Player Matchup

Loki
Loki
Gold III
AlFalloBTG
Loki
Gold III
Level 119
God Stats
8W - 14L
1,536 SR
Queue Stats
225W - 227L
1,413 MMR
Party 2
Poseidon
Poseidon
Silver I
CarryingAdri
Poseidon
Silver I
Level 34
God Stats
2W - 0L
1,500 SR
Queue Stats
12W - 5L
1,551 MMR
Solo
Ares
Ares
Gold IV
Litjseen
Ares
Gold IV
Level 133
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Izanami
Izanami
Gold III
gun1241
Izanami
Gold III
Level 147
God Stats
135W - 107L
1,660 SR
Queue Stats
957W - 924L
1,543 MMR
Solo
Cu Chulainn
Cu Chulainn
Gold V
moniche22
Cu Chulainn
Gold V
Level 157
God Stats
3W - 2L
1,538 SR
Queue Stats
45W - 46L
1,576 MMR
Party 2
Team Averages
Gold IV
Gold IV
Average Tier
Level 118
1,547 SR
1,517 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 114
1,554 SR
1,519 MMR
Camazotz
Camazotz
Gold III
Legendu14
Camazotz
Gold III
Level 109
God Stats
1W - 2L
1,500 SR
Queue Stats
175W - 170L
1,508 MMR
Solo
Zeus
Zeus
Gold III
MLGBLAZER
Zeus
Gold III
Level 158
God Stats
8W - 11L
1,410 SR
Queue Stats
333W - 336L
1,560 MMR
Solo
Zhong Kui
Zhong Kui
Gold III
Sarmitar
Zhong Kui
Gold III
Level 68
God Stats
4W - 2L
1,770 SR
Queue Stats
93W - 101L
1,557 MMR
Solo
Apollo
Apollo
Gold II
ToscoFM
Apollo
Gold II
Level 107
God Stats
1W - 2L
1,601 SR
Queue Stats
59W - 51L
1,594 MMR
Party 1
Sobek
Sobek
Silver II
Y0M0
Sobek
Silver II
Level 127
God Stats
1W - 2L
1,490 SR
Queue Stats
13W - 17L
1,375 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
11 / 2 / 12
13,323
634
14,067
13,665
6,775
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Poseidon
CarryingAdri
Poseidon
20
11 / 2 / 8
13,920
663
14,863
10,400
4,122
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ares
18
7 / 1 / 13
13,023
620
15,113
18,441
20,655
Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Izanami
gun1241
Izanami
20
7 / 3 / 7
13,044
621
15,571
18,323
8,855
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cu Chulainn
moniche22
Cu Chulainn
19
4 / 2 / 16
12,167
579
17,421
19,959
21,283
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Bans
AthenaAnhurSetGilgameshTsukuyomi

VS

Bans
TiamatNemesisKing ArthurKhepriTyr
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
Legendu14
Camazotz
16
2 / 9 / 1
10,079
480
7,141
19,421
9,997
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Zeus
14
2 / 11 / 1
9,165
436
12,417
14,502
5,228
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Zhong Kui
Sarmitar
Zhong Kui
17
3 / 9 / 3
11,307
538
15,452
24,210
16,547
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Apollo
ToscoFM
Apollo
16
2 / 6 / 2
9,903
472
9,490
19,280
7,049
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Sobek
Y0M0
Sobek
13
1 / 5 / 4
9,124
434
6,494
21,422
21,762
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Match Insights

Player Kills, Deaths, and Assists

96
Kill Participation
21
40
Kills
10
10
Deaths
40
56
Assists
11
Player
Kills
Deaths
Assists
KDA
W
11
2
12
8.5
W
Poseidon
CarryingAdri
Poseidon
11
2
8
7.5
L
Camazotz
Legendu14
Camazotz
2
9
1
0.28
W
Ares
7
1
13
13.5
L
Zeus
2
11
1
0.23
L
Zhong Kui
Sarmitar
Zhong Kui
3
9
3
0.5
L
Apollo
ToscoFM
Apollo
2
6
2
0.5
L
Sobek
Y0M0
Sobek
1
5
4
0.6
W
Izanami
gun1241
Izanami
7
3
7
3.5
W
Cu Chulainn
moniche22
Cu Chulainn
4
2
16
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,035
Damage
50,994
80,788
Taken
98,835
61,690
Mitigated
60,583
18,155
Healing
23,990
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
14,067
4,089
0
750
13,665
6,775
2,744
5,608
8,057
0
87,877
W
Poseidon
CarryingAdri
Poseidon
14,863
2,288
0
2,080
10,400
4,122
2,558
4,781
5,619
111,581
0
L
Camazotz
Legendu14
Camazotz
7,141
1,282
0
4,826
19,421
9,997
0
5,045
14,140
0
59,865
W
Ares
15,113
529
0
1,170
18,441
20,655
773
8,338
10,103
26,730
0
L
Zeus
12,417
1,376
0
776
14,502
5,228
159
4,885
9,313
64,787
0
L
Zhong Kui
Sarmitar
Zhong Kui
15,452
1,820
0
6,690
24,210
16,547
426
4,723
18,497
70,664
0
L
Apollo
ToscoFM
Apollo
9,490
7,111
0
6,957
19,280
7,049
0
4,717
14,439
0
78,949
L
Sobek
Y0M0
Sobek
6,494
568
0
4,741
21,422
21,762
0
10,750
10,282
23,618
0
W
Izanami
gun1241
Izanami
15,571
10,110
0
7,853
18,323
8,855
6,935
4,422
13,901
0
121,124
W
Cu Chulainn
moniche22
Cu Chulainn
17,421
3,712
0
6,302
19,959
21,283
1,193
11,214
8,745
2,210
62,873

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,477
Gold Earned
49,578
637
Minions Killed
521
0
Camps Cleared
0
2,165,296
Distance Traveled
1,794,006
27
Wards Purchased
29
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
13,323
634
130
6
0
493,037
1
W
Poseidon
13,920
663
201
10
0
402,627
5
L
Camazotz
10,079
480
106
5
0
398,263
6
W
Ares
13,023
620
23
1
0
462,955
11
L
Zeus
9,165
436
115
5
0
303,396
8
L
Zhong Kui
11,307
538
120
6
0
335,275
3
L
Apollo
9,903
472
155
7
0
358,537
5
L
Sobek
9,124
434
25
1
0
398,535
7
W
Izanami
13,044
621
185
9
0
383,768
8
W
Cu Chulainn
12,167
579
98
5
0
422,909
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role