Player Matchup

Yemoja
Yemoja
Drvppyy--
Yemoja
Level 2
God Stats
13W - 8L
1,500 SR
Queue Stats
45W - 55L
1,500 Elo+
Party 1
Da Ji
Da Ji
ItsLandenPlays
Da Ji
Level 37
God Stats
12W - 15L
1,419 SR
Queue Stats
145W - 162L
1,367 Elo+
Party 1
Hou Yi
Hou Yi
Jxhly-
Hou Yi
Level 7
God Stats
5W - 4L
1,500 SR
Queue Stats
226W - 251L
1,424 Elo+
Party 1
Artemis
Artemis
Z_69k2
Artemis
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 6L
1,405 Elo+
Solo
Mercury
Mercury
kspence
Mercury
Level 28
God Stats
3W - 1L
1,500 SR
Queue Stats
3W - 1L
1,500 Elo+
Solo
Team Averages
Level 16
1,484 SR
1,439 Elo+

VS

Team Averages
Level 11
1,354 SR
1,401 Elo+
Medusa
Medusa
Player822563052
Medusa
Level 5
God Stats
0W - 2L
1,303 SR
Queue Stats
1W - 3L
1,648 Elo+
Party 2
Thor
Thor
SenseiMagi
Thor
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,240 Elo+
Party 2
Nemesis
Nemesis
WailingDARK
Nemesis
Level 23
God Stats
1W - 4L
1,128 SR
Queue Stats
135W - 174L
1,349 Elo+
Solo
Ra
Ra
jagw
Ra
Level 17
God Stats
11W - 5L
1,672 SR
Queue Stats
14W - 7L
1,555 Elo+
Solo
Aphrodite
Aphrodite
shininglion409
Aphrodite
Level 5
God Stats
3W - 11L
1,168 SR
Queue Stats
4W - 14L
1,212 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Drvppyy--
Yemoja
18
1 / 2 / 22
13,789
511
3,747
9,737
8,413
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

20
26 / 2 / 11
15,970
591
32,092
22,848
12,334
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hou Yi
Jxhly-
Hou Yi
19
12 / 3 / 14
14,214
526
20,220
18,697
8,735
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Artemis
Z_69k2
Artemis
11
1 / 1 / 0
11,851
439
1,422
3,186
710
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Mercury
kspence
Mercury
20
11 / 4 / 14
14,974
555
15,736
20,979
11,453
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 13 / 1
9,273
343
4,837
19,087
15,993
Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

15
1 / 15 / 5
9,924
368
8,889
21,572
18,511
Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Nemesis
WailingDARK
Nemesis
17
5 / 10 / 0
12,321
456
13,099
22,676
9,216
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Ra
jagw
Ra
18
3 / 7 / 1
11,842
439
13,512
18,594
8,814
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Aphrodite
shininglion409
Aphrodite
6
0 / 6 / 1
7,748
287
2,148
6,594
2,334
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

112
Kill Participation
18
51
Kills
10
12
Deaths
51
61
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Yemoja
Drvppyy--
Yemoja
1
2
22
6
W
26
2
11
15.75
W
Hou Yi
Jxhly-
Hou Yi
12
3
14
6.33
L
1
13
1
0.12
L
1
15
5
0.23
L
Nemesis
WailingDARK
Nemesis
5
10
0
0.5
W
Artemis
Z_69k2
Artemis
1
1
0
1
L
Ra
jagw
Ra
3
7
1
0.5
W
Mercury
kspence
Mercury
11
4
14
4.5
L
Aphrodite
shininglion409
Aphrodite
0
6
1
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,217
Damage
42,485
75,447
Taken
88,523
41,645
Mitigated
54,868
17,663
Healing
13,478
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yemoja
Drvppyy--
Yemoja
3,747
982
4,693
362
9,737
8,413
401
3,240
6,497
27,081
0
W
32,092
11,566
0
6,213
22,848
12,334
3,643
3,936
18,912
0
109,287
W
Hou Yi
Jxhly-
Hou Yi
20,220
17,953
0
1,719
18,697
8,735
3,971
3,793
14,904
0
78,455
L
4,837
2,259
0
0
19,087
15,993
0
736
18,351
0
21,796
L
8,889
2,162
0
50
21,572
18,511
0
1,322
20,250
0
21,361
L
Nemesis
WailingDARK
Nemesis
13,099
4,330
0
5,351
22,676
9,216
0
780
21,896
165
50,689
W
Artemis
Z_69k2
Artemis
1,422
535
0
0
3,186
710
530
0
3,186
0
11,751
L
Ra
jagw
Ra
13,512
610
1,362
5,282
18,594
8,814
276
859
17,735
75,320
0
W
Mercury
kspence
Mercury
15,736
8,187
0
4,676
20,979
11,453
5,535
4,784
16,195
0
114,814
L
Aphrodite
shininglion409
Aphrodite
2,148
920
144
1,289
6,594
2,334
56
50
6,544
11,527
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,798
Gold Earned
51,108
511
Minions Killed
273
0
Camps Cleared
0
1,971,828
Distance Traveled
1,664,298
2
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
13,789
511
56
2
0
369,794
2
W
Da Ji
15,970
591
138
5
0
523,043
0
W
Hou Yi
14,214
526
120
4
0
430,610
0
L
Medusa
9,273
343
33
1
0
284,853
3
L
Thor
9,924
368
28
1
0
338,505
1
L
Nemesis
12,321
456
78
3
0
391,068
7
W
Artemis
11,851
439
29
1
0
120,464
0
L
Ra
11,842
439
118
4
0
509,242
5
W
Mercury
14,974
555
168
6
0
527,917
0
L
Aphrodite
7,748
287
16
1
0
140,630
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role