Player Matchup

Zeus
Zeus
Narkomiust
Zeus
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 8L
1,455 Elo+
Party 2
Sylvanus
Sylvanus
Serge12Gamer
Sylvanus
Level 43
God Stats
1W - 0L
1,734 SR
Queue Stats
6W - 12L
1,331 Elo+
Party 2
Chiron
Chiron
dada3101
Chiron
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
7W - 8L
1,455 Elo+
Party 2
Team Averages
Level 26
1,578 SR
1,414 Elo+

VS

Team Averages
Level 35
1,571 SR
1,398 Elo+
Bacchus
Bacchus
BigShprot
Bacchus
Level 23
God Stats
13W - 11L
1,609 SR
Queue Stats
16W - 21L
1,431 Elo+
Party 1
Odin
Odin
JazcroneR
Odin
Level 56
God Stats
0W - 2L
1,500 SR
Queue Stats
16W - 20L
1,420 Elo+
Party 1
Nu Wa
Nu Wa
TakiPtak
Nu Wa
Level 25
God Stats
6W - 6L
1,604 SR
Queue Stats
14W - 22L
1,342 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 3 / 12
9,898
707
9,017
8,550
3,699
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sylvanus
Serge12Gamer
Sylvanus
14
9 / 1 / 12
11,693
835
7,657
18,013
21,900
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Chiron
dada3101
Chiron
14
11 / 3 / 12
11,477
820
16,405
13,643
6,111
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
BigShprot
Bacchus
11
2 / 6 / 4
9,213
658
7,034
12,535
13,213
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Odin
12
3 / 9 / 4
10,133
724
9,096
12,528
4,024
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Nu Wa
TakiPtak
Nu Wa
12
2 / 8 / 3
9,350
668
8,616
12,838
3,185
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
18
23
Kills
7
7
Deaths
23
36
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Bacchus
BigShprot
Bacchus
2
6
4
0.67
L
Odin
3
9
4
0.56
W
3
3
12
3
W
Sylvanus
Serge12Gamer
Sylvanus
9
1
12
15
L
Nu Wa
TakiPtak
Nu Wa
2
8
3
0.44
W
Chiron
dada3101
Chiron
11
3
12
5.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,079
Damage
24,746
40,206
Taken
37,901
31,710
Mitigated
20,422
18,627
Healing
2,908
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
BigShprot
Bacchus
7,034
707
0
0
12,535
13,213
0
5,379
7,156
15,101
0
L
Odin
9,096
2,492
819
1,012
12,528
4,024
0
5,973
6,555
0
39,361
W
9,017
686
0
1,130
8,550
3,699
1,034
4,106
4,444
48,333
0
W
Sylvanus
Serge12Gamer
Sylvanus
7,657
2,283
3,548
9,179
18,013
21,900
703
7,337
10,676
22,622
0
L
Nu Wa
TakiPtak
Nu Wa
8,616
2,190
0
1,077
12,838
3,185
0
5,360
7,478
31,737
0
W
Chiron
dada3101
Chiron
16,405
6,963
919
3,851
13,643
6,111
1,540
4,741
8,902
0
47,310

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,068
Gold Earned
28,696
157
Minions Killed
119
0
Camps Cleared
0
715,551
Distance Traveled
695,512
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
9,213
658
14
1
0
244,274
0
L
Odin
10,133
724
51
4
0
224,917
2
W
Zeus
9,898
707
85
6
0
220,759
0
W
Sylvanus
11,693
835
28
2
0
233,417
1
L
Nu Wa
9,350
668
54
4
0
226,321
1
W
Chiron
11,477
820
44
3
0
261,375
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role