Player Matchup

Cerberus
Cerberus
 
Cerberus
Level 48
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Ra
Ra
HamaKurdGamer
Ra
Level 39
God Stats
11W - 6L
1,417 SR
Queue Stats
64W - 73L
1,398 Elo+
Party 3
Thanatos
Thanatos
IM-_-FlaSh03
Thanatos
Level 63
God Stats
36W - 37L
1,444 SR
Queue Stats
100W - 130L
1,343 Elo+
Party 3
Ah Puch
Ah Puch
KanieKruegs
Ah Puch
Level 39
God Stats
2W - 3L
1,221 SR
Queue Stats
120W - 138L
1,375 Elo+
Solo
Izanami
Izanami
Quick-_-FlaSh02
Izanami
Level 28
God Stats
4W - 1L
1,471 SR
Queue Stats
17W - 22L
1,389 Elo+
Party 3
Team Averages
Level 43
1,411 SR
1,401 Elo+

VS

Team Averages
Level 45
1,541 SR
1,363 Elo+
Izanami
Izanami
BH Lycan
Izanami
Level 62
God Stats
4W - 6L
1,709 SR
Queue Stats
376W - 528L
1,411 Elo+
Party 1
Janus
Janus
EsuNoBaka
Janus
Level 38
God Stats
1W - 2L
1,565 SR
Queue Stats
88W - 104L
1,302 Elo+
Party 2
Sobek
Sobek
TizzerMc
Sobek
Level 39
God Stats
0W - 2L
1,344 SR
Queue Stats
119W - 182L
1,417 Elo+
Party 1
Vamana
Vamana
We2ley
Vamana
Level 45
God Stats
5W - 6L
1,514 SR
Queue Stats
145W - 215L
1,368 Elo+
Party 1
Fenrir
Fenrir
anzelm1992
Fenrir
Level 42
God Stats
4W - 4L
1,572 SR
Queue Stats
98W - 114L
1,317 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
10
6 / 0 / 8
6,476
648
4,529
6,389
2,976
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

10
0 / 1 / 3
5,830
583
2,435
3,471
1,731
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Thanatos
IM-_-FlaSh03
Thanatos
11
5 / 0 / 1
6,561
656
3,675
6,491
1,946
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

Ah Puch
KanieKruegs
Ah Puch
11
4 / 0 / 2
6,398
640
4,849
3,872
1,056
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

11
6 / 2 / 8
6,593
659
9,069
5,107
1,523
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
BH Lycan
Izanami
6
0 / 6 / 1
4,277
428
1,746
6,735
1,006
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Boots

Boots

+6%
Movement Speed

Janus
EsuNoBaka
Janus
9
1 / 3 / 0
5,213
521
3,225
5,426
1,360
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sobek
TizzerMc
Sobek
7
1 / 5 / 1
4,803
480
2,531
9,945
4,700
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Vamana
We2ley
Vamana
8
0 / 3 / 1
4,821
482
1,482
6,314
2,684
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Fenrir
anzelm1992
Fenrir
8
1 / 4 / 1
4,872
487
3,953
6,785
1,720
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
7
21
Kills
3
3
Deaths
21
22
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Cerberus
 
Cerberus
6
0
8
10
L
Izanami
BH Lycan
Izanami
0
6
1
0.08
L
Janus
EsuNoBaka
Janus
1
3
0
0.33
W
0
1
3
1.5
W
Thanatos
IM-_-FlaSh03
Thanatos
5
0
1
5.5
W
Ah Puch
KanieKruegs
Ah Puch
4
0
2
5
W
6
2
8
5
L
Sobek
TizzerMc
Sobek
1
5
1
0.3
L
Vamana
We2ley
Vamana
0
3
1
0.17
L
Fenrir
anzelm1992
Fenrir
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,557
Damage
12,937
25,330
Taken
35,205
9,232
Mitigated
11,470
15,011
Healing
7,294
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
 
Cerberus
4,529
504
381
1,625
6,389
2,976
210
2,288
4,037
14,734
0
L
Izanami
BH Lycan
Izanami
1,746
1,414
0
874
6,735
1,006
0
1,578
5,157
0
14,013
L
Janus
EsuNoBaka
Janus
3,225
423
0
710
5,426
1,360
0
2,492
2,934
18,262
0
W
2,435
242
70
1,603
3,471
1,731
508
368
3,095
29,766
0
W
Thanatos
IM-_-FlaSh03
Thanatos
3,675
1,391
0
7,814
6,491
1,946
0
580
5,845
0
38,294
W
Ah Puch
KanieKruegs
Ah Puch
4,849
129
0
1,669
3,872
1,056
0
694
3,044
30,852
0
W
9,069
7,114
325
1,524
5,107
1,523
1,064
1,512
3,553
0
37,439
L
Sobek
TizzerMc
Sobek
2,531
531
0
2,076
9,945
4,700
0
2,372
7,573
10,394
0
L
Vamana
We2ley
Vamana
1,482
705
0
1,702
6,314
2,684
1,010
2,482
3,832
0
20,516
L
Fenrir
anzelm1992
Fenrir
3,953
1,400
0
1,932
6,785
1,720
0
2,889
3,896
0
19,979

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,858
Gold Earned
23,986
312
Minions Killed
170
0
Camps Cleared
0
1,003,334
Distance Traveled
898,814
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
6,476
648
45
5
0
231,432
2
L
Izanami
4,277
428
29
3
0
170,312
1
L
Janus
5,213
521
61
6
0
171,894
0
W
Ra
5,830
583
67
7
0
159,460
3
W
Thanatos
6,561
656
78
8
0
241,979
3
W
Ah Puch
6,398
640
61
6
0
187,838
0
W
Izanami
6,593
659
61
6
0
182,625
0
L
Sobek
4,803
480
10
1
0
170,641
2
L
Vamana
4,821
482
33
3
0
189,273
3
L
Fenrir
4,872
487
37
4
0
196,694
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role