Player Matchup

Danzaburou
Danzaburou
Hinkelzin
Danzaburou
Level 17
God Stats
1W - 2L
1,235 SR
Queue Stats
2W - 2L
1,401 Elo+
Party 2
Tiamat
Tiamat
Larryzinha
Tiamat
Level 125
God Stats
12W - 6L
1,693 SR
Queue Stats
126W - 71L
1,589 Elo+
Party 2
Ymir
Ymir
SmokeBr 2005
Ymir
Level 119
God Stats
1W - 1L
1,500 SR
Queue Stats
236W - 245L
1,388 Elo+
Solo
Chang'e
Chang'e
Sterekzinha
Chang'e
Level 107
God Stats
22W - 11L
1,665 SR
Queue Stats
48W - 26L
1,597 Elo+
Party 2
Gilgamesh
Gilgamesh
texerath
Gilgamesh
Level 45
God Stats
1W - 0L
1,627 SR
Queue Stats
20W - 11L
1,600 Elo+
Party 2
Team Averages
Level 83
1,544 SR
1,515 Elo+

VS

Team Averages
Level 81
1,551 SR
1,425 Elo+
Horus
Horus
CarrizoFranSan2
Horus
Level 83
God Stats
6W - 8L
1,561 SR
Queue Stats
420W - 469L
1,383 Elo+
Party 1
Kuzenbo
Kuzenbo
LealFogao1995
Kuzenbo
Level 68
God Stats
24W - 12L
1,662 SR
Queue Stats
570W - 683L
1,489 Elo+
Solo
Nemesis
Nemesis
MennySage
Nemesis
Level 82
God Stats
5W - 7L
1,633 SR
Queue Stats
193W - 240L
1,410 Elo+
Party 3
Freya
Freya
Plesour
Freya
Level 105
God Stats
0W - 2L
1,281 SR
Queue Stats
390W - 424L
1,413 Elo+
Party 1
Zhong Kui
Zhong Kui
SadSmile333
Zhong Kui
Level 68
God Stats
17W - 18L
1,617 SR
Queue Stats
456W - 549L
1,431 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Hinkelzin
Danzaburou
11
3 / 0 / 5
7,387
528
5,746
4,872
1,386
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Tiamat
Larryzinha
Tiamat
15
3 / 1 / 6
8,691
621
7,786
6,375
3,970
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

12
2 / 0 / 6
7,379
527
3,815
7,831
3,600
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chang'e
Sterekzinha
Chang'e
15
4 / 0 / 3
9,052
647
7,164
6,896
2,603
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gilgamesh
texerath
Gilgamesh
12
7 / 3 / 3
7,771
555
8,394
11,171
4,201
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 4 / 1
5,570
398
3,439
10,629
5,903
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Kuzenbo
11
0 / 1 / 0
5,552
397
1,614
5,760
2,942
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Nemesis
MennySage
Nemesis
10
1 / 6 / 0
6,271
448
4,506
10,512
4,181
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Freya
Plesour
Freya
10
0 / 4 / 1
5,717
408
3,214
8,057
2,781
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Zhong Kui
SadSmile333
Zhong Kui
12
2 / 4 / 0
7,308
522
5,801
10,415
6,953
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
5
19
Kills
3
4
Deaths
19
23
Assists
2
Player
Kills
Deaths
Assists
KDA
L
0
4
1
0.13
W
Danzaburou
Hinkelzin
Danzaburou
3
0
5
5.5
W
Tiamat
Larryzinha
Tiamat
3
1
6
6
L
Kuzenbo
0
1
0
0
L
Nemesis
MennySage
Nemesis
1
6
0
0.17
L
Freya
Plesour
Freya
0
4
1
0.13
L
Zhong Kui
SadSmile333
Zhong Kui
2
4
0
0.5
W
2
0
6
5
W
Chang'e
Sterekzinha
Chang'e
4
0
3
5.5
W
Gilgamesh
texerath
Gilgamesh
7
3
3
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,905
Damage
18,574
37,145
Taken
45,373
15,760
Mitigated
22,760
14,183
Healing
10,880
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,439
1,662
606
1,516
10,629
5,903
0
2,796
7,779
0
14,489
W
Danzaburou
Hinkelzin
Danzaburou
5,746
2,624
0
1,436
4,872
1,386
2,593
1,115
3,757
0
34,452
W
Tiamat
Larryzinha
Tiamat
7,786
1,097
0
2,432
6,375
3,970
282
2,468
3,907
49,804
0
L
Kuzenbo
1,614
515
24
642
5,760
2,942
0
2,742
2,867
22,521
0
L
Nemesis
MennySage
Nemesis
4,506
1,586
0
1,978
10,512
4,181
0
4,659
5,597
0
37,000
L
Freya
Plesour
Freya
3,214
882
0
2,176
8,057
2,781
0
2,705
5,348
32,477
0
L
Zhong Kui
SadSmile333
Zhong Kui
5,801
848
0
3,938
10,415
6,953
0
5,042
4,993
37,778
0
W
3,815
408
390
3,648
7,831
3,600
301
2,053
5,778
25,865
0
W
Chang'e
Sterekzinha
Chang'e
7,164
537
858
4,177
6,896
2,603
620
3,016
3,880
52,859
0
W
Gilgamesh
texerath
Gilgamesh
8,394
3,296
0
1,242
11,171
4,201
0
1,977
9,194
159
46,228

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,280
Gold Earned
30,418
425
Minions Killed
286
0
Camps Cleared
0
1,221,804
Distance Traveled
1,260,338
10
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
5,570
398
20
1
0
267,417
2
W
Danzaburou
7,387
528
83
6
0
206,894
2
W
Tiamat
8,691
621
99
7
0
259,733
2
L
Kuzenbo
5,552
397
37
3
0
248,304
1
L
Nemesis
6,271
448
69
5
0
277,691
1
L
Freya
5,717
408
59
4
0
240,240
1
L
Zhong Kui
7,308
522
101
7
0
226,686
2
W
Ymir
7,379
527
35
3
0
245,130
2
W
Chang'e
9,052
647
130
9
0
265,344
4
W
Gilgamesh
7,771
555
78
6
0
244,703
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role