Player Matchup

He Bo
He Bo
Brooks2425
He Bo
Level 118
God Stats
36W - 21L
1,672 SR
Queue Stats
300W - 206L
1,697 Elo+
Party 1
Danzaburou
Danzaburou
Derideo
Danzaburou
Level 106
God Stats
81W - 53L
1,526 SR
Queue Stats
319W - 201L
1,708 Elo+
Party 1
Cerberus
Cerberus
bosszach12
Cerberus
Level 80
God Stats
7W - 4L
1,663 SR
Queue Stats
160W - 94L
1,658 Elo+
Party 1
Team Averages
Level 101
1,620 SR
1,688 Elo+

VS

Team Averages
Level 126
1,470 SR
1,407 Elo+
Ra
Ra
 
Ra
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Neith
Neith
hurricanepete88
Neith
Level 128
God Stats
27W - 26L
1,409 SR
Queue Stats
268W - 363L
1,306 Elo+
Party 2
Pele
Pele
j_herfield
Pele
Level 104
God Stats
2W - 3L
1,500 SR
Queue Stats
86W - 107L
1,415 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
13
7 / 1 / 5
8,778
878
7,574
6,015
1,738
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Danzaburou
Derideo
Danzaburou
11
4 / 2 / 11
8,572
857
8,970
6,074
2,143
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Cerberus
bosszach12
Cerberus
11
6 / 2 / 9
8,685
869
4,027
6,603
4,736
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
9
1 / 7 / 1
6,791
679
2,326
7,523
1,903
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
0 / 3 / 3
6,864
686
3,838
6,237
2,064
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

10
4 / 7 / 0
8,571
857
5,277
10,603
3,234
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
9
17
Kills
5
5
Deaths
17
25
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Ra
 
Ra
1
7
1
0.21
W
He Bo
7
1
5
9.5
W
Danzaburou
Derideo
Danzaburou
4
2
11
4.75
W
Cerberus
bosszach12
Cerberus
6
2
9
5.25
L
0
3
3
0.5
L
4
7
0
0.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,571
Damage
11,441
18,692
Taken
24,363
8,617
Mitigated
7,201
4,208
Healing
4,220
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ra
 
Ra
2,326
149
435
1,178
7,523
1,903
0
4,220
3,303
19,398
0
W
He Bo
7,574
284
0
1,905
6,015
1,738
45
719
5,296
38,041
0
W
Danzaburou
Derideo
Danzaburou
8,970
3,337
0
649
6,074
2,143
1,796
1,130
4,944
0
31,932
W
Cerberus
bosszach12
Cerberus
4,027
115
0
1,654
6,603
4,736
288
549
6,054
18,270
0
L
3,838
602
0
1,141
6,237
2,064
0
2,346
3,891
0
13,870
L
5,277
1,139
0
1,466
10,603
3,234
0
5,107
5,496
0
27,608

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,035
Gold Earned
22,226
178
Minions Killed
106
0
Camps Cleared
0
571,333
Distance Traveled
484,283
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
6,791
679
33
3
0
149,013
2
W
He Bo
8,778
878
61
6
0
201,506
1
W
Danzaburou
8,572
857
50
5
0
187,280
2
W
Cerberus
8,685
869
67
7
0
182,547
1
L
Neith
6,864
686
33
3
0
159,076
3
L
Pele
8,571
857
40
4
0
176,194
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role