Player Matchup

The Morrigan
The Morrigan
CiggieSmalls303
The Morrigan
Level 11
God Stats
13W - 9L
1,503 SR
Queue Stats
16W - 18L
1,423 Elo+
Party 2
Khepri
Khepri
Spendoge
Khepri
Level 25
God Stats
4W - 1L
1,729 SR
Queue Stats
32W - 28L
1,540 Elo+
Party 3
Nike
Nike
Xemioo
Nike
Level 17
God Stats
2W - 3L
1,334 SR
Queue Stats
20W - 30L
1,346 Elo+
Party 3
Artemis
Artemis
hazaorange18
Artemis
Level 129
God Stats
4W - 6L
1,636 SR
Queue Stats
409W - 399L
1,542 Elo+
Party 3
Loki
Loki
mandalele
Loki
Level 13
God Stats
5W - 5L
1,550 SR
Queue Stats
25W - 24L
1,498 Elo+
Party 2
Team Averages
Level 39
1,550 SR
1,470 Elo+

VS

Team Averages
Level 24
1,550 SR
1,466 Elo+
Pele
Pele
Ghostknife101
Pele
Level 29
God Stats
3W - 1L
1,283 SR
Queue Stats
18W - 9L
1,552 Elo+
Party 1
Sun Wukong
Sun Wukong
Skurple
Sun Wukong
Level 24
God Stats
3W - 3L
1,313 SR
Queue Stats
86W - 89L
1,395 Elo+
Solo
Bacchus
Bacchus
Tomto
Bacchus
Level 17
God Stats
4W - 1L
1,577 SR
Queue Stats
13W - 7L
1,484 Elo+
Party 1
Sol
Sol
Tufteh
Sol
Level 22
God Stats
3W - 1L
1,978 SR
Queue Stats
50W - 38L
1,434 Elo+
Party 1
Jing Wei
Jing Wei
Ventria
Jing Wei
Level 26
God Stats
5W - 4L
1,599 SR
Queue Stats
27W - 25L
1,468 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
CiggieSmalls303
The Morrigan
15
5 / 4 / 7
9,941
523
13,064
6,949
2,446
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Khepri
Spendoge
Khepri
14
2 / 3 / 8
9,551
503
4,033
14,888
15,284
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Nike
Xemioo
Nike
16
1 / 2 / 8
10,028
528
13,415
15,866
11,169
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Artemis
hazaorange18
Artemis
17
9 / 3 / 5
11,390
599
21,011
11,461
5,726
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Loki
18
9 / 2 / 7
11,326
596
8,039
15,885
6,450
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 6 / 3
8,366
440
6,888
17,831
5,698
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Sun Wukong
Skurple
Sun Wukong
15
4 / 3 / 3
9,547
502
10,597
20,069
13,745
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Bacchus
Tomto
Bacchus
10
0 / 6 / 4
6,527
344
2,661
12,091
15,054
Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sol
Tufteh
Sol
15
4 / 6 / 5
9,333
491
11,770
13,301
4,327
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Jing Wei
Ventria
Jing Wei
13
4 / 5 / 3
8,225
433
6,712
13,011
4,254
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
31
26
Kills
13
14
Deaths
26
35
Assists
18
Player
Kills
Deaths
Assists
KDA
W
The Morrigan
CiggieSmalls303
The Morrigan
5
4
7
2.13
L
1
6
3
0.42
L
Sun Wukong
Skurple
Sun Wukong
4
3
3
1.83
W
Khepri
Spendoge
Khepri
2
3
8
2
L
Bacchus
Tomto
Bacchus
0
6
4
0.33
L
Sol
Tufteh
Sol
4
6
5
1.08
L
Jing Wei
Ventria
Jing Wei
4
5
3
1.1
W
Nike
Xemioo
Nike
1
2
8
2.5
W
Artemis
hazaorange18
Artemis
9
3
5
3.83
W
Loki
9
2
7
6.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,562
Damage
38,628
65,049
Taken
76,303
41,075
Mitigated
43,078
19,039
Healing
16,787
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
The Morrigan
CiggieSmalls303
The Morrigan
13,064
2,089
0
500
6,949
2,446
564
2,207
4,557
39,760
3,225
L
6,888
1,751
0
5,830
17,831
5,698
0
3,117
14,535
0
56,728
L
Sun Wukong
Skurple
Sun Wukong
10,597
3,043
0
6,282
20,069
13,745
135
1,830
17,391
0
51,924
W
Khepri
Spendoge
Khepri
4,033
599
0
1,944
14,888
15,284
1,352
6,603
8,285
21,469
0
L
Bacchus
Tomto
Bacchus
2,661
294
0
250
12,091
15,054
0
1,882
10,112
11,041
0
L
Sol
Tufteh
Sol
11,770
4,379
0
2,599
13,301
4,327
760
3,957
8,918
61,126
0
L
Jing Wei
Ventria
Jing Wei
6,712
4,455
0
1,826
13,011
4,254
0
3,977
8,844
0
34,335
W
Nike
Xemioo
Nike
13,415
1,651
0
6,399
15,866
11,169
999
2,408
13,458
3,563
56,219
W
Artemis
hazaorange18
Artemis
21,011
13,552
0
2,446
11,461
5,726
7,804
2,702
8,759
0
71,976
W
Loki
8,039
2,382
0
7,750
15,885
6,450
0
511
15,374
0
96,402

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,236
Gold Earned
41,998
496
Minions Killed
367
0
Camps Cleared
0
1,671,443
Distance Traveled
1,697,766
16
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
The Morrigan
9,941
523
84
4
0
310,863
2
L
Pele
8,366
440
95
5
0
360,190
2
L
Sun Wukong
9,547
502
95
5
0
351,356
3
W
Khepri
9,551
503
23
1
0
329,283
5
L
Bacchus
6,527
344
11
1
0
321,627
3
L
Sol
9,333
491
110
6
0
320,829
0
L
Jing Wei
8,225
433
56
3
0
343,764
4
W
Nike
10,028
528
106
6
0
339,299
3
W
Artemis
11,390
599
135
7
0
317,440
6
W
Loki
11,326
596
148
8
0
374,558
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role