Player Matchup

Discordia
Discordia
Platinum I
Enginenilla
Discordia
Platinum I
Level 147
God Stats
16W - 8L
1,731 SR
Queue Stats
44W - 33L
2,116 MMR
Solo
King Arthur
King Arthur
Platinum IV
Faceaggro
King Arthur
Platinum IV
Level 88
God Stats
38W - 47L
1,500 SR
Queue Stats
671W - 663L
1,891 MMR
Solo
Apollo
Apollo
Platinum II
HokageDevil
Apollo
Platinum II
Level 160
God Stats
6W - 6L
1,633 SR
Queue Stats
210W - 202L
1,875 MMR
Solo
Serqet
Serqet
Diamond IV
LucaRaul10
Serqet
Diamond IV
Level 155
God Stats
8W - 9L
1,596 SR
Queue Stats
428W - 410L
2,099 MMR
Solo
Yemoja
Yemoja
Platinum IV
PorElCuIo
Yemoja
Platinum IV
Level 60
God Stats
0W - 1L
1,500 SR
Queue Stats
142W - 130L
1,864 MMR
Solo
Team Averages
Platinum II
Platinum II
Average Tier
Level 122
1,592 SR
1,969 MMR

VS

Team Averages
Platinum I
Platinum I
Average Tier
Level 99
1,606 SR
1,985 MMR
Mulan
Mulan
Diamond V
Baileey
Mulan
Diamond V
Level 43
God Stats
2W - 1L
1,500 SR
Queue Stats
37W - 24L
2,086 MMR
Solo
Raijin
Raijin
Diamond V
DonJackius
Raijin
Diamond V
Level 124
God Stats
3W - 1L
1,794 SR
Queue Stats
99W - 84L
1,948 MMR
Party 1
Anhur
Anhur
Diamond V
DonMattius
Anhur
Diamond V
Level 127
God Stats
3W - 1L
1,521 SR
Queue Stats
120W - 102L
1,983 MMR
Party 1
Baron Samedi
Baron Samedi
Platinum III
Nostalgía
Baron Samedi
Platinum III
Level 154
God Stats
15W - 13L
1,538 SR
Queue Stats
437W - 432L
1,855 MMR
Solo
Kali
Kali
Diamond V
SALTYbois
Kali
Diamond V
Level 47
God Stats
6W - 2L
1,678 SR
Queue Stats
96W - 73L
2,055 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Enginenilla
Discordia
17
3 / 6 / 3
11,120
483
20,108
12,838
4,505
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

King Arthur
Faceaggro
King Arthur
17
3 / 4 / 4
11,120
483
17,261
28,826
23,877
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Apollo
18
2 / 7 / 2
11,286
491
10,435
19,987
6,300
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Serqet
LucaRaul10
Serqet
18
4 / 5 / 5
11,392
495
13,218
19,605
10,977
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Yemoja
PorElCuIo
Yemoja
15
2 / 5 / 9
10,422
453
7,820
16,872
14,172
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bans
TiamatAthenaSetJanusTsukuyomi

VS

Bans
SobekCerberusYmirCu ChulainnGeb
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
Baileey
Mulan
18
4 / 4 / 10
13,743
598
16,298
28,845
25,129
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Raijin
DonJackius
Raijin
20
2 / 3 / 8
13,674
595
17,810
19,649
18,223
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Anhur
20
6 / 2 / 4
15,517
675
17,093
18,697
8,273
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Baron Samedi
Nostalgía
Baron Samedi
19
7 / 3 / 8
13,542
589
16,457
22,630
12,939
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Kali
20
8 / 2 / 8
13,910
605
11,721
21,338
10,513
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
65
14
Kills
27
27
Deaths
14
23
Assists
38
Player
Kills
Deaths
Assists
KDA
W
Mulan
Baileey
Mulan
4
4
10
2.25
W
Raijin
DonJackius
Raijin
2
3
8
2
W
Anhur
6
2
4
4
L
Discordia
Enginenilla
Discordia
3
6
3
0.75
L
King Arthur
Faceaggro
King Arthur
3
4
4
1.25
L
Apollo
2
7
2
0.43
L
Serqet
LucaRaul10
Serqet
4
5
5
1.3
W
Baron Samedi
Nostalgía
Baron Samedi
7
3
8
3.67
L
Yemoja
PorElCuIo
Yemoja
2
5
9
1.3
W
Kali
8
2
8
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,842
Damage
79,379
98,128
Taken
111,159
59,831
Mitigated
75,077
21,978
Healing
56,832
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mulan
Baileey
Mulan
16,298
1,652
0
9,736
28,845
25,129
42
6,961
21,050
0
64,784
W
Raijin
DonJackius
Raijin
17,810
3,331
0
12,457
19,649
18,223
881
3,598
15,979
104,512
0
W
Anhur
17,093
10,340
0
10,777
18,697
8,273
7,103
3,753
13,874
0
151,250
L
Discordia
Enginenilla
Discordia
20,108
253
203
1,544
12,838
4,505
0
5,544
7,294
82,332
0
L
King Arthur
Faceaggro
King Arthur
17,261
2,536
0
8,937
28,826
23,877
0
13,916
14,910
0
79,138
L
Apollo
10,435
6,668
0
4,147
19,987
6,300
750
3,579
15,839
0
81,632
L
Serqet
LucaRaul10
Serqet
13,218
2,650
0
709
19,605
10,977
0
4,214
15,184
0
87,009
W
Baron Samedi
Nostalgía
Baron Samedi
16,457
1,763
3,040
12,555
22,630
12,939
250
10,369
10,932
85,090
0
L
Yemoja
PorElCuIo
Yemoja
7,820
2,472
3,699
2,739
16,872
14,172
0
7,014
8,988
25,570
0
W
Kali
11,721
7,469
0
8,267
21,338
10,513
604
4,773
16,071
0
103,322

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,340
Gold Earned
70,386
616
Minions Killed
798
0
Camps Cleared
0
2,157,941
Distance Traveled
2,215,735
24
Wards Purchased
35
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
13,743
598
75
3
0
449,779
10
W
Raijin
13,674
595
205
9
0
409,166
6
W
Anhur
15,517
675
224
10
0
431,066
7
L
Discordia
11,120
483
131
6
0
407,682
9
L
King Arthur
11,120
483
151
7
0
443,903
3
L
Apollo
11,286
491
149
6
0
417,167
5
L
Serqet
11,392
495
149
6
0
495,267
4
W
Baron Samedi
13,542
589
156
7
0
418,062
6
L
Yemoja
10,422
453
36
2
0
393,922
3
W
Kali
13,910
605
138
6
0
507,662
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role