Player Matchup

Olorun
Olorun
Adamantaimai
Olorun
Level 160
God Stats
34W - 14L
1,835 SR
Queue Stats
812W - 817L
1,533 Elo+
Solo
King Arthur
King Arthur
Juann11
King Arthur
Level 148
God Stats
1W - 3L
1,464 SR
Queue Stats
42W - 39L
1,568 Elo+
Party 1
Hou Yi
Hou Yi
MrHaris
Hou Yi
Level 109
God Stats
0W - 1L
1,473 SR
Queue Stats
10W - 19L
1,444 Elo+
Solo
Ra
Ra
Sesevillano
Ra
Level 147
God Stats
0W - 1L
1,389 SR
Queue Stats
62W - 46L
1,635 Elo+
Party 1
Da Ji
Da Ji
samukan13
Da Ji
Level 129
God Stats
0W - 1L
1,694 SR
Queue Stats
12W - 14L
1,492 Elo+
Party 1
Team Averages
Level 139
1,571 SR
1,535 Elo+

VS

Team Averages
Level 112
1,522 SR
1,514 Elo+
Danzaburou
Danzaburou
Crunchy1
Danzaburou
Level 155
God Stats
1W - 0L
1,227 SR
Queue Stats
17W - 21L
1,618 Elo+
Party 2
Fenrir
Fenrir
Menhir
Fenrir
Level 148
God Stats
3W - 1L
1,835 SR
Queue Stats
529W - 545L
1,479 Elo+
Solo
Chiron
Chiron
SBOLO2394
Chiron
Level 82
God Stats
1W - 1L
1,500 SR
Queue Stats
26W - 22L
1,440 Elo+
Party 2
Yemoja
Yemoja
Xx_Jose_xX_9615
Yemoja
Level 129
God Stats
5W - 3L
1,547 SR
Queue Stats
400W - 409L
1,538 Elo+
Solo
Pele
Pele
ZetaDetox
Pele
Level 46
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 20L
1,496 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
18
3 / 5 / 8
9,943
710
11,153
17,420
19,268
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

King Arthur
Juann11
King Arthur
15
0 / 9 / 11
8,947
639
10,767
20,773
15,764
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Hou Yi
MrHaris
Hou Yi
16
2 / 5 / 8
9,159
654
17,466
20,835
10,651
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

17
3 / 4 / 11
10,299
736
16,996
13,188
13,341
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Da Ji
samukan13
Da Ji
18
9 / 6 / 6
11,207
801
17,998
16,409
13,674
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Crunchy1
Danzaburou
19
6 / 3 / 13
12,051
861
28,768
20,686
10,158
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Fenrir
Menhir
Fenrir
15
2 / 8 / 20
10,173
727
10,157
21,729
24,961
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Chiron
SBOLO2394
Chiron
19
6 / 1 / 16
11,717
837
16,412
16,609
8,641
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

19
3 / 1 / 19
10,615
758
6,532
15,301
11,090
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Pele
19
12 / 4 / 10
11,850
846
22,481
20,266
12,659
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
107
17
Kills
29
29
Deaths
17
44
Assists
78
Player
Kills
Deaths
Assists
KDA
L
Olorun
3
5
8
1.4
W
Danzaburou
Crunchy1
Danzaburou
6
3
13
4.17
L
King Arthur
Juann11
King Arthur
0
9
11
0.61
W
Fenrir
Menhir
Fenrir
2
8
20
1.5
L
Hou Yi
MrHaris
Hou Yi
2
5
8
1.2
W
Chiron
SBOLO2394
Chiron
6
1
16
14
L
3
4
11
2.13
W
3
1
19
12.5
W
Pele
12
4
10
4.25
L
Da Ji
samukan13
Da Ji
9
6
6
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,380
Damage
84,350
88,625
Taken
94,591
72,698
Mitigated
67,509
40,381
Healing
50,769
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Olorun
11,153
1,878
8,079
5,886
17,420
19,268
112
2,063
15,357
33,339
0
W
Danzaburou
Crunchy1
Danzaburou
28,768
10,989
818
5,695
20,686
10,158
1,677
4,804
15,882
0
50,543
L
King Arthur
Juann11
King Arthur
10,767
1,106
1,238
1,133
20,773
15,764
82
627
20,146
1,291
21,308
W
Fenrir
Menhir
Fenrir
10,157
1,639
95
1,084
21,729
24,961
0
6,795
14,934
235
13,021
L
Hou Yi
MrHaris
Hou Yi
17,466
7,017
2,057
5,566
20,835
10,651
32
1,197
19,638
0
30,104
W
Chiron
SBOLO2394
Chiron
16,412
2,653
4,640
4,730
16,609
8,641
2,242
4,714
11,895
0
36,891
L
16,996
764
8,700
4,580
13,188
13,341
115
1,762
11,426
29,406
0
W
6,532
1,758
21,664
6,824
15,301
11,090
615
5,849
9,452
14,294
0
W
Pele
22,481
2,808
510
4,709
20,266
12,659
274
6,419
13,847
0
42,665
L
Da Ji
samukan13
Da Ji
17,998
4,684
2,098
1,044
16,409
13,674
0
1,100
15,309
0
22,298

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,555
Gold Earned
56,406
150
Minions Killed
152
0
Camps Cleared
0
1,217,277
Distance Traveled
1,259,313
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
9,943
710
53
4
0
233,800
1
W
Danzaburou
12,051
861
52
4
0
241,894
0
L
King Arthur
8,947
639
27
2
0
226,703
0
W
Fenrir
10,173
727
9
1
0
252,740
0
L
Hou Yi
9,159
654
28
2
0
229,068
0
W
Chiron
11,717
837
40
3
0
272,167
0
L
Ra
10,299
736
26
2
0
275,746
2
W
Yemoja
10,615
758
18
1
0
245,049
1
W
Pele
11,850
846
33
2
0
247,463
0
L
Da Ji
11,207
801
16
1
0
251,960
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role