Player Matchup

Pele
Pele
 
Pele
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Merlin
Merlin
I 4M Lrrr
Merlin
Level 46
God Stats
2W - 3L
1,640 SR
Queue Stats
102W - 102L
1,296 Elo+
Party 1
Amaterasu
Amaterasu
I AM BRTRUDE
Amaterasu
Level 50
God Stats
0W - 1L
1,500 SR
Queue Stats
63W - 59L
1,409 Elo+
Party 1
Chernobog
Chernobog
Joyamy
Chernobog
Level 61
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 18L
1,326 Elo+
Solo
Sun Wukong
Sun Wukong
Large Latte 86
Sun Wukong
Level 69
God Stats
3W - 2L
1,351 SR
Queue Stats
178W - 183L
1,452 Elo+
Party 1
Team Averages
Level 74
1,498 SR
1,397 Elo+

VS

Team Averages
Level 61
1,533 SR
1,420 Elo+
Artemis
Artemis
Melamorika
Artemis
Level 82
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tiamat
Tiamat
Niago
Tiamat
Level 63
God Stats
5W - 4L
1,504 SR
Queue Stats
103W - 111L
1,404 Elo+
Party 2
Rama
Rama
TrueHelios
Rama
Level 62
God Stats
5W - 4L
1,776 SR
Queue Stats
102W - 110L
1,404 Elo+
Party 2
Vulcan
Vulcan
Vardaanca
Vulcan
Level 45
God Stats
3W - 4L
1,383 SR
Queue Stats
158W - 173L
1,392 Elo+
Solo
Eset
Eset
VividMite800847
Eset
Level 55
God Stats
1W - 1L
1,500 SR
Queue Stats
109W - 133L
1,401 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
17
4 / 11 / 12
11,360
668
14,713
20,298
8,793
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Merlin
I 4M Lrrr
Merlin
20
6 / 6 / 8
12,401
729
27,083
16,438
6,841
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 1 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Amaterasu
I AM BRTRUDE
Amaterasu
19
9 / 8 / 6
12,004
706
9,695
27,842
35,079
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Chernobog
Joyamy
Chernobog
18
0 / 9 / 11
10,321
607
14,316
20,966
10,503
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sun Wukong
Large Latte 86
Sun Wukong
16
3 / 9 / 9
10,305
606
7,396
22,130
27,682
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Melamorika
Artemis
20
11 / 5 / 24
13,742
808
23,629
19,790
14,128
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Tiamat
Niago
Tiamat
20
12 / 4 / 20
13,720
807
23,676
16,669
13,464
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

17
4 / 8 / 20
11,449
673
10,499
17,008
6,356
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Vulcan
Vardaanca
Vulcan
20
11 / 3 / 23
13,661
804
29,821
15,877
6,965
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

20
5 / 3 / 24
12,369
728
10,481
16,238
7,747
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
154
22
Kills
43
43
Deaths
23
46
Assists
111
Player
Kills
Deaths
Assists
KDA
L
Pele
 
Pele
4
11
12
0.91
L
Merlin
I 4M Lrrr
Merlin
6
6
8
1.67
L
Amaterasu
I AM BRTRUDE
Amaterasu
9
8
6
1.5
L
Chernobog
Joyamy
Chernobog
0
9
11
0.61
L
Sun Wukong
Large Latte 86
Sun Wukong
3
9
9
0.83
W
Artemis
Melamorika
Artemis
11
5
24
4.6
W
Tiamat
Niago
Tiamat
12
4
20
5.5
W
4
8
20
1.75
W
Vulcan
Vardaanca
Vulcan
11
3
23
7.5
W
5
3
24
5.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,203
Damage
98,106
107,674
Taken
85,582
88,898
Mitigated
48,660
27,741
Healing
38,532
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Pele
 
Pele
14,713
1,772
2,651
3,089
20,298
8,793
0
13,765
6,533
0
31,481
L
Merlin
I 4M Lrrr
Merlin
27,083
1,475
1,851
2,405
16,438
6,841
0
10,514
5,924
54,924
0
L
Amaterasu
I AM BRTRUDE
Amaterasu
9,695
1,487
1,194
7,243
27,842
35,079
0
16,238
11,604
0
19,106
L
Chernobog
Joyamy
Chernobog
14,316
7,944
1,529
3,857
20,966
10,503
462
11,327
9,639
0
38,173
L
Sun Wukong
Large Latte 86
Sun Wukong
7,396
1,248
1,220
2,702
22,130
27,682
0
12,134
9,996
0
17,084
W
Artemis
Melamorika
Artemis
23,629
11,856
3,624
4,801
19,790
14,128
1,611
6,618
13,172
0
45,771
W
Tiamat
Niago
Tiamat
23,676
1,321
2,433
5,067
16,669
13,464
622
3,760
12,909
38,926
0
W
10,499
8,825
2,946
1,499
17,008
6,356
2,527
6,844
10,164
0
17,664
W
Vulcan
Vardaanca
Vulcan
29,821
12,728
2,530
3,499
15,877
6,965
613
5,815
10,062
51,053
0
W
10,481
795
6,693
5,440
16,238
7,747
1,129
4,046
12,192
29,472
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,391
Gold Earned
64,941
175
Minions Killed
171
0
Camps Cleared
0
1,330,574
Distance Traveled
1,465,477
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
11,360
668
34
2
0
248,002
0
L
Merlin
12,401
729
67
4
0
281,778
0
L
Amaterasu
12,004
706
8
0
0
277,887
0
L
Chernobog
10,321
607
46
3
0
262,116
0
L
Sun Wukong
10,305
606
20
1
0
260,791
1
W
Artemis
13,742
808
39
2
0
246,778
0
W
Tiamat
13,720
807
41
2
0
335,425
1
W
Rama
11,449
673
19
1
0
266,914
1
W
Vulcan
13,661
804
43
3
0
294,711
1
W
Eset
12,369
728
29
2
0
321,649
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role