Player Matchup

Merlin
Merlin
BashfulPlane593
Merlin
Level 18
God Stats
2W - 3L
1,371 SR
Queue Stats
7W - 6L
1,398 Elo+
Solo
Anubis
Anubis
Elmalibu1
Anubis
Level 33
God Stats
12W - 11L
1,496 SR
Queue Stats
150W - 164L
1,513 Elo+
Party 1
Bakasura
Bakasura
KENNNOOOBBBIIII
Bakasura
Level 28
God Stats
13W - 14L
1,937 SR
Queue Stats
163W - 168L
1,492 Elo+
Party 1
Gilgamesh
Gilgamesh
tribal_walrus11
Gilgamesh
Level 28
God Stats
5W - 4L
1,548 SR
Queue Stats
70W - 73L
1,407 Elo+
Solo
Yemoja
Yemoja
yonnnks
Yemoja
Level 3
God Stats
24W - 28L
1,500 SR
Queue Stats
30W - 40L
1,500 Elo+
Solo
Team Averages
Level 22
1,570 SR
1,462 Elo+

VS

Team Averages
Level 31
1,557 SR
1,426 Elo+
Ne Zha
Ne Zha
ChileFake
Ne Zha
Level 104
God Stats
2W - 0L
1,500 SR
Queue Stats
34W - 34L
1,380 Elo+
Party 2
Anubis
Anubis
Gxel_03
Anubis
Level 11
God Stats
5W - 5L
1,595 SR
Queue Stats
10W - 14L
1,433 Elo+
Party 2
Artemis
Artemis
Rafael_LEM_BA
Artemis
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 0L
1,500 Elo+
Solo
King Arthur
King Arthur
Vesperal18
King Arthur
Level 10
God Stats
13W - 9L
1,597 SR
Queue Stats
68W - 49L
1,453 Elo+
Party 3
Ymir
Ymir
l CHRISTIAN x
Ymir
Level 28
God Stats
10W - 4L
1,596 SR
Queue Stats
120W - 134L
1,363 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 4 / 4
7,683
404
4,455
6,645
1,682
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Anubis
Elmalibu1
Anubis
16
10 / 5 / 3
10,528
554
18,817
17,208
7,238
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Bakasura
18
11 / 5 / 2
10,808
569
14,534
17,288
8,652
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Gilgamesh
tribal_walrus11
Gilgamesh
13
0 / 6 / 0
7,854
413
4,123
11,343
5,214
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Yemoja
yonnnks
Yemoja
12
1 / 4 / 0
7,844
413
2,486
9,052
6,081
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
ChileFake
Ne Zha
17
6 / 5 / 7
10,510
553
13,544
16,297
4,555
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Anubis
Gxel_03
Anubis
14
3 / 10 / 3
9,277
488
11,453
15,321
5,072
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Artemis
8
0 / 7 / 0
6,287
331
285
5,730
1,259
Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

King Arthur
Vesperal18
King Arthur
19
12 / 0 / 1
11,719
617
14,190
16,582
12,098
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

16
3 / 2 / 2
9,035
476
4,045
11,952
11,096
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
37
23
Kills
24
24
Deaths
24
9
Assists
13
Player
Kills
Deaths
Assists
KDA
L
1
4
4
0.75
W
Ne Zha
ChileFake
Ne Zha
6
5
7
1.9
L
Anubis
Elmalibu1
Anubis
10
5
3
2.3
W
Anubis
Gxel_03
Anubis
3
10
3
0.45
L
Bakasura
11
5
2
2.4
W
Artemis
0
7
0
0
W
King Arthur
Vesperal18
King Arthur
12
0
1
12.5
W
3
2
2
2
L
Gilgamesh
tribal_walrus11
Gilgamesh
0
6
0
0
L
Yemoja
yonnnks
Yemoja
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,415
Damage
43,517
61,536
Taken
65,882
28,867
Mitigated
34,080
13,374
Healing
15,625
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,455
241
0
0
6,645
1,682
436
1,039
5,606
36,480
0
W
Ne Zha
ChileFake
Ne Zha
13,544
7,459
0
4,061
16,297
4,555
417
5,035
10,682
0
74,877
L
Anubis
Elmalibu1
Anubis
18,817
792
0
6,588
17,208
7,238
726
6,561
10,647
66,879
0
W
Anubis
Gxel_03
Anubis
11,453
670
0
4,253
15,321
5,072
1,057
8,933
5,594
48,181
0
L
Bakasura
14,534
11,385
0
3,943
17,288
8,652
0
3,190
14,098
0
69,645
W
Artemis
285
108
0
0
5,730
1,259
245
1,991
3,653
0
14,517
W
King Arthur
Vesperal18
King Arthur
14,190
2,261
0
7,049
16,582
12,098
322
4,533
11,410
638
78,255
W
4,045
163
0
262
11,952
11,096
325
4,636
6,586
46,681
0
L
Gilgamesh
tribal_walrus11
Gilgamesh
4,123
1,043
0
2,455
11,343
5,214
328
662
10,681
0
40,075
L
Yemoja
yonnnks
Yemoja
2,486
1,008
193
195
9,052
6,081
0
4,079
4,973
29,071
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,717
Gold Earned
46,828
468
Minions Killed
464
0
Camps Cleared
0
1,510,481
Distance Traveled
1,475,796
11
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
7,683
404
74
4
0
314,165
0
W
Ne Zha
10,510
553
120
6
0
344,558
1
L
Anubis
10,528
554
109
6
0
292,002
1
W
Anubis
9,277
488
85
4
0
276,745
0
L
Bakasura
10,808
569
122
6
0
323,231
1
W
Artemis
6,287
331
30
2
0
187,083
0
W
King Arthur
11,719
617
156
8
0
401,145
3
W
Ymir
9,035
476
73
4
0
266,265
0
L
Gilgamesh
7,854
413
99
5
0
289,108
7
L
Yemoja
7,844
413
64
3
0
291,975
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role