Player Matchup

Chang'e
Chang'e
Gold V
Gsix
Chang'e
Gold V
Level 127
God Stats
3W - 1L
1,500 SR
Queue Stats
235W - 216L
1,541 MMR
Solo
Camazotz
Camazotz
Gold II
NotSpany
Camazotz
Gold II
Level 146
God Stats
6W - 4L
1,575 SR
Queue Stats
323W - 323L
1,585 MMR
Solo
Guan Yu
Guan Yu
Silver I
Oliver626
Guan Yu
Silver I
Level 114
God Stats
3W - 1L
1,801 SR
Queue Stats
6W - 2L
1,588 MMR
Party 1
Ymir
Ymir
Gold III
Ossenworst
Ymir
Gold III
Level 69
God Stats
9W - 7L
1,482 SR
Queue Stats
71W - 64L
1,576 MMR
Solo
Jing Wei
Jing Wei
Silver I
tomczo21
Jing Wei
Silver I
Level 130
God Stats
6W - 1L
1,740 SR
Queue Stats
13W - 10L
1,588 MMR
Party 1
Team Averages
Gold IV
Gold IV
Average Tier
Level 117
1,619 SR
1,576 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 93
1,649 SR
1,575 MMR
Izanami
Izanami
Gold II
BoomByeBye
Izanami
Gold II
Level 151
God Stats
5W - 3L
1,923 SR
Queue Stats
183W - 175L
1,590 MMR
Solo
Thor
Thor
Silver I
CarryingAdri
Thor
Silver I
Level 34
God Stats
1W - 1L
1,500 SR
Queue Stats
12W - 5L
1,597 MMR
Solo
Ares
Ares
Gold II
ELSSSID
Ares
Gold II
Level 48
God Stats
4W - 2L
1,452 SR
Queue Stats
177W - 188L
1,554 MMR
Solo
Nox
Nox
Gold III
KapsL00K
Nox
Gold III
Level 127
God Stats
0W - 1L
1,738 SR
Queue Stats
274W - 275L
1,604 MMR
Solo
Achilles
Achilles
Gold IV
RandoMcGee
Achilles
Gold IV
Level 105
God Stats
1W - 3L
1,634 SR
Queue Stats
146W - 161L
1,529 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Gsix
Chang'e
20
10 / 3 / 15
16,191
623
27,582
21,355
8,686
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Camazotz
NotSpany
Camazotz
20
13 / 4 / 14
15,813
608
22,422
32,251
21,335
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Guan Yu
Oliver626
Guan Yu
20
7 / 5 / 12
14,405
554
14,939
27,575
33,900
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

19
6 / 3 / 25
14,711
566
12,309
29,397
37,004
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Jing Wei
tomczo21
Jing Wei
20
12 / 3 / 10
17,382
669
20,629
24,918
8,265
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Bans
AthenaTsukuyomiSetGilgameshTiamat

VS

Bans
ApolloKhepriSobekPeleKing Arthur
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
BoomByeBye
Izanami
18
1 / 12 / 5
12,031
463
22,268
24,050
10,716
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

20
5 / 9 / 7
13,539
521
17,068
26,053
10,864
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Ares
ELSSSID
Ares
15
2 / 11 / 9
11,018
424
15,977
27,181
25,360
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

18
4 / 8 / 5
11,856
456
14,872
18,444
7,568
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Achilles
RandoMcGee
Achilles
20
6 / 8 / 3
13,816
531
20,678
28,887
33,828
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

124
Kill Participation
47
48
Kills
18
18
Deaths
48
76
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Izanami
BoomByeBye
Izanami
1
12
5
0.29
L
5
9
7
0.94
L
Ares
ELSSSID
Ares
2
11
9
0.59
W
Chang'e
Gsix
Chang'e
10
3
15
5.83
L
4
8
5
0.81
W
Camazotz
NotSpany
Camazotz
13
4
14
5
W
Guan Yu
Oliver626
Guan Yu
7
5
12
2.6
W
6
3
25
6.17
L
Achilles
RandoMcGee
Achilles
6
8
3
0.94
W
Jing Wei
tomczo21
Jing Wei
12
3
10
5.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

97,881
Damage
90,863
135,496
Taken
124,615
109,190
Mitigated
88,336
67,072
Healing
19,181
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
BoomByeBye
Izanami
22,268
13,540
0
4,159
24,050
10,716
1,739
4,962
18,930
0
105,126
L
17,068
4,779
0
5,735
26,053
10,864
4,648
7,305
18,422
0
104,918
L
Ares
ELSSSID
Ares
15,977
491
0
1,748
27,181
25,360
0
8,108
18,644
40,136
0
W
Chang'e
Gsix
Chang'e
27,582
1,703
9,013
11,083
21,355
8,686
1,024
7,536
13,819
125,132
0
L
14,872
1,669
0
1,620
18,444
7,568
252
9,647
8,459
72,863
0
W
Camazotz
NotSpany
Camazotz
22,422
8,052
0
13,479
32,251
21,335
1,741
7,362
24,889
0
120,017
W
Guan Yu
Oliver626
Guan Yu
14,939
2,145
2,592
10,306
27,575
33,900
3,051
8,395
19,180
0
65,368
W
12,309
1,647
0
5,466
29,397
37,004
1,042
8,225
21,172
37,838
0
L
Achilles
RandoMcGee
Achilles
20,678
4,859
0
5,919
28,887
33,828
0
8,941
18,799
1,499
76,046
W
Jing Wei
tomczo21
Jing Wei
20,629
17,755
0
15,133
24,918
8,265
7,716
4,438
20,320
0
131,354

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

78,502
Gold Earned
62,260
678
Minions Killed
571
0
Camps Cleared
0
2,575,718
Distance Traveled
2,156,080
34
Wards Purchased
30
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
12,031
463
145
6
0
401,685
10
L
Thor
13,539
521
161
6
0
433,617
9
L
Ares
11,018
424
38
1
0
444,549
8
W
Chang'e
16,191
623
191
7
0
508,685
7
L
Nox
11,856
456
108
4
0
416,826
1
W
Camazotz
15,813
608
144
6
0
547,892
4
W
Guan Yu
14,405
554
101
4
0
488,820
6
W
Ymir
14,711
566
34
1
0
517,655
5
L
Achilles
13,816
531
119
5
0
459,403
2
W
Jing Wei
17,382
669
208
8
0
512,666
12

Distance Traveled

Minion Kills by Role

Gold Earned by Role