Player Matchup

Arachne
Arachne
 
Arachne
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Artemis
Artemis
Blue_Love1917
Artemis
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 6L
1,673 Elo+
Solo
Sobek
Sobek
Handswet
Sobek
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
103W - 107L
1,486 Elo+
Solo
Kukulkan
Kukulkan
HasanDaGoat
Kukulkan
Level 7
God Stats
7W - 2L
1,935 SR
Queue Stats
11W - 3L
1,658 Elo+
Party 1
Loki
Loki
UMGVERSED9
Loki
Level 21
God Stats
3W - 1L
1,755 SR
Queue Stats
65W - 47L
1,579 Elo+
Solo
Team Averages
Level 23
1,638 SR
1,579 Elo+

VS

Team Averages
Level 31
1,562 SR
1,506 Elo+
Ah Puch
Ah Puch
CunningWolverine
Ah Puch
Level 23
God Stats
0W - 1L
1,706 SR
Queue Stats
19W - 24L
1,533 Elo+
Party 2
Cthulhu
Cthulhu
DaredevilRacer6
Cthulhu
Level 8
God Stats
1W - 4L
1,360 SR
Queue Stats
3W - 4L
1,399 Elo+
Solo
Neith
Neith
ExaltingFire
Neith
Level 11
God Stats
10W - 4L
1,744 SR
Queue Stats
128W - 155L
1,592 Elo+
Party 2
Cu Chulainn
Cu Chulainn
GuidingOwl
Cu Chulainn
Level 99
God Stats
0W - 2L
1,500 SR
Queue Stats
108W - 136L
1,525 Elo+
Party 2
Loki
Loki
Reedflurry
Loki
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 50L
1,478 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
10
5 / 0 / 5
6,394
639
5,041
4,599
1,894
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Artemis
9
4 / 0 / 3
5,873
587
2,264
4,034
1,297
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sobek
Handswet
Sobek
8
1 / 1 / 7
5,639
564
2,372
6,194
3,605
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

Kukulkan
HasanDaGoat
Kukulkan
10
7 / 0 / 3
6,212
621
3,510
3,331
1,048
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

12
7 / 0 / 1
7,142
714
5,981
5,175
1,626
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 3 / 0
4,423
442
1,529
4,463
964
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

6
0 / 7 / 0
4,019
402
2,482
7,039
2,335
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

6
1 / 4 / 0
4,505
451
2,821
4,721
1,035
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cu Chulainn
GuidingOwl
Cu Chulainn
7
0 / 7 / 0
4,064
406
1,233
7,612
2,420
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

7
0 / 3 / 1
4,519
452
1,034
4,302
888
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
2
24
Kills
1
1
Deaths
24
19
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Arachne
 
Arachne
5
0
5
7.5
W
Artemis
4
0
3
5.5
L
0
3
0
0
L
0
7
0
0
L
1
4
0
0.25
L
Cu Chulainn
GuidingOwl
Cu Chulainn
0
7
0
0
W
Sobek
Handswet
Sobek
1
1
7
4.5
W
Kukulkan
HasanDaGoat
Kukulkan
7
0
3
8.5
L
0
3
1
0.17
W
7
0
1
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,168
Damage
9,099
23,333
Taken
28,137
9,470
Mitigated
7,642
6,579
Healing
3,162
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
 
Arachne
5,041
3,570
0
1,579
4,599
1,894
0
845
3,696
0
34,032
W
Artemis
2,264
1,171
0
915
4,034
1,297
852
235
3,799
0
24,353
L
1,529
0
0
1,044
4,463
964
0
676
3,787
22,846
0
L
2,482
638
0
0
7,039
2,335
0
3,615
3,424
12,535
0
L
2,821
1,020
0
888
4,721
1,035
0
1,330
3,391
0
13,004
L
Cu Chulainn
GuidingOwl
Cu Chulainn
1,233
411
0
330
7,612
2,420
0
0
7,612
0
12,604
W
Sobek
Handswet
Sobek
2,372
445
0
1,429
6,194
3,605
550
1,462
4,678
15,187
0
W
Kukulkan
HasanDaGoat
Kukulkan
3,510
810
0
1,156
3,331
1,048
1,456
1,275
1,974
27,752
0
L
1,034
332
0
900
4,302
888
184
261
4,041
0
14,109
W
5,981
1,868
0
1,500
5,175
1,626
1,248
0
5,175
0
40,934

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,260
Gold Earned
21,530
286
Minions Killed
141
0
Camps Cleared
0
929,695
Distance Traveled
865,733
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
6,394
639
64
6
0
211,862
1
W
Artemis
5,873
587
54
5
0
168,844
1
L
Ah Puch
4,423
442
42
4
0
153,966
2
L
Cthulhu
4,019
402
25
3
0
168,234
0
L
Neith
4,505
451
22
2
0
160,870
1
L
Cu Chulainn
4,064
406
19
2
0
178,088
0
W
Sobek
5,639
564
24
2
0
188,088
0
W
Kukulkan
6,212
621
60
6
0
165,967
1
L
Loki
4,519
452
33
3
0
204,575
1
W
Loki
7,142
714
84
8
0
194,934
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role