Player Matchup

Ne Zha
Ne Zha
AzureDemon87
Ne Zha
Level 55
God Stats
65W - 50L
1,595 SR
Queue Stats
349W - 332L
1,390 Elo+
Solo
Ganesha
Ganesha
ChicoBetoneira
Ganesha
Level 26
God Stats
1W - 0L
1,634 SR
Queue Stats
3W - 6L
1,355 Elo+
Party 1
Sun Wukong
Sun Wukong
Lipostracos
Sun Wukong
Level 40
God Stats
4W - 5L
1,421 SR
Queue Stats
19W - 22L
1,306 Elo+
Party 1
Zeus
Zeus
NomePraQ
Zeus
Level 92
God Stats
3W - 0L
1,424 SR
Queue Stats
24W - 29L
1,204 Elo+
Party 1
Skadi
Skadi
Verenfels
Skadi
Level 100
God Stats
1W - 2L
1,530 SR
Queue Stats
13W - 20L
1,256 Elo+
Party 1
Team Averages
Level 63
1,521 SR
1,302 Elo+

VS

Team Averages
Level 88
1,592 SR
1,503 Elo+
Gilgamesh
Gilgamesh
 
Gilgamesh
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artemis
Artemis
MaximianoSmite
Artemis
Level 100
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Aphrodite
Aphrodite
MoldyCoder050
Aphrodite
Level 34
God Stats
5W - 7L
1,707 SR
Queue Stats
21W - 21L
1,467 Elo+
Solo
Bastet
Bastet
S2Dark_SlayerS2
Bastet
Level 81
God Stats
17W - 10L
1,752 SR
Queue Stats
817W - 864L
1,546 Elo+
Solo
Zeus
Zeus
magaiver451
Zeus
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
11
2 / 4 / 3
6,533
594
4,846
9,184
2,907
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

8
0 / 0 / 4
5,826
530
2,259
5,012
2,250
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Sun Wukong
Lipostracos
Sun Wukong
12
3 / 2 / 1
7,040
640
5,187
8,515
4,245
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Zeus
11
8 / 1 / 1
7,033
639
6,655
4,812
1,307
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Skadi
Verenfels
Skadi
9
2 / 1 / 3
5,516
501
2,997
4,831
1,115
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
12
4 / 4 / 1
7,117
647
9,406
10,207
3,796
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Cudgel

Cudgel

+10
Physical Power
+50
Health

7
0 / 1 / 1
4,592
417
3,849
4,241
1,173
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Aphrodite
MoldyCoder050
Aphrodite
9
0 / 1 / 1
5,648
513
991
3,327
1,227
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

10
3 / 4 / 1
6,171
561
4,118
7,475
2,000
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

9
1 / 5 / 1
5,566
506
3,749
4,637
797
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
13
15
Kills
8
8
Deaths
15
12
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
 
Gilgamesh
4
4
1
1.13
W
Ne Zha
2
4
3
0.88
W
0
0
4
2
W
Sun Wukong
Lipostracos
Sun Wukong
3
2
1
1.75
L
0
1
1
0.5
L
Aphrodite
MoldyCoder050
Aphrodite
0
1
1
0.5
W
Zeus
8
1
1
8.5
L
3
4
1
0.88
W
Skadi
Verenfels
Skadi
2
1
3
3.5
L
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,944
Damage
22,113
32,354
Taken
29,887
11,824
Mitigated
8,993
9,369
Healing
8,875
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
 
Gilgamesh
9,406
2,995
0
2,222
10,207
3,796
0
1,962
8,187
0
42,744
W
Ne Zha
4,846
1,744
0
2,938
9,184
2,907
0
1,085
8,041
0
38,631
W
2,259
335
516
1,551
5,012
2,250
0
707
4,305
16,691
0
W
Sun Wukong
Lipostracos
Sun Wukong
5,187
1,188
0
1,769
8,515
4,245
0
0
8,515
0
38,406
L
3,849
1,405
0
1,034
4,241
1,173
0
1,334
2,825
0
21,033
L
Aphrodite
MoldyCoder050
Aphrodite
991
238
1,181
2,164
3,327
1,227
0
1,491
1,772
13,007
0
W
Zeus
6,655
871
0
1,287
4,812
1,307
204
1,348
3,328
23,799
0
L
4,118
1,659
0
1,726
7,475
2,000
0
1,312
6,029
0
21,887
W
Skadi
Verenfels
Skadi
2,997
635
480
828
4,831
1,115
396
1,390
3,425
0
20,681
L
3,749
104
0
548
4,637
797
287
2,251
2,160
20,995
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,948
Gold Earned
29,094
302
Minions Killed
263
0
Camps Cleared
0
1,111,593
Distance Traveled
994,415
13
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
7,117
647
85
8
0
195,205
0
W
Ne Zha
6,533
594
76
7
0
226,070
1
W
Ganesha
5,826
530
4
0
0
237,861
4
W
Sun Wukong
7,040
640
94
9
0
235,857
1
L
Artemis
4,592
417
47
4
0
150,288
1
L
Aphrodite
5,648
513
28
3
0
236,332
2
W
Zeus
7,033
639
67
6
0
201,683
3
L
Bastet
6,171
561
59
5
0
238,510
4
W
Skadi
5,516
501
61
6
0
210,122
4
L
Zeus
5,566
506
44
4
0
174,080
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role