Player Matchup

Cthulhu
Cthulhu
Azrailth
Cthulhu
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 37L
1,513 Elo+
Party 1
Sol
Sol
CptCookie16
Sol
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 10L
1,319 Elo+
Party 1
Ra
Ra
DitiSZN
Ra
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 7L
1,281 Elo+
Solo
Danzaburou
Danzaburou
buckwolf
Danzaburou
Level 8
God Stats
1W - 3L
1,622 SR
Queue Stats
3W - 6L
1,695 Elo+
Solo
Guan Yu
Guan Yu
xPrsa
Guan Yu
Level 137
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 40L
1,500 Elo+
Party 1
Team Averages
Level 35
1,524 SR
1,462 Elo+

VS

Team Averages
Level 23
1,530 SR
1,563 Elo+
Thor
Thor
Andrew3388
Thor
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
29W - 12L
1,599 Elo+
Party 2
Cthulhu
Cthulhu
Fredinheimer
Cthulhu
Level 28
God Stats
2W - 0L
1,500 SR
Queue Stats
49W - 29L
1,599 Elo+
Party 2
Zeus
Zeus
Methuselar
Zeus
Level 45
God Stats
6W - 1L
1,500 SR
Queue Stats
91W - 69L
1,599 Elo+
Party 2
Ra
Ra
TropicalBison
Ra
Level 4
God Stats
5W - 1L
1,650 SR
Queue Stats
36W - 24L
1,599 Elo+
Party 2
Anhur
Anhur
nicoyakuelfolf58
Anhur
Level 16
God Stats
4W - 6L
1,500 SR
Queue Stats
302W - 299L
1,419 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Azrailth
Cthulhu
15
0 / 11 / 0
8,930
812
10,407
23,539
19,683
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

15
0 / 2 / 0
9,238
840
9,476
12,367
4,260
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

14
0 / 9 / 0
8,589
781
5,038
10,414
3,575
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Danzaburou
buckwolf
Danzaburou
14
0 / 5 / 0
8,831
803
2,051
9,416
3,262
Guan Yu
xPrsa
Guan Yu
15
1 / 8 / 0
9,452
859
14,843
19,331
15,382
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Team 1 Tickets

40

VS

Team 2 Tickets

305

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
9 / 0 / 14
11,670
1,061
11,190
10,125
4,084
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cthulhu
Fredinheimer
Cthulhu
18
7 / 0 / 20
11,238
1,022
15,946
12,650
10,351
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

18
15 / 1 / 10
12,375
1,125
23,290
6,633
2,118
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

17
1 / 0 / 20
10,420
947
6,818
8,262
3,278
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

18
3 / 0 / 16
10,984
999
11,132
7,964
3,128
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
115
1
Kills
35
35
Deaths
1
0
Assists
80
Player
Kills
Deaths
Assists
KDA
W
9
0
14
16
L
Cthulhu
Azrailth
Cthulhu
0
11
0
0
L
0
2
0
0
L
0
9
0
0
W
Cthulhu
Fredinheimer
Cthulhu
7
0
20
17
W
15
1
10
20
W
1
0
20
11
L
Danzaburou
buckwolf
Danzaburou
0
5
0
0
W
3
0
16
11
L
Guan Yu
xPrsa
Guan Yu
1
8
0
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,815
Damage
68,376
75,067
Taken
45,634
46,162
Mitigated
22,959
5,615
Healing
6,672
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,190
2,562
0
0
10,125
4,084
0
5,747
4,378
0
29,440
L
Cthulhu
Azrailth
Cthulhu
10,407
349
0
0
23,539
19,683
0
15,967
7,572
27,159
0
L
9,476
890
0
2,403
12,367
4,260
0
8,063
4,304
47,602
0
L
5,038
686
718
586
10,414
3,575
0
5,848
4,566
13,093
0
W
Cthulhu
Fredinheimer
Cthulhu
15,946
2,107
202
0
12,650
10,351
0
7,984
4,666
23,305
0
W
23,290
2,973
0
0
6,633
2,118
0
1,991
4,642
37,044
0
W
6,818
1,221
3,315
1,862
8,262
3,278
0
4,273
3,989
34,997
0
L
Danzaburou
buckwolf
Danzaburou
2,051
517
0
273
9,416
3,262
0
5,395
4,021
0
8,459
W
11,132
7,929
0
1,293
7,964
3,128
0
4,926
3,038
0
29,197
L
Guan Yu
xPrsa
Guan Yu
14,843
1,082
522
1,113
19,331
15,382
0
10,781
8,550
0
30,007

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,040
Gold Earned
56,687
175
Minions Killed
219
4
Camps Cleared
8
934,186
Distance Traveled
1,058,831
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
11,670
1,061
35
3
2
225,846
1
L
Cthulhu
8,930
812
33
3
1
206,084
0
L
Sol
9,238
840
84
8
0
227,405
1
L
Ra
8,589
781
14
1
2
138,453
0
W
Cthulhu
11,238
1,022
16
1
1
233,025
0
W
Zeus
12,375
1,125
30
3
2
204,334
2
W
Ra
10,420
947
84
8
1
194,764
1
L
Danzaburou
8,831
803
15
1
1
141,843
2
W
Anhur
10,984
999
54
5
2
200,862
0
L
Guan Yu
9,452
859
29
3
0
220,401
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role