
Anubis
12,509
569
146
7
0
353,216
0
W
Guan Yu
9,607
437
64
3
0
430,170
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role