Player Matchup

Gilgamesh
Gilgamesh
Denzefaradenze
Gilgamesh
Level 23
God Stats
3W - 0L
1,500 SR
Queue Stats
81W - 74L
1,345 Elo+
Party 4
Khepri
Khepri
Shikiro0
Khepri
Level 28
God Stats
8W - 7L
1,683 SR
Queue Stats
40W - 31L
1,138 Elo+
Solo
Mulan
Mulan
Sssaaaauuuuron
Mulan
Level 89
God Stats
6W - 1L
1,277 SR
Queue Stats
37W - 39L
1,168 Elo+
Party 3
Anubis
Anubis
eBuBeBrusa228
Anubis
Level 7
God Stats
12W - 8L
1,093 SR
Queue Stats
38W - 37L
1,175 Elo+
Party 3
Hachiman
Hachiman
tor383
Hachiman
Level 27
God Stats
32W - 27L
1,430 SR
Queue Stats
126W - 111L
1,457 Elo+
Party 4
Team Averages
Level 35
1,397 SR
1,257 Elo+

VS

Team Averages
Level 32
1,448 SR
1,320 Elo+
Yemoja
Yemoja
Laouni
Yemoja
Level 28
God Stats
0W - 3L
1,216 SR
Queue Stats
218W - 246L
1,318 Elo+
Solo
Medusa
Medusa
Sy06
Medusa
Level 89
God Stats
0W - 2L
1,262 SR
Queue Stats
70W - 78L
1,187 Elo+
Party 1
Loki
Loki
eliotiwnl
Loki
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
1,114 Elo+
Party 1
Ares
Ares
lucifersan0
Ares
Level 16
God Stats
0W - 2L
1,500 SR
Queue Stats
4W - 12L
1,555 Elo+
Party 2
Hel
Hel
pukilow
Hel
Level 25
God Stats
7W - 6L
1,765 SR
Queue Stats
137W - 149L
1,425 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Denzefaradenze
Gilgamesh
20
12 / 6 / 15
15,057
1,076
30,233
26,255
16,742
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Khepri
Shikiro0
Khepri
20
5 / 2 / 30
14,783
1,056
16,647
15,296
24,549
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

20
13 / 3 / 20
16,487
1,178
28,652
19,294
12,766
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

20
3 / 3 / 29
13,898
993
30,314
18,934
13,063
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Hachiman
tor383
Hachiman
20
12 / 1 / 19
16,197
1,157
44,513
17,833
10,576
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Team 1 Tickets

114

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Laouni
Yemoja
20
2 / 8 / 12
14,410
1,029
16,112
36,179
22,514
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Medusa
Sy06
Medusa
20
4 / 8 / 9
14,081
1,006
37,227
32,950
17,228
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Loki
18
3 / 9 / 8
12,900
921
11,708
19,512
7,812
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

19
1 / 11 / 12
12,791
914
11,016
38,757
52,649
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hel
20
5 / 9 / 8
14,446
1,032
17,452
30,575
22,615
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

158
Kill Participation
64
45
Kills
15
15
Deaths
45
113
Assists
49
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
Denzefaradenze
Gilgamesh
12
6
15
3.25
L
Yemoja
Laouni
Yemoja
2
8
12
1
W
Khepri
Shikiro0
Khepri
5
2
30
10
W
13
3
20
7.67
L
Medusa
Sy06
Medusa
4
8
9
1.06
W
3
3
29
5.83
L
Loki
3
9
8
0.78
L
1
11
12
0.64
L
Hel
5
9
8
1
W
Hachiman
tor383
Hachiman
12
1
19
21.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

150,359
Damage
93,515
97,612
Taken
157,973
77,696
Mitigated
122,818
24,247
Healing
43,165
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
Denzefaradenze
Gilgamesh
30,233
15,238
779
2,491
26,255
16,742
0
10,731
15,524
0
51,933
L
Yemoja
Laouni
Yemoja
16,112
4,075
5,596
466
36,179
22,514
0
12,811
23,368
47,056
0
W
Khepri
Shikiro0
Khepri
16,647
1,051
0
117
15,296
24,549
0
10,430
4,866
27,844
0
W
28,652
5,100
1,640
3,662
19,294
12,766
0
9,209
10,085
812
48,547
L
Medusa
Sy06
Medusa
37,227
18,748
1,337
7,378
32,950
17,228
0
8,468
24,482
0
87,125
W
30,314
1,418
0
6,428
18,934
13,063
0
8,584
10,350
47,379
0
L
Loki
11,708
4,269
0
0
19,512
7,812
0
3,868
15,644
0
21,368
L
11,016
1,341
0
0
38,757
52,649
0
11,831
26,926
19,750
0
L
Hel
17,452
1,852
17,233
11,155
30,575
22,615
0
10,774
19,801
38,824
0
W
Hachiman
tor383
Hachiman
44,513
26,488
773
8,357
17,833
10,576
0
5,626
12,207
0
87,981

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

76,422
Gold Earned
68,628
256
Minions Killed
269
12
Camps Cleared
3
1,420,815
Distance Traveled
1,367,077
8
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
15,057
1,076
32
2
2
299,199
0
L
Yemoja
14,410
1,029
62
4
1
265,773
1
W
Khepri
14,783
1,056
17
1
2
300,023
3
W
Mulan
16,487
1,178
43
3
4
299,826
1
L
Medusa
14,081
1,006
118
8
1
252,593
0
W
Anubis
13,898
993
47
3
1
254,558
3
L
Loki
12,900
921
6
0
0
307,904
1
L
Ares
12,791
914
10
1
0
251,720
0
L
Hel
14,446
1,032
73
5
1
289,087
0
W
Hachiman
16,197
1,157
117
8
3
267,209
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role