Player Matchup

Ymir
Ymir
Solidrock
Ymir
Level 29
God Stats
12W - 2L
1,878 SR
Queue Stats
23W - 10L
1,655 Elo+
Party 1
Chaac
Chaac
Tinkcroow
Chaac
Level 65
God Stats
9W - 3L
1,848 SR
Queue Stats
38W - 17L
1,712 Elo+
Party 1
Chang'e
Chang'e
Ódauðlegur
Chang'e
Level 108
God Stats
17W - 28L
1,451 SR
Queue Stats
40W - 57L
1,466 Elo+
Solo
Team Averages
Level 67
1,726 SR
1,611 Elo+

VS

Team Averages
Level 100
1,545 SR
1,526 Elo+
Achilles
Achilles
Alanxami
Achilles
Level 47
God Stats
3W - 2L
1,449 SR
Queue Stats
28W - 28L
1,420 Elo+
Party 2
Vulcan
Vulcan
TheGoldenReaper
Vulcan
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
29W - 29L
1,480 Elo+
Party 2
Danzaburou
Danzaburou
X4rkerino
Danzaburou
Level 127
God Stats
34W - 28L
1,686 SR
Queue Stats
202W - 150L
1,679 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
17
1 / 6 / 6
15,184
607
14,004
42,937
55,103
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Chaac
Tinkcroow
Chaac
19
2 / 0 / 5
14,416
577
31,620
34,917
50,277
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Chang'e
Ódauðlegur
Chang'e
19
4 / 4 / 3
14,728
589
7,773
24,887
14,718
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Alanxami
Achilles
17
1 / 4 / 8
14,069
563
15,839
24,615
23,615
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

20
5 / 2 / 4
15,682
627
39,583
18,140
8,630
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Danzaburou
X4rkerino
Danzaburou
19
4 / 1 / 5
15,866
635
30,912
24,697
13,100
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
27
7
Kills
10
10
Deaths
7
14
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Achilles
Alanxami
Achilles
1
4
8
1.25
L
Ymir
1
6
6
0.67
W
5
2
4
3.5
L
Chaac
Tinkcroow
Chaac
2
0
5
4.5
W
Danzaburou
X4rkerino
Danzaburou
4
1
5
6.5
L
Chang'e
Ódauðlegur
Chang'e
4
4
3
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,397
Damage
86,334
102,741
Taken
67,452
120,098
Mitigated
45,345
50,550
Healing
25,835
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
Alanxami
Achilles
15,839
3,376
0
4,446
24,615
23,615
469
12,023
11,920
481
46,910
L
Ymir
14,004
1,413
0
2,000
42,937
55,103
258
17,078
25,859
57,409
0
W
39,583
16,082
776
5,643
18,140
8,630
592
4,700
12,840
139,097
0
L
Chaac
Tinkcroow
Chaac
31,620
3,542
0
11,510
34,917
50,277
703
12,730
22,187
782
105,022
W
Danzaburou
X4rkerino
Danzaburou
30,912
14,989
0
14,970
24,697
13,100
1,662
6,025
17,832
0
144,614
L
Chang'e
Ódauðlegur
Chang'e
7,773
822
22,589
14,451
24,887
14,718
1,395
10,444
14,443
80,782
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,328
Gold Earned
45,617
290
Minions Killed
324
0
Camps Cleared
0
1,447,516
Distance Traveled
1,415,880
7
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
14,069
563
37
1
0
465,302
5
L
Ymir
15,184
607
53
2
0
429,669
6
W
Vulcan
15,682
627
130
5
0
487,753
0
L
Chaac
14,416
577
100
4
0
556,779
1
W
Danzaburou
15,866
635
157
6
0
462,825
5
L
Chang'e
14,728
589
137
5
0
461,068
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role