Player Matchup

Nike
Nike
Dinotroll616
Nike
Level 25
God Stats
10W - 5L
1,720 SR
Queue Stats
83W - 70L
1,461 Elo+
Solo
Athena
Athena
Herwickane
Athena
Level 28
God Stats
4W - 8L
1,391 SR
Queue Stats
157W - 186L
1,470 Elo+
Solo
Zeus
Zeus
SilverStone17
Zeus
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Izanami
Izanami
SirGreybi
Izanami
Level 19
God Stats
1W - 0L
1,268 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Da Ji
Da Ji
kittenish
Da Ji
Level 29
God Stats
1W - 1L
1,129 SR
Queue Stats
42W - 45L
1,376 Elo+
Solo
Team Averages
Level 21
1,402 SR
1,461 Elo+

VS

Team Averages
Level 8
1,380 SR
1,376 Elo+
Ares
Ares
Bitttear
Ares
Level 7
God Stats
1W - 1L
1,500 SR
Queue Stats
15W - 20L
1,340 Elo+
Party 1
Jormungandr
Jormungandr
XZeroKiller
Jormungandr
Level 21
God Stats
1W - 2L
1,500 SR
Queue Stats
12W - 17L
1,378 Elo+
Party 1
Hera
Hera
Z0mbieDr0gad0
Hera
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Odin
Odin
d4ndro1d
Odin
Level 7
God Stats
0W - 3L
1,130 SR
Queue Stats
3W - 10L
1,257 Elo+
Solo
Anhur
Anhur
edamamamame
Anhur
Level 5
God Stats
0W - 2L
1,269 SR
Queue Stats
1W - 2L
1,403 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
5 / 0 / 2
7,185
653
4,628
5,535
2,222
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Athena
Herwickane
Athena
8
4 / 1 / 3
5,316
483
4,216
5,728
2,318
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

9
4 / 4 / 4
6,230
566
6,590
5,122
1,367
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Izanami
SirGreybi
Izanami
8
2 / 0 / 5
5,462
497
2,646
3,804
1,362
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Da Ji
kittenish
Da Ji
11
7 / 1 / 0
6,606
601
4,875
5,632
2,160
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
7
1 / 3 / 0
4,887
444
1,082
4,924
3,530
Shoes

Shoes

+6%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Jormungandr
XZeroKiller
Jormungandr
7
0 / 4 / 0
4,732
430
2,792
7,965
3,669
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

9
3 / 3 / 1
6,146
559
4,294
6,928
2,140
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Odin
7
2 / 7 / 0
5,063
460
3,748
8,392
4,498
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

4
0 / 6 / 0
4,098
373
1,043
5,068
1,103
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
7
22
Kills
6
6
Deaths
23
14
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Ares
1
3
0
0.33
W
5
0
2
6
W
Athena
Herwickane
Athena
4
1
3
5.5
W
4
4
4
1.5
W
Izanami
SirGreybi
Izanami
2
0
5
4.5
L
Jormungandr
XZeroKiller
Jormungandr
0
4
0
0
L
3
3
1
1.17
L
Odin
2
7
0
0.29
L
0
6
0
0
W
Da Ji
kittenish
Da Ji
7
1
0
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,955
Damage
12,959
25,821
Taken
33,277
9,429
Mitigated
14,940
6,178
Healing
2,254
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ares
1,082
156
0
264
4,924
3,530
91
1,206
3,718
5,102
0
W
4,628
1,560
0
1,504
5,535
2,222
0
538
4,873
0
38,637
W
Athena
Herwickane
Athena
4,216
1,172
134
1,692
5,728
2,318
70
2,673
2,939
11,146
0
W
6,590
1,546
0
440
5,122
1,367
559
1,503
3,297
22,465
0
W
Izanami
SirGreybi
Izanami
2,646
1,658
0
15
3,804
1,362
148
2,086
1,684
0
16,827
L
Jormungandr
XZeroKiller
Jormungandr
2,792
872
0
5
7,965
3,669
0
1,960
5,867
20,949
0
L
4,294
1,214
128
1,267
6,928
2,140
527
2,224
4,564
31,507
0
L
Odin
3,748
2,402
0
331
8,392
4,498
302
3,135
5,027
0
13,218
L
1,043
817
0
259
5,068
1,103
386
1,723
3,295
0
6,095
W
Da Ji
kittenish
Da Ji
4,875
1,870
0
2,393
5,632
2,160
0
1,062
4,500
0
33,847

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,799
Gold Earned
24,926
244
Minions Killed
162
0
Camps Cleared
0
1,017,587
Distance Traveled
916,161
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
4,887
444
9
1
0
178,428
0
W
Nike
7,185
653
85
8
0
227,074
1
W
Athena
5,316
483
17
2
0
198,716
0
W
Zeus
6,230
566
40
4
0
184,822
2
W
Izanami
5,462
497
32
3
0
203,897
4
L
Jormungandr
4,732
430
47
4
0
171,206
1
L
Hera
6,146
559
72
7
0
198,930
1
L
Odin
5,063
460
23
2
0
214,801
2
L
Anhur
4,098
373
11
1
0
152,796
2
W
Da Ji
6,606
601
70
6
0
203,078
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role