Player Matchup

Merlin
Merlin
Swahili Swagger
Merlin
Level 51
God Stats
6W - 7L
1,350 SR
Queue Stats
6W - 8L
1,350 Elo+
Party 1
Fenrir
Fenrir
blackdog999
Fenrir
Level 18
God Stats
2W - 1L
1,352 SR
Queue Stats
9W - 6L
1,438 Elo+
Solo
Bacchus
Bacchus
fillmore1
Bacchus
Level 149
God Stats
2W - 1L
1,500 SR
Queue Stats
24W - 34L
1,413 Elo+
Party 1
Team Averages
Level 73
1,401 SR
1,400 Elo+

VS

Team Averages
Level 84
1,398 SR
1,481 Elo+
Cthulhu
Cthulhu
DR LotsaVirus8
Cthulhu
Level 35
God Stats
2W - 1L
1,484 SR
Queue Stats
52W - 54L
1,460 Elo+
Solo
Baron Samedi
Baron Samedi
XxbearXxgod
Baron Samedi
Level 93
God Stats
5W - 4L
1,541 SR
Queue Stats
210W - 233L
1,492 Elo+
Party 2
Izanami
Izanami
XxwolfXxGod
Izanami
Level 125
God Stats
0W - 3L
1,168 SR
Queue Stats
309W - 363L
1,491 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 4 / 16
11,471
717
9,678
6,944
2,350
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fenrir
17
13 / 1 / 11
13,298
831
24,007
14,775
6,167
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bacchus
fillmore1
Bacchus
16
10 / 4 / 11
12,683
793
12,107
14,872
14,581
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 10 / 5
10,342
646
5,907
19,686
14,706
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Baron Samedi
XxbearXxgod
Baron Samedi
12
2 / 9 / 2
9,970
623
8,111
14,522
11,483
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Izanami
XxwolfXxGod
Izanami
14
5 / 9 / 3
11,248
703
10,679
19,350
5,582
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
19
27
Kills
9
9
Deaths
28
38
Assists
10
Player
Kills
Deaths
Assists
KDA
L
2
10
5
0.45
W
4
4
16
3
L
Baron Samedi
XxbearXxgod
Baron Samedi
2
9
2
0.33
L
Izanami
XxwolfXxGod
Izanami
5
9
3
0.72
W
Fenrir
13
1
11
18.5
W
Bacchus
fillmore1
Bacchus
10
4
11
3.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,792
Damage
24,697
36,591
Taken
53,558
23,098
Mitigated
31,771
10,594
Healing
4,384
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,907
1,054
0
496
19,686
14,706
0
9,848
9,838
19,598
0
W
9,678
591
0
0
6,944
2,350
859
1,613
5,239
42,824
0
L
Baron Samedi
XxbearXxgod
Baron Samedi
8,111
1,311
429
1,417
14,522
11,483
0
4,872
9,456
19,761
0
L
Izanami
XxwolfXxGod
Izanami
10,679
6,540
0
2,042
19,350
5,582
374
6,871
12,479
0
42,123
W
Fenrir
24,007
10,318
0
7,398
14,775
6,167
1,567
6,324
8,193
0
64,675
W
Bacchus
fillmore1
Bacchus
12,107
1,927
0
3,196
14,872
14,581
651
5,653
8,999
48,282
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,452
Gold Earned
31,560
184
Minions Killed
110
0
Camps Cleared
0
837,566
Distance Traveled
595,015
8
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
10,342
646
24
2
0
234,967
1
W
Merlin
11,471
717
64
4
0
241,567
7
L
Baron Samedi
9,970
623
23
1
0
163,500
0
L
Izanami
11,248
703
63
4
0
196,548
0
W
Fenrir
13,298
831
70
4
0
294,865
1
W
Bacchus
12,683
793
50
3
0
301,134
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role