Player Matchup

Kuzenbo
Kuzenbo
Bashmaster147
Kuzenbo
Level 124
God Stats
0W - 4L
1,245 SR
Queue Stats
129W - 127L
1,551 Elo+
Party 1
Serqet
Serqet
Idunns Feet
Serqet
Level 86
God Stats
10W - 11L
1,657 SR
Queue Stats
127W - 137L
1,556 Elo+
Party 1
Skadi
Skadi
RayB12345
Skadi
Level 108
God Stats
5W - 5L
1,602 SR
Queue Stats
170W - 176L
1,531 Elo+
Party 1
Vulcan
Vulcan
The MeleeMatt
Vulcan
Level 127
God Stats
3W - 4L
1,481 SR
Queue Stats
147W - 143L
1,558 Elo+
Party 1
Gilgamesh
Gilgamesh
dibbadabba2016
Gilgamesh
Level 105
God Stats
0W - 2L
1,313 SR
Queue Stats
3W - 5L
1,420 Elo+
Party 1
Team Averages
Level 110
1,460 SR
1,523 Elo+

VS

Team Averages
Level 126
1,569 SR
1,521 Elo+
Guan Yu
Guan Yu
 
Guan Yu
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Pele
Pele
DirtyDarbs
Pele
Level 157
God Stats
19W - 14L
1,724 SR
Queue Stats
271W - 262L
1,571 Elo+
Party 2
Skadi
Skadi
MainManMurry
Skadi
Level 136
God Stats
2W - 0L
1,481 SR
Queue Stats
144W - 148L
1,556 Elo+
Solo
Merlin
Merlin
Rambler Jake
Merlin
Level 69
God Stats
9W - 14L
1,523 SR
Queue Stats
237W - 280L
1,449 Elo+
Solo
Xing Tian
Xing Tian
pattyy 007
Xing Tian
Level 160
God Stats
7W - 6L
1,618 SR
Queue Stats
515W - 497L
1,530 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
11
1 / 3 / 1
6,580
411
4,143
9,615
8,793
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Serqet
11
0 / 2 / 1
6,806
425
2,466
8,604
2,850
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Skadi
RayB12345
Skadi
13
1 / 4 / 0
8,128
508
4,970
8,811
3,536
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

11
1 / 5 / 1
7,019
439
9,676
8,558
3,356
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Gilgamesh
dibbadabba2016
Gilgamesh
13
2 / 5 / 0
7,769
486
8,777
12,650
7,389
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
 
Guan Yu
15
4 / 2 / 6
8,776
549
10,289
14,397
11,128
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

15
6 / 1 / 2
8,886
555
5,898
10,500
3,685
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

16
4 / 0 / 2
9,099
569
6,749
7,500
4,077
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Merlin
14
4 / 1 / 1
8,165
510
6,995
6,896
2,247
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Xing Tian
pattyy 007
Xing Tian
12
1 / 1 / 8
7,583
474
2,424
10,165
6,310
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
38
5
Kills
19
19
Deaths
5
3
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Guan Yu
 
Guan Yu
4
2
6
3.5
L
Kuzenbo
1
3
1
0.5
W
6
1
2
7
L
Serqet
0
2
1
0.25
W
4
0
2
5
W
Merlin
4
1
1
4.5
L
Skadi
RayB12345
Skadi
1
4
0
0.25
L
1
5
1
0.3
L
Gilgamesh
dibbadabba2016
Gilgamesh
2
5
0
0.4
W
Xing Tian
pattyy 007
Xing Tian
1
1
8
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,032
Damage
32,355
48,238
Taken
49,458
25,924
Mitigated
27,447
7,813
Healing
13,985
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Guan Yu
 
Guan Yu
10,289
3,120
727
5,387
14,397
11,128
819
298
13,613
0
46,205
L
Kuzenbo
4,143
1,714
0
1,770
9,615
8,793
14
4,183
5,432
21,772
0
W
5,898
1,030
0
1,317
10,500
3,685
0
3,192
6,822
0
60,262
L
Serqet
2,466
210
0
810
8,604
2,850
0
1,182
7,422
0
38,614
W
6,749
3,755
0
2,755
7,500
4,077
713
402
7,098
0
74,017
W
Merlin
6,995
383
0
1,637
6,896
2,247
189
4,329
2,133
62,984
0
L
Skadi
RayB12345
Skadi
4,970
2,212
0
665
8,811
3,536
0
429
8,382
0
50,034
L
9,676
1,858
0
2,263
8,558
3,356
52
2,687
5,871
52,507
0
L
Gilgamesh
dibbadabba2016
Gilgamesh
8,777
3,296
0
2,305
12,650
7,389
0
938
11,712
0
43,542
W
Xing Tian
pattyy 007
Xing Tian
2,424
216
0
2,162
10,165
6,310
34
4,911
4,487
20,690
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,302
Gold Earned
42,509
372
Minions Killed
498
0
Camps Cleared
0
1,392,118
Distance Traveled
1,498,298
12
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
8,776
549
77
5
0
299,197
0
L
Kuzenbo
6,580
411
32
2
0
288,279
4
W
Pele
8,886
555
117
7
0
342,286
2
L
Serqet
6,806
425
77
5
0
305,076
0
W
Skadi
9,099
569
137
9
0
271,155
5
W
Merlin
8,165
510
137
9
0
298,713
3
L
Skadi
8,128
508
103
6
0
257,406
2
L
Vulcan
7,019
439
87
5
0
292,514
6
L
Gilgamesh
7,769
486
73
5
0
248,843
0
W
Xing Tian
7,583
474
30
2
0
286,947
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role