Player Matchup

Terra
Terra
ApathyAndy
Terra
Level 106
God Stats
17W - 9L
1,623 SR
Queue Stats
213W - 191L
1,516 Elo+
Party 3
Hercules
Hercules
Jslump16
Hercules
Level 106
God Stats
19W - 16L
1,500 SR
Queue Stats
311W - 283L
1,447 Elo+
Party 1
Ratatoskr
Ratatoskr
Megtheegg15
Ratatoskr
Level 48
God Stats
18W - 14L
1,490 SR
Queue Stats
310W - 307L
1,404 Elo+
Party 1
Apollo
Apollo
SwiftCosmic-
Apollo
Level 29
God Stats
14W - 8L
1,586 SR
Queue Stats
29W - 22L
1,442 Elo+
Party 3
Sol
Sol
iamlegiontv
Sol
Level 27
God Stats
30W - 20L
1,408 SR
Queue Stats
72W - 64L
1,583 Elo+
Party 1
Team Averages
Level 63
1,521 SR
1,479 Elo+

VS

Team Averages
Level 52
1,514 SR
1,420 Elo+
Arachne
Arachne
DirtyDillPickIe
Arachne
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
349W - 345L
1,447 Elo+
Party 2
Artio
Artio
EarlWetSocks
Artio
Level 86
God Stats
74W - 64L
1,548 SR
Queue Stats
559W - 552L
1,458 Elo+
Party 2
Hachiman
Hachiman
HangtimeReaper
Hachiman
Level 64
God Stats
31W - 32L
1,625 SR
Queue Stats
289W - 280L
1,489 Elo+
Party 2
Sun Wukong
Sun Wukong
RRawz-
Sun Wukong
Level 24
God Stats
19W - 23L
1,393 SR
Queue Stats
68W - 71L
1,396 Elo+
Party 2
Merlin
Merlin
Waitedcoot
Merlin
Level 38
God Stats
1W - 2L
1,506 SR
Queue Stats
40W - 53L
1,311 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
11
0 / 1 / 3
6,082
468
4,163
7,898
4,372
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Hercules
Jslump16
Hercules
15
6 / 1 / 0
8,685
668
6,602
9,548
4,760
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ratatoskr
Megtheegg15
Ratatoskr
10
1 / 2 / 4
6,182
476
2,474
6,237
2,084
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Apollo
11
1 / 1 / 2
6,373
490
4,747
6,932
1,896
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

13
5 / 0 / 4
8,060
620
10,192
8,405
2,853
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 2 / 0
6,292
484
2,823
10,003
3,393
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

9
0 / 1 / 1
6,211
478
4,291
7,890
3,324
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Hachiman
11
1 / 1 / 0
6,279
483
6,900
7,753
2,147
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Sun Wukong
RRawz-
Sun Wukong
11
1 / 3 / 0
6,365
490
5,505
6,992
3,420
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Merlin
Waitedcoot
Merlin
10
0 / 6 / 1
6,333
487
4,942
9,776
3,426
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
6
13
Kills
4
5
Deaths
13
13
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Terra
0
1
3
1.5
L
2
2
0
1
L
0
1
1
0.5
L
Hachiman
1
1
0
1
W
Hercules
Jslump16
Hercules
6
1
0
6
W
Ratatoskr
Megtheegg15
Ratatoskr
1
2
4
1.5
L
Sun Wukong
RRawz-
Sun Wukong
1
3
0
0.33
W
Apollo
1
1
2
2
L
Merlin
Waitedcoot
Merlin
0
6
1
0.08
W
5
0
4
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,178
Damage
24,461
39,020
Taken
42,414
15,965
Mitigated
15,710
16,648
Healing
13,873
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Terra
4,163
145
1,338
2,806
7,898
4,372
54
1,832
6,066
23,964
0
L
2,823
1,783
0
2,851
10,003
3,393
0
2,848
7,155
0
31,078
L
4,291
349
714
2,292
7,890
3,324
0
3,180
4,710
18,953
0
L
Hachiman
6,900
3,081
0
3,456
7,753
2,147
0
2,800
4,953
0
39,377
W
Hercules
Jslump16
Hercules
6,602
2,091
0
4,061
9,548
4,760
308
472
9,076
0
49,622
W
Ratatoskr
Megtheegg15
Ratatoskr
2,474
527
0
833
6,237
2,084
426
1,942
4,295
0
24,509
L
Sun Wukong
RRawz-
Sun Wukong
5,505
763
0
1,702
6,992
3,420
0
0
6,992
0
28,393
W
Apollo
4,747
2,862
0
3,064
6,932
1,896
1,253
1,470
5,462
0
37,230
L
Merlin
Waitedcoot
Merlin
4,942
400
0
2,858
9,776
3,426
424
5,527
4,249
35,698
0
W
10,192
2,847
0
4,546
8,405
2,853
2,314
3,517
4,888
50,113
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,382
Gold Earned
31,480
410
Minions Killed
300
0
Camps Cleared
0
1,305,870
Distance Traveled
1,236,302
14
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Terra
6,082
468
40
3
0
305,314
5
L
Arachne
6,292
484
66
5
0
267,861
5
L
Artio
6,211
478
27
2
0
268,039
1
L
Hachiman
6,279
483
66
5
0
231,155
3
W
Hercules
8,685
668
127
10
0
251,414
2
W
Ratatoskr
6,182
476
53
4
0
270,811
3
L
Sun Wukong
6,365
490
60
5
0
276,997
0
W
Apollo
6,373
490
77
6
0
239,539
2
L
Merlin
6,333
487
81
6
0
192,250
2
W
Sol
8,060
620
113
9
0
238,792
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role