Player Matchup

Poseidon
Poseidon
BigBillFisher
Poseidon
Level 44
God Stats
6W - 7L
1,541 SR
Queue Stats
442W - 468L
1,449 Elo+
Party 1
Apollo
Apollo
DopeChops
Apollo
Level 38
God Stats
8W - 9L
1,585 SR
Queue Stats
196W - 204L
1,426 Elo+
Party 1
Loki
Loki
OmarukiHitomi
Loki
Level 62
God Stats
8W - 18L
1,373 SR
Queue Stats
221W - 389L
1,215 Elo+
Party 3
Bellona
Bellona
TheYeetBoy
Bellona
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
50W - 47L
1,697 Elo+
Party 1
Geb
Geb
rosamatt3659
Geb
Level 26
God Stats
6W - 5L
1,720 SR
Queue Stats
29W - 78L
1,169 Elo+
Party 3
Team Averages
Level 37
1,544 SR
1,391 Elo+

VS

Team Averages
Level 60
1,516 SR
1,488 Elo+
Sun Wukong
Sun Wukong
Guaac
Sun Wukong
Level 76
God Stats
4W - 2L
1,426 SR
Queue Stats
74W - 54L
1,497 Elo+
Party 2
Athena
Athena
HDllamaZ
Athena
Level 83
God Stats
1W - 1L
1,500 SR
Queue Stats
60W - 45L
1,553 Elo+
Party 2
Janus
Janus
Kalsuru
Janus
Level 69
God Stats
5W - 5L
1,636 SR
Queue Stats
88W - 67L
1,488 Elo+
Party 2
Cthulhu
Cthulhu
KimTrouble5424
Cthulhu
Level 41
God Stats
38W - 27L
1,601 SR
Queue Stats
557W - 591L
1,411 Elo+
Solo
Neith
Neith
WillyWonter
Neith
Level 29
God Stats
11W - 14L
1,419 SR
Queue Stats
82W - 72L
1,490 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
BigBillFisher
Poseidon
14
2 / 4 / 0
8,171
511
3,550
8,544
3,201
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Apollo
DopeChops
Apollo
11
1 / 3 / 0
6,765
423
3,065
9,526
2,985
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
0 / 8 / 0
6,547
409
4,022
15,330
4,465
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Bellona
TheYeetBoy
Bellona
14
2 / 5 / 1
8,435
527
7,930
12,092
9,436
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

9
0 / 5 / 0
5,651
353
2,196
12,317
5,254
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Guaac
Sun Wukong
16
5 / 2 / 5
9,417
589
9,585
10,551
10,221
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Athena
HDllamaZ
Athena
15
7 / 1 / 3
9,070
567
6,288
9,833
4,393
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Janus
Kalsuru
Janus
16
5 / 2 / 3
10,043
628
8,902
6,786
2,198
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
3 / 1 / 8
8,530
533
9,220
8,762
6,418
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

14
5 / 0 / 4
8,306
519
8,836
7,221
2,687
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
48
5
Kills
25
25
Deaths
6
1
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Poseidon
BigBillFisher
Poseidon
2
4
0
0.5
L
Apollo
DopeChops
Apollo
1
3
0
0.33
W
Sun Wukong
Guaac
Sun Wukong
5
2
5
3.75
W
Athena
HDllamaZ
Athena
7
1
3
8.5
W
Janus
Kalsuru
Janus
5
2
3
3.25
W
3
1
8
7
L
0
8
0
0
L
Bellona
TheYeetBoy
Bellona
2
5
1
0.5
W
5
0
4
7
L
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,763
Damage
42,831
57,809
Taken
43,153
25,341
Mitigated
25,917
13,373
Healing
14,789
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Poseidon
BigBillFisher
Poseidon
3,550
350
0
1,710
8,544
3,201
754
7,343
861
50,785
0
L
Apollo
DopeChops
Apollo
3,065
1,465
0
1,693
9,526
2,985
378
3,744
5,740
0
33,826
W
Sun Wukong
Guaac
Sun Wukong
9,585
2,188
0
2,288
10,551
10,221
1,816
0
10,551
0
55,400
W
Athena
HDllamaZ
Athena
6,288
1,353
0
5,152
9,833
4,393
21
536
9,219
55,484
0
W
Janus
Kalsuru
Janus
8,902
893
0
591
6,786
2,198
0
2,532
4,096
68,546
0
W
9,220
299
240
2,967
8,762
6,418
0
1,634
7,086
38,296
0
L
4,022
1,314
111
5,594
15,330
4,465
0
4,065
11,211
0
36,379
L
Bellona
TheYeetBoy
Bellona
7,930
3,749
0
2,107
12,092
9,436
0
3,156
8,840
0
54,362
W
8,836
5,760
0
3,551
7,221
2,687
323
766
6,455
0
59,328
L
2,196
363
810
1,348
12,317
5,254
124
5,506
6,747
13,356
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,569
Gold Earned
45,366
374
Minions Killed
523
0
Camps Cleared
0
1,543,549
Distance Traveled
1,638,523
6
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Poseidon
8,171
511
103
6
0
325,867
2
L
Apollo
6,765
423
71
4
0
288,865
0
W
Sun Wukong
9,417
589
104
7
0
319,292
5
W
Athena
9,070
567
103
6
0
389,335
5
W
Janus
10,043
628
148
9
0
302,919
3
W
Cthulhu
8,530
533
55
3
0
345,599
7
L
Loki
6,547
409
60
4
0
322,804
0
L
Bellona
8,435
527
128
8
0
306,953
4
W
Neith
8,306
519
113
7
0
281,378
5
L
Geb
5,651
353
12
1
0
299,060
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role