Player Matchup

Pele
Pele
JoéTheMaster
Pele
Level 38
God Stats
9W - 11L
1,532 SR
Queue Stats
44W - 49L
1,430 Elo+
Party 2
Izanami
Izanami
NTEMMUNDIAL
Izanami
Level 21
God Stats
12W - 8L
1,632 SR
Queue Stats
32W - 34L
1,452 Elo+
Party 2
Gilgamesh
Gilgamesh
Pedrocsy
Gilgamesh
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 29L
1,506 Elo+
Party 2
Sylvanus
Sylvanus
WarGeo
Sylvanus
Level 27
God Stats
11W - 11L
1,584 SR
Queue Stats
41W - 33L
1,523 Elo+
Party 2
Anubis
Anubis
iSipz
Anubis
Level 8
God Stats
1W - 1L
1,500 SR
Queue Stats
16W - 19L
1,512 Elo+
Party 2
Team Averages
Level 24
1,550 SR
1,484 Elo+

VS

Team Averages
Level 21
1,520 SR
1,569 Elo+
Ra
Ra
BaroonHaroon
Ra
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 7L
1,696 Elo+
Party 1
Zhong Kui
Zhong Kui
ColeW-07
Zhong Kui
Level 29
God Stats
10W - 9L
1,494 SR
Queue Stats
590W - 544L
1,461 Elo+
Party 3
Neith
Neith
FiishDinho
Neith
Level 16
God Stats
5W - 3L
1,721 SR
Queue Stats
125W - 130L
1,521 Elo+
Party 3
Ullr
Ullr
MonkeyDNarutoKun
Ullr
Level 5
God Stats
1W - 2L
1,500 SR
Queue Stats
33W - 26L
1,712 Elo+
Solo
Chaac
Chaac
NoFairFights
Chaac
Level 28
God Stats
3W - 3L
1,386 SR
Queue Stats
77W - 75L
1,453 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 9 / 2
8,713
415
6,058
19,278
5,842
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Izanami
NTEMMUNDIAL
Izanami
16
2 / 3 / 2
9,628
458
3,818
12,990
5,627
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Gilgamesh
Pedrocsy
Gilgamesh
13
0 / 13 / 4
8,636
411
3,295
19,149
9,853
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Sylvanus
WarGeo
Sylvanus
12
0 / 10 / 2
7,969
379
7,374
19,150
17,731
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Anubis
iSipz
Anubis
18
7 / 5 / 1
11,431
544
14,895
18,105
7,745
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
7 / 2 / 17
11,085
528
13,380
11,316
7,953
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Talisman

Talisman

+75
Health
+15
Magical Protection

Zhong Kui
ColeW-07
Zhong Kui
18
5 / 3 / 10
11,771
561
16,587
14,614
10,380
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Neith
18
7 / 1 / 7
11,450
545
9,684
10,681
4,059
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

18
13 / 1 / 6
12,084
575
13,310
15,859
12,425
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

19
8 / 2 / 16
12,459
593
20,647
18,486
9,479
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
96
9
Kills
40
40
Deaths
9
11
Assists
56
Player
Kills
Deaths
Assists
KDA
W
7
2
17
7.75
W
Zhong Kui
ColeW-07
Zhong Kui
5
3
10
3.33
W
Neith
7
1
7
10.5
L
0
9
2
0.11
W
13
1
6
16
L
Izanami
NTEMMUNDIAL
Izanami
2
3
2
1
W
8
2
16
8
L
Gilgamesh
Pedrocsy
Gilgamesh
0
13
4
0.15
L
Sylvanus
WarGeo
Sylvanus
0
10
2
0.1
L
Anubis
iSipz
Anubis
7
5
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,440
Damage
73,608
88,672
Taken
70,956
46,798
Mitigated
44,296
16,849
Healing
31,217
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,380
2,480
2,675
4,987
11,316
7,953
414
2,953
8,363
60,065
0
W
Zhong Kui
ColeW-07
Zhong Kui
16,587
2,205
0
6,896
14,614
10,380
1,883
5,608
9,006
74,171
0
W
Neith
9,684
6,379
0
6,353
10,681
4,059
2,501
2,589
8,092
0
71,370
L
6,058
1,519
0
4,257
19,278
5,842
746
4,631
14,475
0
54,616
W
13,310
8,444
0
3,693
15,859
12,425
6,997
4,880
10,979
0
68,413
L
Izanami
NTEMMUNDIAL
Izanami
3,818
1,767
0
996
12,990
5,627
732
4,441
8,443
0
60,423
W
20,647
4,805
0
6,613
18,486
9,479
555
6,014
12,472
0
97,937
L
Gilgamesh
Pedrocsy
Gilgamesh
3,295
1,136
0
213
19,149
9,853
0
4,421
14,652
0
30,335
L
Sylvanus
WarGeo
Sylvanus
7,374
1,124
800
2,497
19,150
17,731
416
8,072
10,918
23,190
3,388
L
Anubis
iSipz
Anubis
14,895
867
0
8,086
18,105
7,745
0
7,395
10,217
67,370
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,377
Gold Earned
58,849
440
Minions Killed
588
0
Camps Cleared
0
1,758,947
Distance Traveled
2,004,871
8
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
11,085
528
90
4
0
421,694
5
W
Zhong Kui
11,771
561
122
6
0
374,331
0
W
Neith
11,450
545
125
6
0
372,373
0
L
Pele
8,713
415
97
5
0
398,448
0
W
Ullr
12,084
575
107
5
0
395,544
3
L
Izanami
9,628
458
139
7
0
405,652
0
W
Chaac
12,459
593
144
7
0
440,929
2
L
Gilgamesh
8,636
411
44
2
0
328,400
1
L
Sylvanus
7,969
379
37
2
0
324,873
3
L
Anubis
11,431
544
123
6
0
301,574
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role