Player Matchup

Nemesis
Nemesis
LighteningCloud2
Nemesis
Level 7
God Stats
0W - 2L
1,310 SR
Queue Stats
4W - 5L
1,514 Elo+
Solo
Gilgamesh
Gilgamesh
M3God
Gilgamesh
Level 26
God Stats
29W - 28L
1,544 SR
Queue Stats
216W - 275L
1,323 Elo+
Party 1
Cthulhu
Cthulhu
Peczxw
Cthulhu
Level 5
God Stats
2W - 10L
1,253 SR
Queue Stats
12W - 26L
1,123 Elo+
Party 1
Fenrir
Fenrir
XR Kite
Fenrir
Level 17
God Stats
27W - 43L
1,393 SR
Queue Stats
80W - 118L
1,327 Elo+
Party 1
Baron Samedi
Baron Samedi
p vvs q
Baron Samedi
Level 13
God Stats
5W - 11L
1,231 SR
Queue Stats
36W - 64L
1,287 Elo+
Party 1
Team Averages
Level 14
1,346 SR
1,315 Elo+

VS

Team Averages
Level 12
1,476 SR
1,408 Elo+
Chang'e
Chang'e
Dead Slides
Chang'e
Level 38
God Stats
3W - 0L
1,767 SR
Queue Stats
146W - 105L
1,646 Elo+
Party 2
Neith
Neith
Eurqs
Neith
Level 4
God Stats
3W - 3L
1,532 SR
Queue Stats
5W - 10L
1,374 Elo+
Party 2
Cthulhu
Cthulhu
Mohamed5080
Cthulhu
Level 5
God Stats
2W - 0L
1,500 SR
Queue Stats
10W - 21L
1,094 Elo+
Solo
Olorun
Olorun
affenbutze
Olorun
Level 7
God Stats
2W - 1L
1,258 SR
Queue Stats
7W - 9L
1,393 Elo+
Solo
Ymir
Ymir
zone-war6524
Ymir
Level 5
God Stats
2W - 2L
1,322 SR
Queue Stats
2W - 2L
1,533 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
0 / 4 / 3
11,125
742
418
4,385
1,455
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Gilgamesh
M3God
Gilgamesh
19
2 / 10 / 12
13,520
901
14,109
29,550
10,726
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Cthulhu
Peczxw
Cthulhu
19
7 / 12 / 10
13,733
916
24,810
47,440
16,978
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Fenrir
XR Kite
Fenrir
19
6 / 5 / 10
14,152
943
13,171
20,361
7,945
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Baron Samedi
p vvs q
Baron Samedi
20
5 / 3 / 9
14,980
999
22,455
16,573
6,856
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Team 1 Tickets

0

VS

Team 2 Tickets

205

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Dead Slides
Chang'e
20
19 / 3 / 12
17,742
1,183
40,146
20,930
12,507
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Neith
Eurqs
Neith
20
5 / 2 / 13
14,153
944
11,288
7,061
3,337
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cthulhu
Mohamed5080
Cthulhu
20
1 / 8 / 23
13,960
931
20,369
22,766
25,513
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Olorun
affenbutze
Olorun
20
7 / 3 / 19
15,092
1,006
23,295
12,264
5,602
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

20
2 / 4 / 16
13,533
902
14,528
20,362
19,900
Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
117
20
Kills
34
34
Deaths
20
44
Assists
83
Player
Kills
Deaths
Assists
KDA
W
Chang'e
Dead Slides
Chang'e
19
3
12
8.33
W
Neith
Eurqs
Neith
5
2
13
5.75
L
0
4
3
0.38
L
Gilgamesh
M3God
Gilgamesh
2
10
12
0.8
W
Cthulhu
Mohamed5080
Cthulhu
1
8
23
1.56
L
Cthulhu
Peczxw
Cthulhu
7
12
10
1
L
Fenrir
XR Kite
Fenrir
6
5
10
2.2
W
Olorun
affenbutze
Olorun
7
3
19
5.5
L
Baron Samedi
p vvs q
Baron Samedi
5
3
9
3.17
W
2
4
16
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,963
Damage
109,626
118,309
Taken
83,383
43,960
Mitigated
66,859
14,999
Healing
21,875
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
Dead Slides
Chang'e
40,146
8,378
3,562
8,633
20,930
12,507
0
11,736
9,194
64,330
0
W
Neith
Eurqs
Neith
11,288
5,472
0
1,032
7,061
3,337
0
3,963
3,098
0
22,527
L
418
246
0
0
4,385
1,455
0
2,501
1,884
0
2,076
L
Gilgamesh
M3God
Gilgamesh
14,109
4,790
0
1,589
29,550
10,726
0
23,399
6,151
0
34,125
W
Cthulhu
Mohamed5080
Cthulhu
20,369
1,523
1,612
1,878
22,766
25,513
0
13,063
9,703
42,218
0
L
Cthulhu
Peczxw
Cthulhu
24,810
3,478
525
4,128
47,440
16,978
0
42,011
5,429
47,801
0
L
Fenrir
XR Kite
Fenrir
13,171
2,977
0
497
20,361
7,945
0
17,618
2,743
0
17,209
W
Olorun
affenbutze
Olorun
23,295
12,626
494
4,664
12,264
5,602
0
5,222
7,042
53,928
0
L
Baron Samedi
p vvs q
Baron Samedi
22,455
1,624
2,918
5,342
16,573
6,856
0
12,809
3,764
58,803
0
W
14,528
3,704
0
0
20,362
19,900
0
13,281
7,081
30,173
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,510
Gold Earned
74,480
173
Minions Killed
251
2
Camps Cleared
6
1,216,749
Distance Traveled
1,258,939
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
17,742
1,183
75
5
2
254,898
0
W
Neith
14,153
944
29
2
0
237,101
0
L
Nemesis
11,125
742
1
0
1
76,840
1
L
Gilgamesh
13,520
901
32
2
1
286,507
0
W
Cthulhu
13,960
931
42
3
2
262,283
0
L
Cthulhu
13,733
916
38
3
0
258,542
1
L
Fenrir
14,152
943
7
0
0
334,389
0
W
Olorun
15,092
1,006
74
5
2
256,335
1
L
Baron Samedi
14,980
999
95
6
0
260,471
0
W
Ymir
13,533
902
31
2
0
248,322
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role