Player Matchup

Gilgamesh
Gilgamesh
CLOBGLOB23
Gilgamesh
Level 87
God Stats
0W - 3L
1,379 SR
Queue Stats
199W - 184L
1,588 Elo+
Solo
Thoth
Thoth
Lampo_IX
Thoth
Level 139
God Stats
0W - 1L
1,500 SR
Queue Stats
566W - 469L
1,666 Elo+
Party 1
Cernunnos
Cernunnos
P-I-K-A-P-P-A
Cernunnos
Level 160
God Stats
1W - 1L
1,798 SR
Queue Stats
590W - 494L
1,684 Elo+
Party 1
Achilles
Achilles
RuneEmperor
Achilles
Level 156
God Stats
0W - 1L
1,377 SR
Queue Stats
55W - 43L
1,552 Elo+
Solo
Rama
Rama
SylasBlackwood
Rama
Level 53
God Stats
11W - 18L
1,500 SR
Queue Stats
887W - 817L
1,656 Elo+
Party 1
Team Averages
Level 119
1,511 SR
1,629 Elo+

VS

Team Averages
Level 86
1,590 SR
1,605 Elo+
Chernobog
Chernobog
BA Scotsman
Chernobog
Level 65
God Stats
2W - 1L
1,500 SR
Queue Stats
13W - 10L
1,500 Elo+
Solo
Camazotz
Camazotz
ORTREX
Camazotz
Level 88
God Stats
2W - 0L
1,690 SR
Queue Stats
24W - 12L
1,755 Elo+
Solo
Baron Samedi
Baron Samedi
OoBANKthaTANKoO
Baron Samedi
Level 92
God Stats
11W - 7L
1,634 SR
Queue Stats
291W - 263L
1,591 Elo+
Solo
Bellona
Bellona
alephalex
Bellona
Level 103
God Stats
128W - 94L
1,628 SR
Queue Stats
272W - 250L
1,581 Elo+
Solo
Hera
Hera
frommlet
Hera
Level 84
God Stats
4W - 1L
1,500 SR
Queue Stats
384W - 355L
1,599 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
CLOBGLOB23
Gilgamesh
18
1 / 7 / 3
11,710
434
11,238
25,657
16,625
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thoth
Lampo_IX
Thoth
19
1 / 5 / 0
12,012
445
10,233
15,754
6,182
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cernunnos
P-I-K-A-P-P-A
Cernunnos
17
1 / 5 / 3
12,641
468
11,217
29,230
30,223
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Achilles
RuneEmperor
Achilles
18
2 / 6 / 4
12,694
470
17,498
34,664
51,480
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

20
9 / 7 / 1
14,765
547
16,962
21,537
9,640
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
BA Scotsman
Chernobog
17
0 / 8 / 5
12,220
453
4,150
14,991
5,869
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Camazotz
ORTREX
Camazotz
20
11 / 0 / 12
15,579
577
21,286
31,111
16,010
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Baron Samedi
OoBANKthaTANKoO
Baron Samedi
18
1 / 3 / 17
14,503
537
15,912
24,489
24,082
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Bellona
alephalex
Bellona
20
11 / 3 / 9
18,153
672
35,040
32,925
32,583
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hera
20
7 / 0 / 7
16,041
594
19,922
11,984
5,640
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
80
14
Kills
30
30
Deaths
14
11
Assists
50
Player
Kills
Deaths
Assists
KDA
W
Chernobog
BA Scotsman
Chernobog
0
8
5
0.31
L
Gilgamesh
CLOBGLOB23
Gilgamesh
1
7
3
0.36
L
Thoth
Lampo_IX
Thoth
1
5
0
0.2
W
Camazotz
ORTREX
Camazotz
11
0
12
17
W
Baron Samedi
OoBANKthaTANKoO
Baron Samedi
1
3
17
3.17
L
Cernunnos
P-I-K-A-P-P-A
Cernunnos
1
5
3
0.5
L
Achilles
RuneEmperor
Achilles
2
6
4
0.67
L
9
7
1
1.36
W
Bellona
alephalex
Bellona
11
3
9
5.17
W
Hera
7
0
7
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,148
Damage
96,310
126,842
Taken
115,500
114,150
Mitigated
84,184
25,254
Healing
52,640
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chernobog
BA Scotsman
Chernobog
4,150
2,693
0
999
14,991
5,869
2,906
294
14,627
0
65,485
L
Gilgamesh
CLOBGLOB23
Gilgamesh
11,238
3,639
0
513
25,657
16,625
0
7,872
17,597
0
85,908
L
Thoth
Lampo_IX
Thoth
10,233
355
0
2,725
15,754
6,182
0
5,575
9,890
91,712
0
W
Camazotz
ORTREX
Camazotz
21,286
8,857
0
22,361
31,111
16,010
3,789
5,002
25,611
0
114,445
W
Baron Samedi
OoBANKthaTANKoO
Baron Samedi
15,912
1,795
3,222
9,281
24,489
24,082
1,651
1,461
22,808
57,858
0
L
Cernunnos
P-I-K-A-P-P-A
Cernunnos
11,217
2,917
0
5,752
29,230
30,223
0
8,528
20,532
854
59,421
L
Achilles
RuneEmperor
Achilles
17,498
4,171
0
9,400
34,664
51,480
0
11,564
22,961
895
70,650
L
16,962
13,519
0
6,864
21,537
9,640
3,470
9,295
12,202
0
124,776
W
Bellona
alephalex
Bellona
35,040
12,803
0
9,367
32,925
32,583
1,330
3,587
28,158
31,624
98,052
W
Hera
19,922
6,123
1,276
6,134
11,984
5,640
2,968
2,191
9,665
129,283
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,822
Gold Earned
76,496
701
Minions Killed
727
0
Camps Cleared
0
2,281,240
Distance Traveled
2,531,758
38
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chernobog
12,220
453
119
4
0
396,072
0
L
Gilgamesh
11,710
434
117
4
0
484,528
6
L
Thoth
12,012
445
186
7
0
499,057
10
W
Camazotz
15,579
577
135
5
0
592,986
3
W
Baron Samedi
14,503
537
59
2
0
477,971
3
L
Cernunnos
12,641
468
65
2
0
455,544
10
L
Achilles
12,694
470
135
5
0
476,670
5
L
Rama
14,765
547
198
7
0
365,441
7
W
Bellona
18,153
672
201
7
0
524,259
2
W
Hera
16,041
594
213
8
0
540,470
13

Distance Traveled

Minion Kills by Role

Gold Earned by Role