Player Matchup

Cu Chulainn
Cu Chulainn
Fayssal-_-TrQl
Cu Chulainn
Level 26
God Stats
8W - 7L
1,678 SR
Queue Stats
194W - 153L
1,537 Elo+
Solo
Bakasura
Bakasura
Moriste4992
Bakasura
Level 18
God Stats
2W - 1L
1,312 SR
Queue Stats
11W - 9L
1,445 Elo+
Party 2
Ymir
Ymir
RUMORCALIPINHA
Ymir
Level 28
God Stats
54W - 68L
1,564 SR
Queue Stats
200W - 222L
1,466 Elo+
Solo
Artemis
Artemis
US 123 3064
Artemis
Level 18
God Stats
2W - 0L
1,744 SR
Queue Stats
26W - 21L
1,562 Elo+
Party 2
Xing Tian
Xing Tian
VolaaStronzo
Xing Tian
Level 105
God Stats
2W - 0L
1,731 SR
Queue Stats
262W - 281L
1,464 Elo+
Party 2
Team Averages
Level 39
1,606 SR
1,495 Elo+

VS

Team Averages
Level 22
1,627 SR
1,476 Elo+
Athena
Athena
CaptainDarka
Athena
Level 29
God Stats
9W - 6L
1,709 SR
Queue Stats
77W - 67L
1,507 Elo+
Party 1
Hercules
Hercules
SOB-Hydraximum
Hercules
Level 26
God Stats
1W - 1L
1,713 SR
Queue Stats
18W - 27L
1,433 Elo+
Party 1
Ah Puch
Ah Puch
coelhinhodalua
Ah Puch
Level 14
God Stats
0W - 2L
1,440 SR
Queue Stats
14W - 20L
1,399 Elo+
Solo
Arachne
Arachne
themystery-man_
Arachne
Level 33
God Stats
33W - 29L
1,568 SR
Queue Stats
55W - 43L
1,550 Elo+
Party 1
Artemis
Artemis
yazemann
Artemis
Level 6
God Stats
1W - 1L
1,708 SR
Queue Stats
3W - 6L
1,492 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Fayssal-_-TrQl
Cu Chulainn
17
4 / 0 / 10
11,514
548
8,664
16,929
13,665
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Bakasura
Moriste4992
Bakasura
17
11 / 2 / 7
11,821
563
9,206
10,337
4,990
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Mace

Heavy Mace

+30
Physical Power

16
3 / 3 / 12
10,446
497
8,798
13,162
6,269
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Artemis
US 123 3064
Artemis
18
5 / 1 / 11
11,954
569
8,567
8,107
3,696
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Xing Tian
VolaaStronzo
Xing Tian
18
7 / 0 / 9
11,677
556
13,326
15,232
17,220
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
12
1 / 5 / 2
8,643
412
3,108
15,978
12,888
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Hercules
14
0 / 5 / 0
8,371
399
2,755
15,282
10,266
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

15
2 / 7 / 1
9,215
439
12,029
12,398
4,227
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

10
1 / 4 / 1
7,489
357
4,920
10,251
2,859
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Artemis
yazemann
Artemis
13
0 / 11 / 1
7,879
375
2,526
15,205
5,081
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

79
Kill Participation
9
30
Kills
4
6
Deaths
32
49
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Athena
1
5
2
0.4
W
Cu Chulainn
Fayssal-_-TrQl
Cu Chulainn
4
0
10
9
W
Bakasura
Moriste4992
Bakasura
11
2
7
7.25
W
3
3
12
3
L
Hercules
0
5
0
0
W
Artemis
US 123 3064
Artemis
5
1
11
10.5
W
Xing Tian
VolaaStronzo
Xing Tian
7
0
9
11.5
L
2
7
1
0.36
L
1
4
1
0.38
L
Artemis
yazemann
Artemis
0
11
1
0.05

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,561
Damage
25,338
63,767
Taken
69,114
45,840
Mitigated
35,321
18,338
Healing
10,830
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Athena
3,108
1,137
0
687
15,978
12,888
410
5,123
10,005
31,180
0
W
Cu Chulainn
Fayssal-_-TrQl
Cu Chulainn
8,664
1,428
0
3,553
16,929
13,665
666
1,962
14,967
0
75,698
W
Bakasura
Moriste4992
Bakasura
9,206
5,471
0
3,090
10,337
4,990
171
3,009
7,328
0
43,283
W
8,798
1,225
1,032
3,149
13,162
6,269
1,848
4,667
8,495
43,125
0
L
Hercules
2,755
705
164
3,953
15,282
10,266
726
6,313
7,885
0
36,668
W
Artemis
US 123 3064
Artemis
8,567
4,563
0
4,323
8,107
3,696
6,033
2,886
5,221
0
87,279
W
Xing Tian
VolaaStronzo
Xing Tian
13,326
734
0
3,191
15,232
17,220
1,300
2,613
12,619
58,694
0
L
12,029
317
0
1,750
12,398
4,227
129
5,251
6,605
60,538
0
L
4,920
3,446
147
2,616
10,251
2,859
0
2,036
7,953
0
33,519
L
Artemis
yazemann
Artemis
2,526
1,414
0
1,513
15,205
5,081
272
2,627
12,211
0
37,592

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,412
Gold Earned
41,597
522
Minions Killed
364
0
Camps Cleared
0
1,938,834
Distance Traveled
1,511,167
22
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Athena
8,643
412
58
3
0
355,244
1
W
Cu Chulainn
11,514
548
125
6
0
406,440
12
W
Bakasura
11,821
563
90
4
0
397,705
3
W
Ymir
10,446
497
80
4
0
373,519
5
L
Hercules
8,371
399
64
3
0
316,403
0
W
Artemis
11,954
569
142
7
0
376,585
1
W
Xing Tian
11,677
556
85
4
0
384,585
1
L
Ah Puch
9,215
439
104
5
0
322,222
2
L
Arachne
7,489
357
68
3
0
247,635
0
L
Artemis
7,879
375
70
3
0
269,663
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role