Player Matchup

Fenrir
Fenrir
AGRICULTOr-_-
Fenrir
Level 68
God Stats
2W - 4L
1,280 SR
Queue Stats
201W - 178L
1,488 Elo+
Party 1
Baron Samedi
Baron Samedi
BjörnBH
Baron Samedi
Level 103
God Stats
16W - 13L
1,494 SR
Queue Stats
124W - 149L
1,406 Elo+
Solo
Cernunnos
Cernunnos
ITzDawnPatrol
Cernunnos
Level 58
God Stats
8W - 5L
1,500 SR
Queue Stats
161W - 149L
1,452 Elo+
Solo
Yemoja
Yemoja
ZamohT_SocraM
Yemoja
Level 46
God Stats
2W - 1L
1,546 SR
Queue Stats
165W - 160L
1,389 Elo+
Solo
Arachne
Arachne
temp-147824
Arachne
Level 53
God Stats
3W - 2L
1,308 SR
Queue Stats
129W - 109L
1,644 Elo+
Party 1
Team Averages
Level 66
1,426 SR
1,476 Elo+

VS

Team Averages
Level 86
1,524 SR
1,465 Elo+
Izanami
Izanami
EntropiaAlfa
Izanami
Level 69
God Stats
27W - 17L
1,501 SR
Queue Stats
604W - 602L
1,382 Elo+
Solo
Raijin
Raijin
IMPARÁVEL
Raijin
Level 99
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ne Zha
Ne Zha
Link5813
Ne Zha
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
MilsoZaffa2016
Gilgamesh
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
Nunui
Cthulhu
Level 48
God Stats
2W - 5L
1,618 SR
Queue Stats
296W - 325L
1,443 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
7 / 0 / 3
9,501
559
6,270
10,459
7,665
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Baron Samedi
BjörnBH
Baron Samedi
14
3 / 2 / 5
8,643
508
11,452
8,358
4,066
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Cernunnos
ITzDawnPatrol
Cernunnos
14
6 / 0 / 1
8,397
494
5,824
9,289
3,279
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

12
0 / 2 / 5
7,005
412
3,269
6,646
3,924
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Arachne
temp-147824
Arachne
14
3 / 3 / 3
8,091
476
4,225
11,737
4,096
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
EntropiaAlfa
Izanami
12
3 / 4 / 1
7,398
435
4,911
8,324
2,572
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Raijin
IMPARÁVEL
Raijin
13
0 / 3 / 0
7,736
455
4,429
9,605
3,194
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ne Zha
Link5813
Ne Zha
12
0 / 4 / 2
7,103
418
3,347
10,855
2,814
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Gilgamesh
MilsoZaffa2016
Gilgamesh
13
3 / 5 / 0
8,268
486
3,817
9,296
3,807
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cthulhu
Nunui
Cthulhu
12
1 / 3 / 6
7,420
436
7,501
10,462
7,691
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
16
19
Kills
7
7
Deaths
19
17
Assists
9
Player
Kills
Deaths
Assists
KDA
W
7
0
3
8.5
W
Baron Samedi
BjörnBH
Baron Samedi
3
2
5
2.75
L
Izanami
EntropiaAlfa
Izanami
3
4
1
0.88
L
Raijin
IMPARÁVEL
Raijin
0
3
0
0
W
Cernunnos
ITzDawnPatrol
Cernunnos
6
0
1
6.5
L
Ne Zha
Link5813
Ne Zha
0
4
2
0.25
L
Gilgamesh
MilsoZaffa2016
Gilgamesh
3
5
0
0.6
L
Cthulhu
Nunui
Cthulhu
1
3
6
1.33
W
0
2
5
1.25
W
Arachne
temp-147824
Arachne
3
3
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,040
Damage
24,005
46,489
Taken
48,542
23,030
Mitigated
20,078
19,538
Healing
9,262
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,270
361
0
4,306
10,459
7,665
808
980
9,451
0
45,895
W
Baron Samedi
BjörnBH
Baron Samedi
11,452
496
503
3,198
8,358
4,066
308
2,641
5,444
52,631
0
L
Izanami
EntropiaAlfa
Izanami
4,911
3,060
0
1,917
8,324
2,572
898
1,670
6,620
0
43,148
L
Raijin
IMPARÁVEL
Raijin
4,429
164
0
1,033
9,605
3,194
228
6,732
2,320
41,744
0
W
Cernunnos
ITzDawnPatrol
Cernunnos
5,824
4,363
0
4,280
9,289
3,279
1,412
4,051
4,988
0
38,500
L
Ne Zha
Link5813
Ne Zha
3,347
612
0
4,076
10,855
2,814
0
1,246
9,307
0
42,447
L
Gilgamesh
MilsoZaffa2016
Gilgamesh
3,817
965
0
690
9,296
3,807
326
2,263
6,619
0
32,513
L
Cthulhu
Nunui
Cthulhu
7,501
697
35
1,511
10,462
7,691
0
1,967
8,445
28,950
0
W
3,269
900
1,078
1,661
6,646
3,924
406
2,166
4,300
29,633
0
W
Arachne
temp-147824
Arachne
4,225
3,313
0
4,512
11,737
4,096
68
1,217
10,376
0
44,543

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,637
Gold Earned
37,925
397
Minions Killed
374
0
Camps Cleared
0
1,441,080
Distance Traveled
1,508,571
12
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
9,501
559
93
5
0
323,694
2
W
Baron Samedi
8,643
508
96
6
0
311,124
4
L
Izanami
7,398
435
83
5
0
286,614
3
L
Raijin
7,736
455
108
6
0
255,838
4
W
Cernunnos
8,397
494
75
4
0
249,174
0
L
Ne Zha
7,103
418
75
4
0
328,182
7
L
Gilgamesh
8,268
486
70
4
0
355,239
0
L
Cthulhu
7,420
436
38
2
0
282,698
3
W
Yemoja
7,005
412
49
3
0
241,125
2
W
Arachne
8,091
476
84
5
0
315,963
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role