Player Matchup

Tiamat
Tiamat
BxNiGHTREx
Tiamat
Level 14
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 3L
1,056 Elo+
Party 1
Chronos
Chronos
DeathRythm219
Chronos
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 18L
1,393 Elo+
Party 2
Fenrir
Fenrir
FHIP IZZY
Fenrir
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,113 Elo+
Solo
Cthulhu
Cthulhu
JJACKSON31_EX
Cthulhu
Level 6
God Stats
1W - 7L
1,500 SR
Queue Stats
1W - 8L
1,056 Elo+
Party 1
Neith
Neith
PrinceSeries
Neith
Level 29
God Stats
0W - 3L
1,405 SR
Queue Stats
64W - 73L
1,363 Elo+
Party 2
Team Averages
Level 11
1,481 SR
1,196 Elo+

VS

Team Averages
Level 28
1,448 SR
1,376 Elo+
Scylla
Scylla
CamKappAlot
Scylla
Level 27
God Stats
31W - 36L
1,421 SR
Queue Stats
69W - 81L
1,391 Elo+
Party 4
Osiris
Osiris
CyanideSlushiii
Osiris
Level 66
God Stats
1W - 0L
1,245 SR
Queue Stats
17W - 23L
1,349 Elo+
Party 3
Danzaburou
Danzaburou
E-DaCarryMachine
Danzaburou
Level 16
God Stats
13W - 13L
1,500 SR
Queue Stats
46W - 57L
1,385 Elo+
Party 4
Persephone
Persephone
Isagh0st
Persephone
Level 22
God Stats
20W - 17L
1,579 SR
Queue Stats
249W - 261L
1,379 Elo+
Solo
Gilgamesh
Gilgamesh
Nate705
Gilgamesh
Level 8
God Stats
9W - 5L
1,496 SR
Queue Stats
16W - 19L
1,374 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
BxNiGHTREx
Tiamat
15
5 / 7 / 1
10,657
1,066
12,278
14,620
8,299
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Chronos
14
0 / 10 / 3
8,776
878
6,653
15,789
6,521
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Fenrir
FHIP IZZY
Fenrir
15
0 / 16 / 4
9,082
908
4,766
22,925
12,146
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Cthulhu
14
0 / 5 / 4
8,793
879
6,994
15,294
9,409
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

16
1 / 5 / 5
9,869
987
12,320
13,312
5,528
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Team 1 Tickets

0

VS

Team 2 Tickets

319

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
17
5 / 1 / 18
11,139
1,114
12,140
7,498
3,039
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

19
18 / 2 / 9
12,674
1,267
23,480
15,324
8,779
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Danzaburou
E-DaCarryMachine
Danzaburou
16
2 / 0 / 11
10,116
1,012
7,509
8,638
3,487
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Persephone
Isagh0st
Persephone
19
8 / 0 / 24
12,025
1,203
16,158
7,289
2,826
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gilgamesh
Nate705
Gilgamesh
18
10 / 3 / 18
11,981
1,198
15,811
13,588
7,062
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
123
6
Kills
43
43
Deaths
6
17
Assists
80
Player
Kills
Deaths
Assists
KDA
L
Tiamat
BxNiGHTREx
Tiamat
5
7
1
0.79
W
Scylla
5
1
18
14
W
18
2
9
11.25
L
Chronos
0
10
3
0.15
W
Danzaburou
E-DaCarryMachine
Danzaburou
2
0
11
7.5
L
Fenrir
FHIP IZZY
Fenrir
0
16
4
0.13
W
Persephone
Isagh0st
Persephone
8
0
24
20
L
Cthulhu
0
5
4
0.4
W
Gilgamesh
Nate705
Gilgamesh
10
3
18
6.33
L
1
5
5
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,011
Damage
75,098
81,940
Taken
52,337
41,903
Mitigated
25,193
3,732
Healing
12,537
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
BxNiGHTREx
Tiamat
12,278
831
0
1,390
14,620
8,299
0
4,718
9,902
32,348
0
W
Scylla
12,140
1,685
267
1,076
7,498
3,039
0
2,697
4,801
28,967
0
W
23,480
14,814
123
3,092
15,324
8,779
0
6,184
9,052
0
42,730
L
Chronos
6,653
876
0
538
15,789
6,521
0
5,586
10,203
10,465
0
W
Danzaburou
E-DaCarryMachine
Danzaburou
7,509
2,316
255
1,567
8,638
3,487
0
5,336
3,302
0
14,197
L
Fenrir
FHIP IZZY
Fenrir
4,766
1,910
0
229
22,925
12,146
0
8,058
14,867
0
14,606
W
Persephone
Isagh0st
Persephone
16,158
2,185
1,256
3,943
7,289
2,826
0
4,010
3,279
38,285
0
L
Cthulhu
6,994
402
82
10
15,294
9,409
0
4,968
10,326
17,145
0
W
Gilgamesh
Nate705
Gilgamesh
15,811
7,659
0
958
13,588
7,062
0
7,698
5,890
0
23,943
L
12,320
4,794
0
1,483
13,312
5,528
0
4,968
8,344
0
30,565

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,177
Gold Earned
57,935
131
Minions Killed
188
1
Camps Cleared
7
836,172
Distance Traveled
966,702
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
10,657
1,066
43
4
0
193,122
0
W
Scylla
11,139
1,114
52
5
3
177,124
0
W
Osiris
12,674
1,267
43
4
3
195,338
0
L
Chronos
8,776
878
7
1
0
155,546
0
W
Danzaburou
10,116
1,012
15
2
1
185,056
0
L
Fenrir
9,082
908
23
2
1
177,747
0
W
Persephone
12,025
1,203
63
6
0
203,684
0
L
Cthulhu
8,793
879
18
2
0
140,692
1
W
Gilgamesh
11,981
1,198
15
2
0
205,500
0
L
Neith
9,869
987
40
4
0
169,065
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role