Player Matchup

Jormungandr
Jormungandr
DoomsDruid
Jormungandr
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
218W - 241L
1,551 Elo+
Solo
Zeus
Zeus
Juanky2002jcrn
Zeus
Level 26
God Stats
1W - 1L
1,722 SR
Queue Stats
37W - 35L
1,700 Elo+
Solo
Mercury
Mercury
K1DDERZ
Mercury
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
53W - 47L
1,533 Elo+
Solo
Set
Set
ZBCha0s
Set
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,709 Elo+
Party 2
Horus
Horus
Zicoraxuss
Horus
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,709 Elo+
Party 2
Team Averages
Level 17
1,544 SR
1,640 Elo+

VS

Team Averages
Level 16
1,496 SR
1,580 Elo+
Anhur
Anhur
ButtiXMutti
Anhur
Level 8
God Stats
2W - 0L
1,500 SR
Queue Stats
30W - 17L
1,538 Elo+
Party 1
Kukulkan
Kukulkan
ElrondMcBong181
Kukulkan
Level 8
God Stats
6W - 3L
1,212 SR
Queue Stats
16W - 11L
1,538 Elo+
Party 1
Set
Set
PapaZhong
Set
Level 16
God Stats
4W - 3L
1,641 SR
Queue Stats
48W - 40L
1,654 Elo+
Solo
Kumbhakarna
Kumbhakarna
RashidTopBatya
Kumbhakarna
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Tsukuyomi
Tsukuyomi
爪尺卄卂ㄚ
Tsukuyomi
Level 22
God Stats
9W - 5L
1,629 SR
Queue Stats
118W - 100L
1,669 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
DoomsDruid
Jormungandr
11
0 / 7 / 0
7,281
383
6,032
15,096
12,913
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

16
5 / 8 / 0
11,000
579
18,504
12,854
3,100
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Mercury
K1DDERZ
Mercury
15
3 / 6 / 1
9,905
521
2,459
15,596
5,428
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Set
9
0 / 13 / 2
6,496
342
2,577
11,832
5,199
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Heavy Mace

Heavy Mace

+30
Physical Power

Horus
10
0 / 15 / 5
7,350
387
4,660
18,900
6,895
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
5 / 1 / 11
11,538
607
10,656
11,983
4,811
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Kukulkan
17
5 / 2 / 9
10,805
569
5,078
7,700
3,254
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

18
26 / 2 / 12
13,096
689
18,445
15,631
7,558
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Kumbhakarna
RashidTopBatya
Kumbhakarna
13
3 / 1 / 18
10,007
527
3,630
15,394
11,939
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Tsukuyomi
爪尺卄卂ㄚ
Tsukuyomi
19
10 / 2 / 4
12,342
650
21,516
13,433
6,121
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
103
8
Kills
49
49
Deaths
8
8
Assists
54
Player
Kills
Deaths
Assists
KDA
W
5
1
11
10.5
L
Jormungandr
DoomsDruid
Jormungandr
0
7
0
0
W
Kukulkan
5
2
9
4.75
L
5
8
0
0.63
L
Mercury
K1DDERZ
Mercury
3
6
1
0.58
W
26
2
12
16
W
Kumbhakarna
RashidTopBatya
Kumbhakarna
3
1
18
12
L
Set
0
13
2
0.08
L
Horus
0
15
5
0.17
W
Tsukuyomi
爪尺卄卂ㄚ
Tsukuyomi
10
2
4
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,232
Damage
59,325
74,278
Taken
64,141
33,535
Mitigated
33,683
7,154
Healing
9,630
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,656
5,024
0
1,164
11,983
4,811
3,318
3,687
8,106
0
82,213
L
Jormungandr
DoomsDruid
Jormungandr
6,032
1,047
0
3,098
15,096
12,913
0
742
14,354
34,187
0
W
Kukulkan
5,078
1,109
0
702
7,700
3,254
325
3,029
4,515
59,218
0
L
18,504
1,245
0
1,417
12,854
3,100
336
1,175
11,561
65,689
0
L
Mercury
K1DDERZ
Mercury
2,459
771
0
1,145
15,596
5,428
392
1,655
13,901
0
56,201
W
18,445
7,970
0
1,898
15,631
7,558
783
6,206
9,243
0
84,868
W
Kumbhakarna
RashidTopBatya
Kumbhakarna
3,630
801
0
2,018
15,394
11,939
742
5,142
10,070
10,260
0
L
Set
2,577
1,240
0
0
11,832
5,199
0
1,173
10,619
0
16,856
L
Horus
4,660
3,209
422
1,072
18,900
6,895
78
3,671
15,135
0
14,240
W
Tsukuyomi
爪尺卄卂ㄚ
Tsukuyomi
21,516
6,055
0
3,848
13,433
6,121
3,723
5,710
7,671
0
95,928

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,032
Gold Earned
57,788
348
Minions Killed
531
0
Camps Cleared
0
1,509,879
Distance Traveled
1,853,851
19
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
11,538
607
131
7
0
358,661
6
L
Jormungandr
7,281
383
69
4
0
251,262
1
W
Kukulkan
10,805
569
129
7
0
361,259
0
L
Zeus
11,000
579
135
7
0
296,938
2
L
Mercury
9,905
521
99
5
0
341,827
8
W
Set
13,096
689
113
6
0
374,906
2
W
Kumbhakarna
10,007
527
11
1
0
380,270
4
L
Set
6,496
342
28
1
0
279,504
1
L
Horus
7,350
387
17
1
0
340,348
7
W
Tsukuyomi
12,342
650
147
8
0
378,755
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role