Player Matchup

Ares
Ares
EnİsChTe
Ares
Level 6
God Stats
1W - 0L
1,238 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 2
Olorun
Olorun
RaeLu
Olorun
Level 10
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 5L
1,656 Elo+
Party 2
Chernobog
Chernobog
Stasiek01
Chernobog
Level 6
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 3L
1,500 Elo+
Solo
Loki
Loki
YellSting62780
Loki
Level 13
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Xing Tian
Xing Tian
flampion01
Xing Tian
Level 31
God Stats
1W - 1L
1,500 SR
Queue Stats
7W - 5L
1,884 Elo+
Solo
Team Averages
Level 13
1,448 SR
1,608 Elo+

VS

Team Averages
Level 16
1,310 SR
1,220 Elo+
Yemoja
Yemoja
Acejux
Yemoja
Level 17
God Stats
2W - 4L
1,189 SR
Queue Stats
10W - 23L
1,274 Elo+
Solo
Set
Set
BestoFRENDO
Set
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 17L
1,298 Elo+
Party 1
Danzaburou
Danzaburou
BestoeFrendoe
Danzaburou
Level 16
God Stats
15W - 34L
1,288 SR
Queue Stats
152W - 220L
1,139 Elo+
Party 1
Olorun
Olorun
SolonTheElder
Olorun
Level 17
God Stats
6W - 12L
1,275 SR
Queue Stats
123W - 167L
1,192 Elo+
Party 1
Sun Wukong
Sun Wukong
Vormaran
Sun Wukong
Level 15
God Stats
11W - 15L
1,299 SR
Queue Stats
66W - 107L
1,199 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
18
5 / 1 / 18
12,904
538
10,788
19,600
23,144
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Olorun
RaeLu
Olorun
20
15 / 6 / 4
14,294
596
26,964
23,197
11,481
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Chernobog
Stasiek01
Chernobog
20
12 / 7 / 7
13,586
566
17,712
19,707
9,120
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

20
13 / 0 / 12
14,759
615
15,425
16,676
7,398
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Xing Tian
flampion01
Xing Tian
18
7 / 4 / 8
12,375
516
17,313
23,198
29,265
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Acejux
Yemoja
16
1 / 8 / 1
11,313
471
7,064
17,329
11,113
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

15
2 / 9 / 2
9,834
410
10,185
18,687
11,897
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Danzaburou
BestoeFrendoe
Danzaburou
16
3 / 11 / 2
10,475
436
13,115
18,041
6,774
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

17
9 / 14 / 0
12,346
514
19,499
23,392
11,954
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Sun Wukong
Vormaran
Sun Wukong
16
2 / 10 / 2
10,704
446
13,041
24,801
18,224
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Match Insights

Player Kills, Deaths, and Assists

101
Kill Participation
24
52
Kills
17
18
Deaths
52
49
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Yemoja
Acejux
Yemoja
1
8
1
0.19
L
2
9
2
0.33
L
Danzaburou
BestoeFrendoe
Danzaburou
3
11
2
0.36
W
Ares
5
1
18
14
W
Olorun
RaeLu
Olorun
15
6
4
2.83
L
9
14
0
0.64
W
Chernobog
Stasiek01
Chernobog
12
7
7
2.21
L
Sun Wukong
Vormaran
Sun Wukong
2
10
2
0.3
W
13
0
12
19
W
Xing Tian
flampion01
Xing Tian
7
4
8
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

88,202
Damage
62,904
102,378
Taken
102,250
80,408
Mitigated
59,962
28,254
Healing
12,555
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
Acejux
Yemoja
7,064
549
921
0
17,329
11,113
882
10,623
6,676
40,372
0
L
10,185
4,176
0
1,153
18,687
11,897
360
6,522
12,015
0
52,136
L
Danzaburou
BestoeFrendoe
Danzaburou
13,115
8,887
111
3,358
18,041
6,774
1,678
9,626
8,415
0
55,766
W
Ares
10,788
1,213
0
1,620
19,600
23,144
534
4,695
14,905
35,864
0
W
Olorun
RaeLu
Olorun
26,964
12,646
952
10,058
23,197
11,481
7,040
10,083
13,114
94,075
0
L
19,499
9,995
186
3,077
23,392
11,954
2,980
12,605
10,637
67,949
0
W
Chernobog
Stasiek01
Chernobog
17,712
14,241
0
5,776
19,707
9,120
2,637
6,208
13,499
0
95,428
L
Sun Wukong
Vormaran
Sun Wukong
13,041
3,234
0
3,749
24,801
18,224
768
14,279
9,442
0
52,109
W
15,425
4,494
0
7,974
16,676
7,398
636
2,760
13,916
0
112,091
W
Xing Tian
flampion01
Xing Tian
17,313
2,003
0
1,874
23,198
29,265
860
2,817
20,381
59,922
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,918
Gold Earned
54,672
570
Minions Killed
429
0
Camps Cleared
0
2,154,495
Distance Traveled
1,808,180
13
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
11,313
471
61
3
0
332,729
0
L
Set
9,834
410
70
3
0
429,610
1
L
Danzaburou
10,475
436
91
4
0
344,168
0
W
Ares
12,904
538
39
2
0
459,936
4
W
Olorun
14,294
596
155
6
0
394,085
0
L
Olorun
12,346
514
123
5
0
305,173
0
W
Chernobog
13,586
566
143
6
0
320,807
4
L
Sun Wukong
10,704
446
84
4
0
396,500
0
W
Loki
14,759
615
148
6
0
550,714
1
W
Xing Tian
12,375
516
85
4
0
428,953
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role