Player Matchup

Anubis
Anubis
Bigboybobby1031
Anubis
Level 4
God Stats
2W - 6L
1,196 SR
Queue Stats
3W - 9L
1,204 Elo+
Party 2
Merlin
Merlin
Chicagamer6724
Merlin
Level 16
God Stats
0W - 2L
1,277 SR
Queue Stats
21W - 43L
1,312 Elo+
Solo
Tiamat
Tiamat
Fnatic_aura
Tiamat
Level 13
God Stats
3W - 7L
1,699 SR
Queue Stats
70W - 71L
1,717 Elo+
Solo
Ganesha
Ganesha
UrbaneChip90549
Ganesha
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 14L
998 Elo+
Party 2
Sol
Sol
bulldogak08
Sol
Level 29
God Stats
3W - 8L
1,271 SR
Queue Stats
113W - 145L
1,359 Elo+
Solo
Team Averages
Level 15
1,389 SR
1,318 Elo+

VS

Team Averages
Level 21
1,325 SR
1,324 Elo+
Athena
Athena
Eisenseele
Athena
Level 24
God Stats
5W - 2L
1,500 SR
Queue Stats
30W - 25L
1,386 Elo+
Party 1
Achilles
Achilles
Sutaraz
Achilles
Level 24
God Stats
8W - 15L
1,184 SR
Queue Stats
57W - 76L
1,255 Elo+
Party 1
Fenrir
Fenrir
ZorakBorn
Fenrir
Level 28
God Stats
5W - 3L
1,250 SR
Queue Stats
71W - 88L
1,289 Elo+
Party 1
Anhur
Anhur
curitiba88
Anhur
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Arachne
Arachne
spydy1212
Arachne
Level 27
God Stats
2W - 2L
1,192 SR
Queue Stats
2W - 3L
1,191 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
7 / 9 / 1
14,160
545
19,746
26,271
13,363
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

4
0 / 3 / 0
7,253
279
163
1,691
263
Tiamat
15
3 / 10 / 1
10,742
413
7,378
15,349
6,493
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

15
0 / 7 / 6
11,115
428
3,397
18,461
13,045
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

19
4 / 5 / 0
12,906
496
11,963
19,713
15,130
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
Eisenseele
Athena
20
3 / 0 / 7
13,140
505
6,421
14,144
11,545
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Achilles
Sutaraz
Achilles
20
6 / 1 / 4
13,979
538
15,909
16,000
16,825
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Fenrir
ZorakBorn
Fenrir
20
12 / 2 / 6
14,572
560
16,717
19,510
7,951
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Anhur
7
0 / 6 / 1
8,157
314
489
5,808
1,202
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Arachne
spydy1212
Arachne
20
10 / 5 / 2
13,679
526
18,403
18,832
6,029
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
51
14
Kills
31
34
Deaths
14
8
Assists
20
Player
Kills
Deaths
Assists
KDA
L
7
9
1
0.83
L
0
3
0
0
W
Athena
Eisenseele
Athena
3
0
7
6.5
L
Tiamat
3
10
1
0.35
W
Achilles
Sutaraz
Achilles
6
1
4
8
L
0
7
6
0.43
W
Fenrir
ZorakBorn
Fenrir
12
2
6
7.5
L
4
5
0
0.8
W
Anhur
0
6
1
0.08
W
Arachne
spydy1212
Arachne
10
5
2
2.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,647
Damage
57,939
81,485
Taken
74,294
48,294
Mitigated
43,552
25,159
Healing
24,239
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
19,746
3,337
0
15,692
26,271
13,363
4,561
2,254
23,867
107,205
0
L
163
110
0
0
1,691
263
0
0
1,691
1,728
0
W
Athena
Eisenseele
Athena
6,421
1,126
0
4,371
14,144
11,545
2,272
7,118
7,026
66,905
0
L
Tiamat
7,378
542
0
1,140
15,349
6,493
376
2,167
12,894
41,738
0
W
Achilles
Sutaraz
Achilles
15,909
6,301
0
5,140
16,000
16,825
2,583
7,539
8,461
769
82,187
L
3,397
107
0
949
18,461
13,045
981
1,561
16,810
26,864
0
W
Fenrir
ZorakBorn
Fenrir
16,717
2,732
0
4,876
19,510
7,951
3,016
9,425
10,085
0
106,595
L
11,963
3,909
0
7,378
19,713
15,130
5,261
1,158
18,183
92,758
0
W
Anhur
489
489
0
163
5,808
1,202
165
4,312
1,496
0
5,273
W
Arachne
spydy1212
Arachne
18,403
13,184
0
9,689
18,832
6,029
1,800
14,253
4,579
0
83,323

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,176
Gold Earned
63,527
461
Minions Killed
555
0
Camps Cleared
0
1,760,785
Distance Traveled
2,136,876
2
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
14,160
545
201
8
0
316,679
2
L
Merlin
7,253
279
2
0
0
83,631
0
W
Athena
13,140
505
132
5
0
478,916
2
L
Tiamat
10,742
413
80
3
0
482,339
0
W
Achilles
13,979
538
164
6
0
432,244
5
L
Ganesha
11,115
428
20
1
0
489,369
0
W
Fenrir
14,572
560
140
5
0
511,051
0
L
Sol
12,906
496
158
6
0
388,767
0
W
Anhur
8,157
314
7
0
0
286,506
0
W
Arachne
13,679
526
112
4
0
428,159
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role