Player Matchup

Fafnir
Fafnir
RedAgenda803063
Fafnir
Level 29
God Stats
3W - 2L
1,749 SR
Queue Stats
60W - 47L
1,515 Elo+
Solo
Izanami
Izanami
XXIZ_Regio04
Izanami
Level 20
God Stats
0W - 3L
1,201 SR
Queue Stats
22W - 55L
1,148 Elo+
Party 1
Pele
Pele
XXlZ_xFran12-_-
Pele
Level 7
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 7L
1,500 Elo+
Party 1
Team Averages
Level 19
1,483 SR
1,388 Elo+

VS

Team Averages
Level 30
1,249 SR
1,279 Elo+
Erlang Shen
Erlang Shen
Eventhorizon000
Erlang Shen
Level 58
God Stats
6W - 11L
1,067 SR
Queue Stats
58W - 73L
1,362 Elo+
Solo
Pele
Pele
LickrG00 ch
Pele
Level 15
God Stats
3W - 7L
1,244 SR
Queue Stats
24W - 40L
1,235 Elo+
Solo
Chaac
Chaac
imanolpro98
Chaac
Level 17
God Stats
26W - 24L
1,437 SR
Queue Stats
55W - 62L
1,241 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 5 / 3
9,770
611
3,802
18,954
23,636
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Izanami
XXIZ_Regio04
Izanami
13
3 / 13 / 2
10,554
660
10,897
16,509
6,136
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

12
3 / 15 / 2
10,070
629
9,587
18,925
7,303
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
Eventhorizon000
Erlang Shen
16
16 / 4 / 15
13,140
821
16,783
17,395
9,892
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

16
12 / 1 / 16
12,612
788
14,891
10,682
4,093
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

14
5 / 3 / 24
11,432
715
16,274
14,537
16,860
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
88
6
Kills
33
33
Deaths
8
7
Assists
55
Player
Kills
Deaths
Assists
KDA
W
Erlang Shen
Eventhorizon000
Erlang Shen
16
4
15
5.88
W
12
1
16
20
L
0
5
3
0.3
L
Izanami
XXIZ_Regio04
Izanami
3
13
2
0.31
L
3
15
2
0.27
W
5
3
24
5.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,286
Damage
47,948
54,388
Taken
42,614
37,075
Mitigated
30,845
6,861
Healing
17,450
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Erlang Shen
Eventhorizon000
Erlang Shen
16,783
9,036
991
7,738
17,395
9,892
1,454
1,442
15,953
0
47,750
W
14,891
3,464
0
4,104
10,682
4,093
358
1,093
9,589
0
47,345
L
3,802
1,127
0
4,108
18,954
23,636
0
0
18,954
13,996
0
L
Izanami
XXIZ_Regio04
Izanami
10,897
8,641
555
522
16,509
6,136
0
0
16,509
0
38,994
L
9,587
3,047
0
1,676
18,925
7,303
0
0
18,925
0
21,640
W
16,274
1,367
0
4,617
14,537
16,860
365
1,319
13,218
0
38,787

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,394
Gold Earned
37,184
95
Minions Killed
145
0
Camps Cleared
0
714,670
Distance Traveled
924,964
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Erlang Shen
13,140
821
57
4
0
309,238
0
W
Pele
12,612
788
55
3
0
325,081
3
L
Fafnir
9,770
611
23
1
0
241,170
0
L
Izanami
10,554
660
54
3
0
214,776
0
L
Pele
10,070
629
18
1
0
258,724
0
W
Chaac
11,432
715
33
2
0
290,645
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role