Player Matchup

Cupid
Cupid
El_Doober
Cupid
Level 112
God Stats
5W - 2L
1,651 SR
Queue Stats
48W - 45L
1,455 Elo+
Solo
Xbalanque
Xbalanque
FlashPhang
Xbalanque
Level 138
God Stats
13W - 11L
1,515 SR
Queue Stats
335W - 320L
1,476 Elo+
Solo
Ymir
Ymir
UndeadGhost 18
Ymir
Level 149
God Stats
0W - 2L
1,547 SR
Queue Stats
4W - 8L
1,437 Elo+
Party 1
Nu Wa
Nu Wa
Volt141
Nu Wa
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 9L
1,121 Elo+
Party 1
Ah Puch
Ah Puch
darthmawler
Ah Puch
Level 66
God Stats
4W - 7L
1,423 SR
Queue Stats
11W - 13L
1,416 Elo+
Solo
Team Averages
Level 110
1,527 SR
1,381 Elo+

VS

Team Averages
Level 94
1,498 SR
1,490 Elo+
Danzaburou
Danzaburou
 
Danzaburou
Level 113
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chang'e
Chang'e
Lunape94
Chang'e
Level 85
God Stats
24W - 22L
1,491 SR
Queue Stats
369W - 374L
1,499 Elo+
Solo
Bastet
Bastet
TheeBabboNatale
Bastet
Level 87
God Stats
9W - 10L
1,474 SR
Queue Stats
376W - 380L
1,503 Elo+
Solo
Odin
Odin
TurntTwerkinMerc
Odin
Level 64
God Stats
6W - 4L
1,466 SR
Queue Stats
65W - 54L
1,535 Elo+
Solo
Vulcan
Vulcan
xTottyDiosx
Vulcan
Level 123
God Stats
34W - 23L
1,560 SR
Queue Stats
1,106W - 1,128L
1,413 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
El_Doober
Cupid
15
0 / 1 / 0
9,986
768
829
2,473
831
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Xbalanque
FlashPhang
Xbalanque
16
1 / 12 / 1
10,491
807
7,662
21,818
8,111
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

17
1 / 0 / 1
11,117
855
4,248
13,583
7,867
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Nu Wa
Volt141
Nu Wa
17
0 / 1 / 3
11,675
898
11,386
3,013
1,027
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ah Puch
darthmawler
Ah Puch
17
3 / 10 / 2
11,950
919
16,623
22,351
8,626
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Team 1 Tickets

0

VS

Team 2 Tickets

267

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
18
0 / 0 / 8
11,472
882
7,406
5,589
2,099
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Bow

Short Bow

+15%
Attack Speed

Chang'e
Lunape94
Chang'e
19
6 / 1 / 9
12,445
957
13,732
10,170
4,048
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

19
9 / 2 / 7
12,885
991
11,664
11,031
5,598
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

19
2 / 1 / 14
12,260
943
9,718
11,983
8,313
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Vulcan
19
7 / 1 / 8
12,726
979
16,835
8,391
2,984
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
70
5
Kills
24
24
Deaths
5
7
Assists
46
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
 
Danzaburou
0
0
8
4
L
Cupid
El_Doober
Cupid
0
1
0
0
L
Xbalanque
FlashPhang
Xbalanque
1
12
1
0.13
W
Chang'e
Lunape94
Chang'e
6
1
9
10.5
W
9
2
7
6.25
W
2
1
14
9
L
1
0
1
1.5
L
Nu Wa
Volt141
Nu Wa
0
1
3
1.5
L
Ah Puch
darthmawler
Ah Puch
3
10
2
0.4
W
Vulcan
7
1
8
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,748
Damage
59,355
63,238
Taken
47,164
26,462
Mitigated
23,042
1,210
Healing
17,987
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
 
Danzaburou
7,406
2,341
255
1,739
5,589
2,099
0
4,246
1,343
0
34,750
L
Cupid
El_Doober
Cupid
829
0
32
309
2,473
831
0
1,159
1,314
0
15,181
L
Xbalanque
FlashPhang
Xbalanque
7,662
1,330
0
0
21,818
8,111
0
9,368
12,450
0
17,781
W
Chang'e
Lunape94
Chang'e
13,732
553
6,681
4,029
10,170
4,048
0
7,007
3,163
48,673
0
W
11,664
3,454
0
894
11,031
5,598
0
8,430
2,601
135
30,032
W
9,718
2,504
547
739
11,983
8,313
0
6,287
4,508
0
26,383
L
4,248
949
0
0
13,583
7,867
0
6,388
7,195
25,258
0
L
Nu Wa
Volt141
Nu Wa
11,386
1,593
0
0
3,013
1,027
0
1,878
1,135
21,898
0
L
Ah Puch
darthmawler
Ah Puch
16,623
473
0
869
22,351
8,626
0
11,899
10,452
53,443
0
W
Vulcan
16,835
5,234
1,722
1,381
8,391
2,984
0
6,287
2,104
44,242
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,219
Gold Earned
61,788
223
Minions Killed
320
4
Camps Cleared
14
872,601
Distance Traveled
1,267,711
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
11,472
882
64
5
5
244,297
1
L
Cupid
9,986
768
42
3
0
75,895
1
L
Xbalanque
10,491
807
31
2
0
199,249
0
W
Chang'e
12,445
957
85
7
0
245,363
0
W
Bastet
12,885
991
56
4
7
247,633
1
W
Odin
12,260
943
44
3
2
258,017
0
L
Ymir
11,117
855
54
4
2
270,498
2
L
Nu Wa
11,675
898
17
1
0
143,818
1
L
Ah Puch
11,950
919
79
6
2
183,141
0
W
Vulcan
12,726
979
71
5
0
272,401
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role